Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dastonder
Hercules
Level 159
God Stats
6W - 3L
1,908 SR
Queue Stats
258W - 102L
1,795 Elo+
Party 1
Ah Puch
Ah Puch
SаNiKх
Ah Puch
Level 152
God Stats
3W - 4L
1,623 SR
Queue Stats
315W - 185L
1,702 Elo+
Party 1
Team Averages
Level 153
1,677 SR
1,666 Elo+

VS

Team Averages
Level 42
1,500 SR
1,447 Elo+
Apollo
Apollo
HydraZyan
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Moussey
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,269 Elo+
Party 2
Aphrodite
Aphrodite
OreoBliss
Aphrodite
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
3 / 0 / 22
11,904
794
7,664
12,512
14,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Dastonder
Hercules
15
15 / 2 / 7
13,640
909
21,160
21,916
27,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
SаNiKх
Ah Puch
16
7 / 1 / 17
12,870
858
26,752
13,448
7,181
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HydraZyan
Apollo
11
1 / 10 / 1
9,632
642
8,884
20,917
10,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Moussey
King Arthur
11
1 / 6 / 0
9,504
634
8,750
22,047
28,471
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
OreoBliss
Aphrodite
11
0 / 9 / 2
9,352
623
10,213
18,264
12,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
25
Kills
2
3
Deaths
25
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
22
14
W
Hercules
Dastonder
Hercules
15
2
7
9.25
L
Apollo
HydraZyan
Apollo
1
10
1
0.15
L
King Arthur
Moussey
King Arthur
1
6
0
0.17
L
Aphrodite
OreoBliss
Aphrodite
0
9
2
0.11
W
Ah Puch
SаNiKх
Ah Puch
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,576
Damage
27,847
47,876
Taken
61,228
48,960
Mitigated
51,321
21,330
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,664
1,494
4,724
6,261
12,512
14,210
561
3,969
8,543
24,111
0
W
Hercules
Dastonder
Hercules
21,160
10,523
0
6,642
21,916
27,569
558
4,994
16,665
0
51,058
L
Apollo
HydraZyan
Apollo
8,884
5,285
0
740
20,917
10,729
0
11,278
9,639
0
22,674
L
King Arthur
Moussey
King Arthur
8,750
1,412
103
647
22,047
28,471
0
11,398
10,649
336
17,452
L
Aphrodite
OreoBliss
Aphrodite
10,213
1,257
5,132
4,811
18,264
12,121
0
11,822
6,442
38,193
0
W
Ah Puch
SаNiKх
Ah Puch
26,752
2,546
0
3,703
13,448
7,181
1,835
2,376
11,072
83,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,414
Gold Earned
28,488
167
Minions Killed
83
0
Camps Cleared
0
823,518
Distance Traveled
718,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,904
794
17
1
0
282,992
0
W
Hercules
13,640
909
37
2
0
301,498
0
L
Apollo
9,632
642
24
2
0
219,491
0
L
King Arthur
9,504
634
18
1
0
275,462
0
L
Aphrodite
9,352
623
41
3
0
223,419
0
W
Ah Puch
12,870
858
113
8
0
239,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role