Player Matchup

Izanami
Izanami
Gold III
NeonLeonidas
Izanami
Gold III
Level 87
God Stats
4W - 4L
1,673 SR
Queue Stats
250W - 253L
1,410 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
arriz54g
Cu Chulainn
Gold III
Level 142
God Stats
5W - 4L
1,552 SR
Queue Stats
76W - 75L
1,537 MMR
Party 1
Nox
Nox
Gold V
jaffarayala
Nox
Gold V
Level 157
God Stats
7W - 3L
1,721 SR
Queue Stats
403W - 407L
1,411 MMR
Solo
Loki
Loki
Gold III
oxhighoffxo
Loki
Gold III
Level 123
God Stats
41W - 43L
1,599 SR
Queue Stats
440W - 443L
1,416 MMR
Solo
Odin
Odin
Gold V
rubendelao
Odin
Gold V
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
395W - 404L
1,297 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,609 SR
1,414 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,574 SR
1,414 MMR
Hachiman
Hachiman
Gold V
COLOS5US
Hachiman
Gold V
Level 128
God Stats
1W - 1L
1,738 SR
Queue Stats
50W - 53L
1,421 MMR
Solo
Sol
Sol
Gold IV
KingD000777
Sol
Gold IV
Level 122
God Stats
284W - 176L
1,712 SR
Queue Stats
843W - 856L
1,403 MMR
Solo
Raijin
Raijin
Gold II
RedrixDivinity
Raijin
Gold II
Level 129
God Stats
1W - 4L
1,578 SR
Queue Stats
446W - 464L
1,409 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
XxFLINTxSTONExX
Aphrodite
Gold IV
Level 157
God Stats
7W - 1L
1,712 SR
Queue Stats
128W - 136L
1,420 MMR
Party 2
Nemesis
Nemesis
Gold III
fafsafaf
Nemesis
Gold III
Level 144
God Stats
23W - 9L
1,131 SR
Queue Stats
259W - 259L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NeonLeonidas
Izanami
18
2 / 4 / 5
11,203
560
9,500
15,471
6,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
arriz54g
Cu Chulainn
17
4 / 2 / 5
10,209
510
12,243
19,572
21,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 6 / 0
10,329
516
10,608
12,832
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 6
11,156
558
12,334
18,331
7,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 5
8,565
428
7,224
14,903
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
VamanaAnubisAo KuangThor

VS

Bans
Ix ChelMercuryFenrirSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
COLOS5US
Hachiman
17
3 / 3 / 1
10,736
537
11,166
14,857
5,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
0 / 4 / 2
11,377
569
5,715
11,878
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 3
10,616
531
18,427
13,801
7,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
XxFLINTxSTONExX
Aphrodite
16
2 / 3 / 6
10,022
501
5,824
16,739
17,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
fafsafaf
Nemesis
18
5 / 4 / 8
11,178
559
16,089
16,754
9,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
15
Kills
17
18
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
COLOS5US
Hachiman
3
3
1
1.17
L
0
4
2
0.25
W
Izanami
NeonLeonidas
Izanami
2
4
5
1.13
L
7
1
3
8.5
L
Aphrodite
XxFLINTxSTONExX
Aphrodite
2
3
6
1.67
W
Cu Chulainn
arriz54g
Cu Chulainn
4
2
5
3.25
L
Nemesis
fafsafaf
Nemesis
5
4
8
2.25
W
0
6
0
0
W
7
4
6
2.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,909
Damage
57,221
81,109
Taken
74,029
54,540
Mitigated
46,872
16,560
Healing
29,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
COLOS5US
Hachiman
11,166
5,024
0
5,899
14,857
5,335
804
0
14,717
0
91,569
L
5,715
1,367
0
5,419
11,878
6,541
2,667
0
11,753
112,226
0
W
Izanami
NeonLeonidas
Izanami
9,500
6,544
0
4,531
15,471
6,837
1,028
1,643
13,797
0
118,419
L
18,427
1,200
0
1,518
13,801
7,828
0
3,888
9,593
89,508
0
L
Aphrodite
XxFLINTxSTONExX
Aphrodite
5,824
706
5,617
9,568
16,739
17,693
0
7,125
9,221
36,357
0
W
Cu Chulainn
arriz54g
Cu Chulainn
12,243
917
0
6,062
19,572
21,563
0
10,304
8,963
7,046
59,868
L
Nemesis
fafsafaf
Nemesis
16,089
8,793
0
1,797
16,754
9,475
0
609
15,748
0
105,385
W
10,608
924
0
500
12,832
6,049
57
7,376
5,051
91,668
0
W
12,334
2,020
0
3,814
18,331
7,679
0
4,497
13,722
0
89,050
W
7,224
1,186
0
1,653
14,903
12,412
0
6,722
7,999
0
22,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,462
Gold Earned
53,929
582
Minions Killed
678
0
Camps Cleared
0
2,012,461
Distance Traveled
1,875,040
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,736
537
153
8
0
352,765
0
L
Sol
11,377
569
181
9
0
368,699
1
W
Izanami
11,203
560
178
9
0
384,124
8
L
Raijin
10,616
531
149
7
0
346,131
3
L
Aphrodite
10,022
501
54
3
0
361,770
2
W
Cu Chulainn
10,209
510
98
5
0
431,153
0
L
Nemesis
11,178
559
141
7
0
445,675
1
W
Nox
10,329
516
169
8
0
332,891
0
W
Loki
11,156
558
103
5
0
457,919
0
W
Odin
8,565
428
34
2
0
406,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role