Player Matchup

Hachiman
Hachiman
Diamond IV
GmSlayer
Hachiman
Diamond IV
Level 159
God Stats
7W - 10L
1,161 SR
Queue Stats
385W - 350L
2,105 MMR
Solo
Yu Huang
Yu Huang
Diamond V
InCryptedS
Yu Huang
Diamond V
Level 137
God Stats
1W - 2L
1,440 SR
Queue Stats
44W - 37L
2,077 MMR
Solo
Ix Chel
Ix Chel
Diamond III
J Bone J Dawg
Ix Chel
Diamond III
Level 146
God Stats
1W - 3L
1,276 SR
Queue Stats
135W - 124L
2,144 MMR
Solo
Nemesis
Nemesis
Platinum I
iBLACKxSTARi
Nemesis
Platinum I
Level 88
God Stats
56W - 34L
1,929 SR
Queue Stats
347W - 333L
2,069 MMR
Party 1
Surtr
Surtr
Platinum I
iHunterRay
Surtr
Platinum I
Level 143
God Stats
7W - 8L
1,483 SR
Queue Stats
489W - 469L
2,034 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,458 SR
2,086 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,635 SR
1,980 MMR
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum I
Ansel69
King Arthur
Platinum I
Level 159
God Stats
4W - 4L
1,878 SR
Queue Stats
94W - 86L
2,144 MMR
Solo
Geb
Geb
Diamond V
Dr Letdown5318
Geb
Diamond V
Level 102
God Stats
34W - 25L
1,652 SR
Queue Stats
310W - 293L
2,079 MMR
Solo
Thanatos
Thanatos
Diamond V
Kαeve
Thanatos
Diamond V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
2,087 MMR
Solo
Merlin
Merlin
Diamond IV
Zirosity
Merlin
Diamond IV
Level 158
God Stats
24W - 27L
1,646 SR
Queue Stats
318W - 288L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GmSlayer
Hachiman
12
6 / 0 / 0
7,178
718
7,691
6,001
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
InCryptedS
Yu Huang
11
1 / 1 / 2
6,555
656
3,543
5,173
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
11
1 / 0 / 6
6,319
632
4,234
5,584
3,774
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
iBLACKxSTARi
Nemesis
12
2 / 0 / 4
6,842
684
4,229
6,809
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
12
3 / 2 / 1
6,922
692
8,728
11,064
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThorAo KuangSerqet

VS

Bans
SusanoMartichorasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 6 / 0
4,619
462
1,814
9,349
2,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Ansel69
King Arthur
10
0 / 3 / 2
5,846
585
6,061
12,401
7,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 0
5,258
526
2,120
6,486
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Kαeve
Thanatos
11
3 / 3 / 0
6,239
624
4,598
9,154
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Zirosity
Merlin
11
0 / 1 / 1
6,235
624
3,885
4,975
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
6
0
0
L
King Arthur
Ansel69
King Arthur
0
3
2
0.33
L
0
0
0
0
W
Hachiman
GmSlayer
Hachiman
6
0
0
6
W
Yu Huang
InCryptedS
Yu Huang
1
1
2
2
W
Ix Chel
1
0
6
4
L
Thanatos
Kαeve
Thanatos
3
3
0
1
L
Merlin
Zirosity
Merlin
0
1
1
0.5
W
Nemesis
iBLACKxSTARi
Nemesis
2
0
4
4
W
Surtr
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,425
Damage
18,478
34,631
Taken
42,365
18,087
Mitigated
20,144
14,301
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,814
1,007
0
1,561
9,349
2,948
0
1,585
7,717
0
26,373
L
King Arthur
Ansel69
King Arthur
6,061
668
0
3,238
12,401
7,591
0
432
11,134
0
44,778
L
2,120
241
0
2,006
6,486
4,470
0
1,889
4,597
13,591
0
W
Hachiman
GmSlayer
Hachiman
7,691
5,169
0
3,003
6,001
2,170
0
551
5,450
0
54,638
W
Yu Huang
InCryptedS
Yu Huang
3,543
92
0
1,050
5,173
1,846
0
1,736
3,281
53,354
0
W
Ix Chel
4,234
1,329
1,643
2,770
5,584
3,774
0
2,585
2,923
20,469
0
L
Thanatos
Kαeve
Thanatos
4,598
1,192
0
5,602
9,154
3,397
0
2,158
6,955
0
38,250
L
Merlin
Zirosity
Merlin
3,885
493
0
625
4,975
1,738
0
2,194
2,781
58,272
0
W
Nemesis
iBLACKxSTARi
Nemesis
4,229
2,103
0
903
6,809
2,334
988
853
5,908
0
50,937
W
Surtr
8,728
2,715
0
4,932
11,064
7,963
94
0
11,064
848
55,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,816
Gold Earned
28,197
399
Minions Killed
339
0
Camps Cleared
0
1,095,385
Distance Traveled
1,053,730
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,619
462
49
5
0
188,983
0
L
King Arthur
5,846
585
94
9
0
202,060
0
L
Geb
5,258
526
14
1
0
237,893
5
W
Hachiman
7,178
718
99
10
0
202,138
4
W
Yu Huang
6,555
656
101
10
0
209,360
1
W
Ix Chel
6,319
632
21
2
0
202,192
3
L
Thanatos
6,239
624
68
7
0
226,144
0
L
Merlin
6,235
624
114
11
0
198,650
1
W
Nemesis
6,842
684
85
9
0
268,222
0
W
Surtr
6,922
692
93
9
0
213,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role