Player Matchup

Hun Batz
Hun Batz
MatuntGamer334
Hun Batz
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,472 Elo+
Party 1
Artio
Artio
MoonBlade RT
Artio
Level 89
God Stats
2W - 1L
1,298 SR
Queue Stats
47W - 50L
1,494 Elo+
Party 1
Ymir
Ymir
MythXeus
Ymir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,612 Elo+
Party 1
Anubis
Anubis
covax
Anubis
Level 98
God Stats
12W - 4L
2,044 SR
Queue Stats
680W - 748L
1,497 Elo+
Solo
Tiamat
Tiamat
venouslattices5
Tiamat
Level 49
God Stats
6W - 1L
1,595 SR
Queue Stats
30W - 39L
1,528 Elo+
Party 1
Team Averages
Level 74
1,587 SR
1,521 Elo+

VS

Team Averages
Level 45
1,511 SR
1,377 Elo+
Shiva
Shiva
Hippybearcub
Shiva
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 260L
1,292 Elo+
Solo
Kumbhakarna
Kumbhakarna
OJ_Didnt_Do_It_x
Kumbhakarna
Level 81
God Stats
2W - 9L
1,351 SR
Queue Stats
193W - 232L
1,368 Elo+
Party 2
Erlang Shen
Erlang Shen
SmurfPaidBot
Erlang Shen
Level 86
God Stats
2W - 1L
1,704 SR
Queue Stats
277W - 313L
1,384 Elo+
Party 2
Agni
Agni
pizzamaker2003
Agni
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 116L
1,469 Elo+
Solo
Odin
Odin
xxCarnage007xx
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
8 / 2 / 14
9,399
1,044
9,310
8,345
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 4 / 17
9,227
1,025
6,706
15,343
17,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
12
4 / 4 / 14
8,627
959
6,690
11,953
11,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
covax
Anubis
15
7 / 4 / 14
9,273
1,030
15,529
7,952
6,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 1 / 19
8,681
965
10,360
8,056
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,943
660
2,551
11,337
4,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
OJ_Didnt_Do_It_x
Kumbhakarna
13
1 / 4 / 8
6,937
771
3,371
13,298
8,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
SmurfPaidBot
Erlang Shen
10
2 / 7 / 2
6,662
740
1,817
11,697
3,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 6 / 5
9,064
1,007
10,206
10,079
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 5 / 5
7,206
801
2,676
7,939
3,978
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
26
Kills
9
15
Deaths
26
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hun Batz
8
2
14
7.5
W
5
4
17
3.38
W
Ymir
4
4
14
2.75
L
Kumbhakarna
OJ_Didnt_Do_It_x
Kumbhakarna
1
4
8
1.25
L
Erlang Shen
SmurfPaidBot
Erlang Shen
2
7
2
0.43
W
Anubis
covax
Anubis
7
4
14
3.5
L
4
6
5
1.08
W
2
1
19
11.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,595
Damage
20,621
51,649
Taken
54,350
47,752
Mitigated
24,127
16,298
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,551
651
55
1,273
11,337
4,978
0
6,923
4,414
0
7,049
W
Hun Batz
9,310
2,224
413
665
8,345
4,966
3,738
4,209
4,136
0
17,137
W
6,706
1,110
4,495
3,875
15,343
17,807
504
2,653
12,690
10,054
0
W
Ymir
6,690
861
1,186
619
11,953
11,769
490
4,214
7,739
13,451
0
L
Kumbhakarna
OJ_Didnt_Do_It_x
Kumbhakarna
3,371
305
220
2,630
13,298
8,005
0
11,089
2,209
4,659
312
L
Erlang Shen
SmurfPaidBot
Erlang Shen
1,817
439
0
1,296
11,697
3,660
0
8,131
3,566
0
5,475
W
Anubis
covax
Anubis
15,529
378
118
1,174
7,952
6,471
997
971
6,981
38,978
0
L
10,206
1,246
148
1,857
10,079
3,506
0
6,260
3,819
26,973
0
W
10,360
1,145
932
2,821
8,056
6,739
1,916
2,929
5,127
21,847
0
L
2,676
209
0
0
7,939
3,978
0
6,882
1,057
2,557
2,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,207
Gold Earned
35,812
96
Minions Killed
59
0
Camps Cleared
0
872,935
Distance Traveled
631,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,943
660
2
0
0
82,913
0
W
Hun Batz
9,399
1,044
6
1
0
191,390
0
W
Artio
9,227
1,025
7
1
0
180,871
0
W
Ymir
8,627
959
15
2
0
155,637
0
L
Kumbhakarna
6,937
771
6
1
0
173,582
0
L
Erlang Shen
6,662
740
3
0
0
119,269
0
W
Anubis
9,273
1,030
48
5
0
140,702
0
L
Agni
9,064
1,007
44
5
0
136,335
0
W
Tiamat
8,681
965
20
2
0
204,335
0
L
Odin
7,206
801
4
0
0
119,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role