Player Matchup

Janus
Janus
EvictionSmite
Janus
Level 86
God Stats
23W - 28L
1,499 SR
Queue Stats
104W - 90L
1,533 Elo+
Party 2
Vulcan
Vulcan
Fruit_Loopz-_-
Vulcan
Level 52
God Stats
18W - 10L
1,572 SR
Queue Stats
53W - 54L
1,492 Elo+
Party 2
Horus
Horus
MexicanTaco2144
Horus
Level 108
God Stats
6W - 3L
1,522 SR
Queue Stats
122W - 119L
1,584 Elo+
Party 2
Team Averages
Level 82
1,531 SR
1,536 Elo+

VS

Team Averages
Level 86
1,456 SR
1,454 Elo+
Tyr
Tyr
CleanAshton194
Tyr
Level 87
God Stats
5W - 6L
1,479 SR
Queue Stats
112W - 93L
1,540 Elo+
Party 1
Anhur
Anhur
MeltedKnight961
Anhur
Level 63
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 4L
1,310 Elo+
Solo
Eset
Eset
UnversedHook
Eset
Level 108
God Stats
3W - 4L
1,631 SR
Queue Stats
188W - 170L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
12,195
871
16,287
10,107
4,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 2 / 6
11,390
814
8,727
7,378
2,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
5 / 2 / 12
11,387
813
11,401
23,466
23,186
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
8,935
638
3,726
16,264
10,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 7 / 2
11,137
796
8,925
14,158
3,412
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 6 / 2
9,862
704
12,440
11,810
3,373
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
6
6
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
7
2
11
6.25
W
7
2
6
5
L
4
7
2
0.71
W
5
2
12
5.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,415
Damage
25,091
40,951
Taken
42,232
29,993
Mitigated
17,774
8,014
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,726
218
0
2,986
16,264
10,989
423
11,328
4,936
0
19,001
W
16,287
831
0
805
10,107
4,092
1,505
5,099
5,008
63,573
0
W
8,727
2,806
0
736
7,378
2,715
527
2,325
5,053
43,738
0
L
8,925
6,200
0
1,690
14,158
3,412
1,220
7,913
6,245
0
27,467
W
11,401
4,773
1,970
4,503
23,466
23,186
718
5,746
17,720
568
24,121
L
12,440
395
190
2,356
11,810
3,373
0
6,211
5,599
58,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
29,934
143
Minions Killed
140
0
Camps Cleared
0
777,337
Distance Traveled
694,203
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,935
638
28
2
0
263,937
3
W
Janus
12,195
871
76
5
0
257,300
0
W
Vulcan
11,390
814
46
3
0
252,042
5
L
Anhur
11,137
796
41
3
0
189,217
1
W
Horus
11,387
813
21
2
0
267,995
0
L
Eset
9,862
704
71
5
0
241,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role