Player Matchup

Thanatos
Thanatos
Huffyyyyy
Thanatos
Level 119
God Stats
0W - 2L
1,742 SR
Queue Stats
7W - 5L
1,354 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Huntdog17
Kumbhakarna
Level 90
God Stats
0W - 1L
1,760 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 2
Osiris
Osiris
MikeOxlongVI
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
Mitch560
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,593 Elo+
Party 2
Hades
Hades
XCTV_XOTWOD
Hades
Level 121
God Stats
3W - 7L
1,760 SR
Queue Stats
29W - 28L
1,597 Elo+
Solo
Team Averages
Level 101
1,652 SR
1,450 Elo+

VS

Team Averages
Level 89
1,301 SR
1,399 Elo+
Ravana
Ravana
Fhyge
Ravana
Level 111
God Stats
5W - 3L
1,148 SR
Queue Stats
231W - 196L
1,545 Elo+
Solo
Artemis
Artemis
JazzBoss
Artemis
Level 48
God Stats
9W - 9L
1,427 SR
Queue Stats
76W - 86L
1,283 Elo+
Party 1
Sun Wukong
Sun Wukong
LordShevis
Sun Wukong
Level 119
God Stats
47W - 55L
1,388 SR
Queue Stats
228W - 258L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
Rolloffpentoka
Nu Wa
Level 98
God Stats
2W - 2L
1,328 SR
Queue Stats
126W - 161L
1,336 Elo+
Party 1
Sobek
Sobek
subshells
Sobek
Level 69
God Stats
4W - 5L
1,216 SR
Queue Stats
139W - 178L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Huffyyyyy
Thanatos
16
1 / 9 / 7
10,300
606
8,571
19,909
8,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Huntdog17
Kumbhakarna
19
2 / 2 / 5
11,114
654
5,506
18,122
26,246
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Osiris
17
1 / 1 / 6
10,398
612
11,678
21,239
25,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Mitch560
Danzaburou
19
3 / 4 / 5
11,563
680
13,349
15,907
6,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 6
11,148
656
13,852
17,827
9,183
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fhyge
Ravana
20
6 / 4 / 9
13,522
795
16,843
14,585
11,257
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
JazzBoss
Artemis
18
6 / 2 / 9
11,855
697
18,158
8,247
3,950
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
LordShevis
Sun Wukong
18
3 / 0 / 14
11,679
687
12,268
12,758
10,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

18
3 / 4 / 12
11,497
676
21,817
11,382
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
subshells
Sobek
18
2 / 0 / 17
12,351
727
9,372
13,862
20,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
10
Kills
20
20
Deaths
10
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ravana
Fhyge
Ravana
6
4
9
2.63
L
Thanatos
Huffyyyyy
Thanatos
1
9
7
0.5
L
Kumbhakarna
Huntdog17
Kumbhakarna
2
2
5
2.25
W
Artemis
JazzBoss
Artemis
6
2
9
5.25
W
Sun Wukong
LordShevis
Sun Wukong
3
0
14
10
L
Osiris
1
1
6
4
L
Danzaburou
Mitch560
Danzaburou
3
4
5
1.38
W
3
4
12
2.25
L
3
4
6
1.5
W
Sobek
subshells
Sobek
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,956
Damage
78,458
93,004
Taken
60,834
75,315
Mitigated
51,688
17,783
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Fhyge
Ravana
16,843
4,567
0
4,551
14,585
11,257
2,559
5,185
9,400
0
76,861
L
Thanatos
Huffyyyyy
Thanatos
8,571
1,761
0
5,100
19,909
8,620
178
5,561
14,011
0
25,960
L
Kumbhakarna
Huntdog17
Kumbhakarna
5,506
492
188
488
18,122
26,246
160
4,921
12,559
29,363
0
W
Artemis
JazzBoss
Artemis
18,158
9,477
0
890
8,247
3,950
2,652
3,595
4,652
0
37,815
W
Sun Wukong
LordShevis
Sun Wukong
12,268
1,258
0
1,087
12,758
10,713
144
2,980
9,778
0
26,332
L
Osiris
11,678
3,653
0
3,039
21,239
25,186
290
8,131
12,628
0
28,700
L
Danzaburou
Mitch560
Danzaburou
13,349
7,892
0
2,094
15,907
6,080
936
5,402
10,109
0
50,951
W
21,817
6,844
0
372
11,382
5,549
1,418
3,931
7,451
44,788
0
L
13,852
648
506
6,368
17,827
9,183
304
4,764
12,651
56,659
0
W
Sobek
subshells
Sobek
9,372
864
0
3,770
13,862
20,219
272
3,667
10,195
24,423
353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,523
Gold Earned
60,904
290
Minions Killed
293
0
Camps Cleared
0
1,671,514
Distance Traveled
1,774,334
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,522
795
117
7
0
354,420
6
L
Thanatos
10,300
606
37
2
0
324,376
0
L
Kumbhakarna
11,114
654
50
3
0
345,458
0
W
Artemis
11,855
697
51
3
0
361,669
0
W
Sun Wukong
11,679
687
45
3
0
353,297
0
L
Osiris
10,398
612
37
2
0
346,099
0
L
Danzaburou
11,563
680
73
4
0
315,243
0
W
Nu Wa
11,497
676
49
3
0
334,338
2
L
Hades
11,148
656
93
5
0
340,338
0
W
Sobek
12,351
727
31
2
0
370,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role