Player Matchup

Izanami
Izanami
Gold V
Cashgasm
Izanami
Gold V
Level 109
God Stats
33W - 28L
1,627 SR
Queue Stats
56W - 51L
1,367 MMR
Party 1
Anubis
Anubis
Gold III
CptCookie420
Anubis
Gold III
Level 154
God Stats
36W - 25L
1,588 SR
Queue Stats
259W - 267L
1,414 MMR
Party 3
Kukulkan
Kukulkan
Bronze III
NBKCHAVEZ187
Kukulkan
Bronze III
Level 96
God Stats
2W - 0L
1,711 SR
Queue Stats
6W - 10L
1,446 MMR
Solo
Vamana
Vamana
Gold V
Pulsatic
Vamana
Gold V
Level 110
God Stats
3W - 3L
1,549 SR
Queue Stats
44W - 34L
1,530 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
Tophatthecat
Aphrodite
Gold IV
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
212W - 216L
1,428 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,595 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,526 SR
1,436 MMR
Hun Batz
Hun Batz
Gold III
Sabroso24v5
Hun Batz
Gold III
Level 133
God Stats
8W - 7L
1,510 SR
Queue Stats
152W - 149L
1,434 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
TheUggy
Cu Chulainn
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,378 MMR
Solo
Janus
Janus
Gold III
Zandalphon3
Janus
Gold III
Level 147
God Stats
0W - 2L
1,491 SR
Queue Stats
125W - 132L
1,483 MMR
Party 2
Athena
Athena
Gold III
ZanotGaming
Athena
Gold III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,437 MMR
Solo
Ishtar
Ishtar
Silver II
catgirlpriscilla
Ishtar
Silver II
Level 146
God Stats
2W - 5L
1,627 SR
Queue Stats
152W - 147L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cashgasm
Izanami
11
1 / 1 / 1
6,021
602
3,459
5,577
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
10
7 / 0 / 3
6,406
641
8,699
4,039
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
NBKCHAVEZ187
Kukulkan
11
0 / 1 / 1
6,111
611
2,358
4,646
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
Pulsatic
Vamana
11
1 / 0 / 4
6,274
627
7,377
9,093
9,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Tophatthecat
Aphrodite
10
2 / 0 / 6
6,080
608
2,809
4,474
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HachimanAo KuangArachneTyr

VS

Bans
He BoBakasuraThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Sabroso24v5
Hun Batz
8
0 / 2 / 2
5,053
505
2,808
8,661
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TheUggy
Cu Chulainn
9
0 / 2 / 0
5,262
526
4,795
9,618
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
5,821
582
2,762
5,294
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
6
0 / 3 / 2
4,732
473
2,610
7,843
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 2 / 0
4,755
476
2,245
4,845
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
2
2
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cashgasm
Izanami
1
1
1
1.5
W
Anubis
7
0
3
8.5
W
Kukulkan
NBKCHAVEZ187
Kukulkan
0
1
1
0.5
W
Vamana
Pulsatic
Vamana
1
0
4
3
L
Hun Batz
Sabroso24v5
Hun Batz
0
2
2
0.5
L
Cu Chulainn
TheUggy
Cu Chulainn
0
2
0
0
W
Aphrodite
Tophatthecat
Aphrodite
2
0
6
5
L
1
2
0
0.5
L
Athena
0
3
2
0.33
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,702
Damage
15,220
27,829
Taken
36,261
17,532
Mitigated
18,614
11,956
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cashgasm
Izanami
3,459
2,311
0
2,122
5,577
1,882
2,995
845
4,732
0
51,715
W
Anubis
8,699
575
0
1,301
4,039
1,991
0
525
3,514
37,742
0
W
Kukulkan
NBKCHAVEZ187
Kukulkan
2,358
216
0
625
4,646
1,751
0
2,260
2,182
48,779
0
W
Vamana
Pulsatic
Vamana
7,377
5,257
0
3,364
9,093
9,312
448
262
8,831
0
51,414
L
Hun Batz
Sabroso24v5
Hun Batz
2,808
969
0
2,947
8,661
2,751
0
2,970
5,691
0
30,679
L
Cu Chulainn
TheUggy
Cu Chulainn
4,795
1,274
0
2,216
9,618
7,362
0
1,348
8,270
0
37,678
W
Aphrodite
Tophatthecat
Aphrodite
2,809
494
1,184
3,360
4,474
2,596
0
1,218
3,198
11,320
0
L
2,762
309
0
922
5,294
1,502
0
4,177
1,117
45,132
0
L
Athena
2,610
538
169
1,681
7,843
5,394
0
3,374
4,469
8,999
0
L
2,245
1,264
143
361
4,845
1,605
0
1,997
2,848
0
23,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
25,623
330
Minions Killed
255
0
Camps Cleared
0
957,317
Distance Traveled
925,002
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,021
602
92
9
0
170,603
2
W
Anubis
6,406
641
48
5
0
205,967
0
W
Kukulkan
6,111
611
92
9
0
185,259
0
W
Vamana
6,274
627
92
9
0
187,182
0
L
Hun Batz
5,053
505
63
6
0
216,696
2
L
Cu Chulainn
5,262
526
47
5
0
182,233
1
W
Aphrodite
6,080
608
6
1
0
208,306
3
L
Janus
5,821
582
96
10
0
178,112
0
L
Athena
4,732
473
8
1
0
217,558
3
L
Ishtar
4,755
476
41
4
0
130,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role