Player Matchup

Bacchus
Bacchus
GlizzyWarlord
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 1
Neith
Neith
blooball
Neith
Level 3
God Stats
1W - 2L
1,608 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 1
Ra
Ra
xxXxIIA7XIIxXxx
Ra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,276 Elo+
Party 1
Team Averages
Level 41
1,536 SR
1,276 Elo+

VS

Team Averages
Level 58
1,570 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
Dudeman851850
Tsukuyomi
Level 9
God Stats
5W - 5L
1,713 SR
Queue Stats
116W - 109L
1,367 Elo+
Party 2
Nike
Nike
Lt never L2
Nike
Level 68
God Stats
49W - 17L
1,654 SR
Queue Stats
479W - 467L
1,499 Elo+
Party 2
Tiamat
Tiamat
RiverGlobe25214
Tiamat
Level 98
God Stats
6W - 4L
1,342 SR
Queue Stats
221W - 211L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
4 / 4 / 5
10,083
720
7,936
14,351
10,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
blooball
Neith
13
0 / 6 / 7
9,288
663
8,269
10,460
3,645
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 3
9,989
714
7,333
10,405
3,674
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dudeman851850
Tsukuyomi
11
1 / 7 / 6
9,673
691
6,888
11,441
4,320
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 11
10,812
772
7,945
15,739
16,394
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
12 / 1 / 3
12,703
907
17,319
8,804
8,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
7
Kills
15
15
Deaths
9
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dudeman851850
Tsukuyomi
1
7
6
0.57
L
Bacchus
4
4
5
1.63
W
2
1
11
7.5
W
12
1
3
13.5
L
Neith
blooball
Neith
0
6
7
0.58
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,538
Damage
32,152
35,216
Taken
35,984
17,683
Mitigated
28,991
3,468
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dudeman851850
Tsukuyomi
6,888
1,276
0
197
11,441
4,320
525
5,409
5,915
0
33,288
L
Bacchus
7,936
829
0
535
14,351
10,364
0
8,620
5,731
20,385
0
W
7,945
367
0
3,942
15,739
16,394
166
7,663
8,070
0
32,694
W
17,319
1,175
0
1,601
8,804
8,277
1,055
3,388
5,360
52,599
0
L
Neith
blooball
Neith
8,269
3,927
0
363
10,460
3,645
0
5,191
5,269
0
21,517
L
7,333
234
960
1,610
10,405
3,674
0
3,623
6,782
45,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,360
Gold Earned
33,188
108
Minions Killed
156
0
Camps Cleared
0
676,226
Distance Traveled
739,588
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,673
691
43
3
0
223,460
0
L
Bacchus
10,083
720
17
1
0
244,409
0
W
Nike
10,812
772
30
2
0
258,186
0
W
Tiamat
12,703
907
83
6
0
257,942
2
L
Neith
9,288
663
23
2
0
202,456
4
L
Ra
9,989
714
68
5
0
229,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role