Player Matchup

Danzaburou
Danzaburou
Plexityz
Danzaburou
Level 129
God Stats
4W - 4L
1,662 SR
Queue Stats
183W - 221L
1,442 Elo+
Party 3
Da Ji
Da Ji
elgoldofunky
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,618 Elo+
Solo
Bacchus
Bacchus
noemtz
Bacchus
Level 105
God Stats
35W - 20L
1,786 SR
Queue Stats
66W - 52L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
ultimatecody
Zhong Kui
Level 147
God Stats
2W - 1L
1,806 SR
Queue Stats
83W - 107L
1,507 Elo+
Party 3
Artemis
Artemis
xAtomicPlanetx
Artemis
Level 129
God Stats
1W - 1L
1,726 SR
Queue Stats
147W - 106L
1,632 Elo+
Party 1
Team Averages
Level 119
1,696 SR
1,559 Elo+

VS

Team Averages
Level 131
1,692 SR
1,515 Elo+
Neith
Neith
Aviatify
Neith
Level 82
God Stats
8W - 7L
1,500 SR
Queue Stats
42W - 70L
1,495 Elo+
Party 2
Anubis
Anubis
BKNateDog
Anubis
Level 129
God Stats
29W - 16L
1,758 SR
Queue Stats
290W - 288L
1,534 Elo+
Solo
Kali
Kali
Gfam
Kali
Level 159
God Stats
7W - 2L
1,942 SR
Queue Stats
294W - 291L
1,550 Elo+
Party 2
Mulan
Mulan
busch Iite
Mulan
Level 141
God Stats
5W - 2L
1,699 SR
Queue Stats
204W - 189L
1,502 Elo+
Party 2
Bacchus
Bacchus
thelonelyraven
Bacchus
Level 145
God Stats
13W - 18L
1,563 SR
Queue Stats
260W - 286L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Plexityz
Danzaburou
17
2 / 7 / 4
10,669
562
6,924
18,679
6,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 5 / 3
9,728
512
11,646
17,195
7,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
noemtz
Bacchus
14
3 / 4 / 5
9,331
491
8,323
13,055
17,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
ultimatecody
Zhong Kui
17
1 / 4 / 2
10,690
563
12,927
14,305
10,326
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 3 / 4
10,376
546
19,184
13,889
8,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aviatify
Neith
16
2 / 3 / 2
10,146
534
7,072
10,021
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
BKNateDog
Anubis
16
6 / 5 / 5
10,358
545
17,092
17,504
9,238
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Gfam
Kali
17
12 / 2 / 8
12,068
635
16,413
20,888
9,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
16
2 / 2 / 4
9,880
520
7,124
20,802
16,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 9
8,855
466
4,605
14,210
19,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
15
Kills
23
23
Deaths
15
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Aviatify
Neith
2
3
2
1
W
Anubis
BKNateDog
Anubis
6
5
5
1.7
W
Kali
Gfam
Kali
12
2
8
8
L
Danzaburou
Plexityz
Danzaburou
2
7
4
0.57
W
Mulan
2
2
4
2
L
5
5
3
1.3
L
Bacchus
noemtz
Bacchus
3
4
5
1.38
W
1
3
9
1.83
L
Zhong Kui
ultimatecody
Zhong Kui
1
4
2
0.5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,004
Damage
52,306
77,123
Taken
83,425
48,934
Mitigated
58,874
20,298
Healing
25,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aviatify
Neith
7,072
3,197
0
1,953
10,021
4,052
0
1,744
8,277
0
83,283
W
Anubis
BKNateDog
Anubis
17,092
549
75
6,505
17,504
9,238
414
3,285
14,219
89,127
0
W
Kali
Gfam
Kali
16,413
7,303
0
4,360
20,888
9,140
62
4,263
16,625
0
83,340
L
Danzaburou
Plexityz
Danzaburou
6,924
3,102
0
5,442
18,679
6,054
1,167
8,991
9,688
0
102,962
W
Mulan
7,124
1,046
0
9,998
20,802
16,601
0
9,214
11,588
0
70,481
L
11,646
3,270
0
700
17,195
7,375
0
5,233
11,962
0
71,433
L
Bacchus
noemtz
Bacchus
8,323
1,604
0
2,161
13,055
17,084
0
3,313
9,742
32,899
0
W
4,605
778
349
1,995
14,210
19,843
72
3,272
10,938
26,834
0
L
Zhong Kui
ultimatecody
Zhong Kui
12,927
1,429
0
6,566
14,305
10,326
772
821
13,484
88,255
0
L
19,184
10,750
0
5,429
13,889
8,095
524
3,339
10,550
0
94,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,794
Gold Earned
51,307
557
Minions Killed
519
0
Camps Cleared
0
1,748,912
Distance Traveled
1,898,213
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,146
534
161
8
0
358,699
0
W
Anubis
10,358
545
132
7
0
322,794
3
W
Kali
12,068
635
93
5
0
429,913
4
L
Danzaburou
10,669
562
150
8
0
329,116
2
W
Mulan
9,880
520
111
6
0
380,928
3
L
Da Ji
9,728
512
101
5
0
364,475
0
L
Bacchus
9,331
491
32
2
0
389,650
2
W
Bacchus
8,855
466
22
1
0
405,879
1
L
Zhong Kui
10,690
563
148
8
0
315,227
0
L
Artemis
10,376
546
126
7
0
350,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role