Player Matchup

Janus
Janus
 
Janus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Craigoryy
Fenrir
Level 214
God Stats
5W - 14L
1,179 SR
Queue Stats
1,133W - 1,012L
1,550 Elo+
Solo
Terra
Terra
FRKLFTCertified
Terra
Level 29
God Stats
36W - 50L
1,378 SR
Queue Stats
198W - 185L
1,470 Elo+
Solo
Hachiman
Hachiman
MyRetributions
Hachiman
Level 128
God Stats
10W - 2L
1,872 SR
Queue Stats
70W - 48L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
Tränquïlïtÿ
Nu Wa
Level 155
God Stats
9W - 10L
1,525 SR
Queue Stats
162W - 144L
1,583 Elo+
Party 1
Team Averages
Level 140
1,491 SR
1,531 Elo+

VS

Team Averages
Level 143
1,625 SR
1,538 Elo+
Nemesis
Nemesis
BattosaiKill2
Nemesis
Level 104
God Stats
9W - 3L
1,886 SR
Queue Stats
142W - 64L
1,624 Elo+
Party 2
Tyr
Tyr
Ceadeus_Xion
Tyr
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 104L
1,433 Elo+
Party 3
Hou Yi
Hou Yi
Delta-13-toxic
Hou Yi
Level 177
God Stats
7W - 8L
1,686 SR
Queue Stats
148W - 189L
1,450 Elo+
Party 3
Baron Samedi
Baron Samedi
Greeny513
Baron Samedi
Level 104
God Stats
1W - 2L
1,555 SR
Queue Stats
150W - 64L
1,634 Elo+
Party 2
Kuzenbo
Kuzenbo
MrCheech13
Kuzenbo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 6
9,243
770
12,391
7,527
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Craigoryy
Fenrir
15
1 / 1 / 7
8,134
678
6,704
8,412
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 5
8,547
712
7,805
12,531
11,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
16
3 / 1 / 1
9,055
755
7,315
8,640
3,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 1 / 5
9,149
762
11,194
5,781
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
2 / 2 / 1
7,816
651
6,907
10,926
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 2
7,884
657
6,762
14,491
11,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 2
8,245
687
4,407
9,779
4,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Greeny513
Baron Samedi
15
0 / 2 / 2
7,964
664
8,503
9,554
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
MrCheech13
Kuzenbo
14
0 / 3 / 3
7,698
642
4,835
11,530
15,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
4
4
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
6
7
L
Nemesis
2
2
1
1.25
L
1
4
2
0.5
W
Fenrir
Craigoryy
Fenrir
1
1
7
4.5
L
1
2
2
1
W
2
0
5
4.5
L
Baron Samedi
Greeny513
Baron Samedi
0
2
2
0.5
L
Kuzenbo
MrCheech13
Kuzenbo
0
3
3
0.5
W
Hachiman
3
1
1
3.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,409
Damage
31,414
42,891
Taken
56,280
26,074
Mitigated
40,887
8,684
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,391
341
0
1,230
7,527
3,656
74
1,918
5,609
41,364
0
L
Nemesis
6,907
1,851
0
2,135
10,926
5,143
140
5,469
5,457
0
15,920
L
6,762
386
0
1,749
14,491
11,946
0
8,479
6,012
0
23,897
W
Fenrir
Craigoryy
Fenrir
6,704
1,902
0
1,976
8,412
4,454
0
3,606
4,806
0
19,075
L
4,407
1,501
0
2,880
9,779
4,090
684
7,075
2,704
0
40,558
W
7,805
999
875
1,967
12,531
11,793
135
3,498
9,033
24,628
0
L
Baron Samedi
Greeny513
Baron Samedi
8,503
261
1,450
2,595
9,554
4,259
232
4,432
5,122
33,669
0
L
Kuzenbo
MrCheech13
Kuzenbo
4,835
1,271
0
2,375
11,530
15,449
67
5,935
5,595
18,664
83
W
Hachiman
7,315
4,734
0
1,861
8,640
3,770
1,359
2,544
6,096
0
44,253
W
11,194
2,093
0
775
5,781
2,401
1,275
1,689
4,092
38,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,128
Gold Earned
39,607
282
Minions Killed
220
0
Camps Cleared
0
1,229,264
Distance Traveled
1,201,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,243
770
76
6
0
214,795
0
L
Nemesis
7,816
651
18
2
0
265,867
0
L
Tyr
7,884
657
44
4
0
244,014
0
W
Fenrir
8,134
678
22
2
0
273,703
0
L
Hou Yi
8,245
687
67
6
0
227,934
0
W
Terra
8,547
712
24
2
0
264,293
0
L
Baron Samedi
7,964
664
61
5
0
226,860
0
L
Kuzenbo
7,698
642
30
3
0
236,461
0
W
Hachiman
9,055
755
90
8
0
234,775
0
W
Nu Wa
9,149
762
70
6
0
241,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role