Player Matchup

Kuzenbo
Kuzenbo
Beefwellington12
Kuzenbo
Level 29
God Stats
5W - 1L
1,830 SR
Queue Stats
163W - 150L
1,658 Elo+
Party 2
Pele
Pele
MrWizeMurlock
Pele
Level 25
God Stats
2W - 0L
1,492 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
PatataFuriosa
Artemis
Level 63
God Stats
2W - 0L
1,575 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
SleepyKazu
Nu Wa
Level 75
God Stats
4W - 4L
1,526 SR
Queue Stats
133W - 109L
1,616 Elo+
Party 2
Chaac
Chaac
krakendotcom
Chaac
Level 25
God Stats
1W - 0L
1,315 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 43
1,547 SR
1,555 Elo+

VS

Team Averages
Level 22
1,430 SR
1,161 Elo+
Horus
Horus
PinkOG
Horus
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,260 Elo+
Party 1
Fenrir
Fenrir
Wolfzztyx
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,013 Elo+
Party 1
Neith
Neith
bulldog12123
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,013 Elo+
Party 1
Artio
Artio
sheenthedream
Artio
Level 41
God Stats
0W - 2L
1,508 SR
Queue Stats
27W - 24L
1,504 Elo+
Solo
Ra
Ra
xGoldHorseyx
Ra
Level 29
God Stats
0W - 2L
1,143 SR
Queue Stats
0W - 2L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 5
5,952
595
3,307
6,245
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 2
5,627
563
2,351
7,813
2,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
10
3 / 0 / 2
6,185
619
5,468
3,983
1,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
11
9 / 0 / 3
7,081
708
8,774
3,655
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
5,349
535
2,900
4,777
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PinkOG
Horus
6
0 / 4 / 1
4,550
455
859
8,311
3,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Wolfzztyx
Fenrir
6
0 / 6 / 0
4,350
435
2,343
8,416
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 0
5,150
515
3,220
7,173
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 0
5,132
513
2,465
7,657
6,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
2 / 3 / 0
4,892
489
2,333
4,614
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
2
0
2
3
W
Artemis
3
0
2
4
L
Horus
PinkOG
Horus
0
4
1
0.13
W
Nu Wa
9
0
3
10.5
L
Fenrir
Wolfzztyx
Fenrir
0
6
0
0
L
0
3
0
0
W
0
0
0
0
L
0
0
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
11,220
26,473
Taken
36,171
13,615
Mitigated
17,075
6,629
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,307
1,436
0
1,522
6,245
5,216
176
1,863
4,382
16,100
0
W
2,351
656
0
2,136
7,813
2,578
0
932
6,881
0
37,738
W
Artemis
5,468
3,505
0
945
3,983
1,465
950
0
3,983
0
34,632
L
Horus
PinkOG
Horus
859
499
120
328
8,311
3,909
24
4,471
3,840
0
16,985
W
Nu Wa
8,774
2,633
0
500
3,655
1,139
770
635
3,020
49,167
0
L
Fenrir
Wolfzztyx
Fenrir
2,343
1,108
0
537
8,416
2,601
0
3,623
4,793
0
15,320
L
3,220
926
0
1,198
7,173
2,511
350
485
6,688
0
29,402
W
2,900
784
0
1,526
4,777
3,217
0
2,031
2,746
0
25,427
L
2,465
332
0
4,434
7,657
6,722
0
449
7,208
26,406
0
L
2,333
355
240
752
4,614
1,332
0
3,053
1,561
27,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
24,074
252
Minions Killed
188
0
Camps Cleared
0
1,005,107
Distance Traveled
901,261
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,952
595
21
2
0
224,024
0
W
Pele
5,627
563
63
6
0
224,993
0
W
Artemis
6,185
619
62
6
0
175,040
0
L
Horus
4,550
455
25
3
0
183,599
0
W
Nu Wa
7,081
708
67
7
0
183,466
1
L
Fenrir
4,350
435
21
2
0
193,576
0
L
Neith
5,150
515
51
5
0
169,004
0
W
Chaac
5,349
535
39
4
0
197,584
0
L
Artio
5,132
513
38
4
0
163,778
0
L
Ra
4,892
489
53
5
0
191,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role