Player Matchup

The Morrigan
The Morrigan
NotIntoAnime
The Morrigan
Level 123
God Stats
3W - 3L
1,409 SR
Queue Stats
157W - 148L
1,556 Elo+
Party 3
Nu Wa
Nu Wa
ScoobyLarenzo
Nu Wa
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
132W - 118L
1,515 Elo+
Party 3
Osiris
Osiris
devikuroy
Osiris
Level 102
God Stats
7W - 6L
1,734 SR
Queue Stats
362W - 361L
1,517 Elo+
Party 2
Serqet
Serqet
drakusnier
Serqet
Level 124
God Stats
16W - 25L
1,530 SR
Queue Stats
428W - 399L
1,517 Elo+
Party 2
Cernunnos
Cernunnos
killerCroc_Chrys
Cernunnos
Level 115
God Stats
4W - 1L
1,396 SR
Queue Stats
165W - 146L
1,522 Elo+
Party 3
Team Averages
Level 121
1,514 SR
1,525 Elo+

VS

Team Averages
Level 109
1,494 SR
1,489 Elo+
Anhur
Anhur
LeivaOG
Anhur
Level 158
God Stats
3W - 3L
1,656 SR
Queue Stats
129W - 125L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Mastakill606
Nu Wa
Level 119
God Stats
4W - 1L
1,537 SR
Queue Stats
121W - 100L
1,493 Elo+
Solo
Susano
Susano
SrPirulit0
Susano
Level 62
God Stats
4W - 12L
1,217 SR
Queue Stats
158W - 155L
1,518 Elo+
Solo
Ah Puch
Ah Puch
XxDarkingxX
Ah Puch
Level 102
God Stats
2W - 3L
1,346 SR
Queue Stats
6W - 6L
1,431 Elo+
Party 1
Bacchus
Bacchus
knalez
Bacchus
Level 105
God Stats
5W - 3L
1,715 SR
Queue Stats
75W - 69L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NotIntoAnime
The Morrigan
14
6 / 0 / 2
8,449
563
6,531
7,193
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 7
8,656
577
9,447
7,627
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
devikuroy
Osiris
13
0 / 0 / 1
7,578
505
1,737
10,047
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
drakusnier
Serqet
9
0 / 1 / 5
6,593
440
3,637
8,407
6,377
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
14
4 / 0 / 0
8,414
561
6,958
7,415
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LeivaOG
Anhur
12
2 / 3 / 0
7,057
470
7,565
9,721
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 0 / 0
8,087
539
7,742
5,795
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
SrPirulit0
Susano
10
0 / 3 / 0
6,373
425
2,848
12,396
4,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
XxDarkingxX
Ah Puch
9
1 / 6 / 0
6,184
412
2,160
9,204
2,880
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
knalez
Bacchus
9
0 / 2 / 1
6,175
412
2,636
10,269
10,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
LeivaOG
Anhur
2
3
0
0.67
L
0
0
0
0
W
The Morrigan
NotIntoAnime
The Morrigan
6
0
2
7
W
4
2
7
3.75
L
Susano
SrPirulit0
Susano
0
3
0
0
L
Ah Puch
XxDarkingxX
Ah Puch
1
6
0
0.17
W
Osiris
devikuroy
Osiris
0
0
1
0.5
W
Serqet
drakusnier
Serqet
0
1
5
2.5
W
Cernunnos
4
0
0
4
L
Bacchus
knalez
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,310
Damage
22,951
40,689
Taken
47,385
22,917
Mitigated
23,348
13,006
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
LeivaOG
Anhur
7,565
3,566
0
1,498
9,721
3,512
0
1,640
7,851
0
53,869
L
7,742
3,740
0
3,418
5,795
2,035
0
1,402
4,113
62,688
0
W
The Morrigan
NotIntoAnime
The Morrigan
6,531
1,659
0
3,134
7,193
2,833
144
2,007
5,120
66,594
395
W
9,447
3,439
0
1,284
7,627
2,435
1,453
1,240
6,339
69,974
0
L
Susano
SrPirulit0
Susano
2,848
483
0
1,380
12,396
4,284
0
3,656
8,710
0
48,700
L
Ah Puch
XxDarkingxX
Ah Puch
2,160
235
0
1,640
9,204
2,880
64
5,065
4,133
31,710
0
W
Osiris
devikuroy
Osiris
1,737
245
0
2,714
10,047
8,134
0
5,399
4,315
0
60,408
W
Serqet
drakusnier
Serqet
3,637
1,160
0
1,394
8,407
6,377
35
2,659
5,670
0
11,157
W
Cernunnos
6,958
3,402
0
4,480
7,415
3,138
877
660
6,707
0
75,055
L
Bacchus
knalez
Bacchus
2,636
495
0
2,125
10,269
10,637
0
3,899
6,368
18,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
33,876
468
Minions Killed
354
0
Camps Cleared
0
1,466,504
Distance Traveled
1,284,505
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,057
470
95
6
0
269,110
1
L
Nu Wa
8,087
539
113
8
0
247,086
4
W
The Morrigan
8,449
563
106
7
0
284,752
4
W
Nu Wa
8,656
577
104
7
0
275,060
0
L
Susano
6,373
425
78
5
0
266,361
1
L
Ah Puch
6,184
412
46
3
0
238,551
0
W
Osiris
7,578
505
119
8
0
300,720
7
W
Serqet
6,593
440
15
1
0
341,010
5
W
Cernunnos
8,414
561
124
8
0
264,962
0
L
Bacchus
6,175
412
22
1
0
263,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role