Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Haven431
Izanami
Level 18
God Stats
7W - 13L
1,390 SR
Queue Stats
17W - 27L
1,298 Elo+
Party 2
Ao Kuang
Ao Kuang
PL4YB01_MEN4CE
Ao Kuang
Level 43
God Stats
11W - 11L
1,226 SR
Queue Stats
461W - 460L
1,335 Elo+
Party 2
Tiamat
Tiamat
ddd_4dirtcheap
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,442 Elo+
Party 2
Surtr
Surtr
ftperik
Surtr
Level 29
God Stats
13W - 11L
1,610 SR
Queue Stats
149W - 168L
1,419 Elo+
Party 2
Team Averages
Level 48
1,445 SR
1,399 Elo+

VS

Team Averages
Level 119
1,586 SR
1,477 Elo+
Anubis
Anubis
Budstache55
Anubis
Level 109
God Stats
4W - 2L
1,598 SR
Queue Stats
313W - 286L
1,510 Elo+
Solo
Yemoja
Yemoja
Bwolf4556
Yemoja
Level 134
God Stats
40W - 27L
1,641 SR
Queue Stats
399W - 384L
1,494 Elo+
Solo
Chaac
Chaac
Munishi
Chaac
Level 103
God Stats
1W - 1L
1,479 SR
Queue Stats
54W - 44L
1,450 Elo+
Party 1
Izanami
Izanami
NIGHTFURY301
Izanami
Level 121
God Stats
3W - 3L
1,700 SR
Queue Stats
140W - 131L
1,532 Elo+
Solo
Surtr
Surtr
dragonscoldsoul
Surtr
Level 127
God Stats
14W - 22L
1,513 SR
Queue Stats
96W - 115L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 1 / 0
5,916
455
4,005
7,878
4,621
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Haven431
Izanami
7
0 / 3 / 0
5,067
390
582
4,824
1,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
9
1 / 1 / 0
5,615
432
5,865
11,184
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
6,063
466
4,178
5,967
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
ftperik
Surtr
11
1 / 3 / 1
6,626
510
11,420
14,152
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 1 / 2
6,293
484
2,782
4,119
2,442
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Bwolf4556
Yemoja
12
1 / 0 / 6
7,893
607
3,797
6,332
4,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Munishi
Chaac
12
1 / 0 / 1
7,131
549
7,726
13,593
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
NIGHTFURY301
Izanami
12
5 / 1 / 1
7,443
573
7,305
8,063
3,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 0
6,945
534
3,507
7,992
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
10
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
0
1
W
Anubis
1
1
2
2
W
Yemoja
Bwolf4556
Yemoja
1
0
6
4
L
Izanami
Haven431
Izanami
0
3
0
0
W
Chaac
Munishi
Chaac
1
0
1
1.5
W
Izanami
NIGHTFURY301
Izanami
5
1
1
5.5
L
Ao Kuang
1
1
0
1
L
0
2
0
0
W
1
1
0
1
L
Surtr
ftperik
Surtr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
25,117
44,005
Taken
40,099
19,370
Mitigated
28,266
9,287
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
4,005
382
528
2,328
7,878
4,621
0
1,956
5,922
28,763
0
W
Anubis
2,782
306
0
2,036
4,119
2,442
0
2,137
1,982
30,469
0
W
Yemoja
Bwolf4556
Yemoja
3,797
452
2,838
1,622
6,332
4,962
0
3,838
2,494
33,684
0
L
Izanami
Haven431
Izanami
582
460
0
94
4,824
1,315
0
683
4,141
0
18,887
W
Chaac
Munishi
Chaac
7,726
1,318
0
5,829
13,593
13,301
350
2,112
11,481
85
49,133
W
Izanami
NIGHTFURY301
Izanami
7,305
5,484
0
1,909
8,063
3,363
268
4,172
3,891
0
63,469
L
Ao Kuang
5,865
1,690
0
1,480
11,184
3,468
0
1,296
9,809
34,402
0
L
4,178
314
33
1,134
5,967
3,027
68
2,220
3,747
42,966
0
W
3,507
1,644
0
592
7,992
4,198
178
2,013
5,979
689
50,420
L
Surtr
ftperik
Surtr
11,420
5,678
0
3,690
14,152
6,939
0
646
12,784
252
48,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
35,705
259
Minions Killed
390
0
Camps Cleared
0
1,138,852
Distance Traveled
1,135,236
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,916
455
32
2
0
246,377
3
W
Anubis
6,293
484
48
4
0
139,813
0
W
Yemoja
7,893
607
62
5
0
237,875
0
L
Izanami
5,067
390
34
3
0
133,740
0
W
Chaac
7,131
549
84
6
0
233,227
6
W
Izanami
7,443
573
106
8
0
251,166
0
L
Ao Kuang
5,615
432
44
3
0
278,954
0
L
Tiamat
6,063
466
74
6
0
228,950
0
W
Surtr
6,945
534
90
7
0
273,155
6
L
Surtr
6,626
510
75
6
0
250,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role