Player Matchup

Zeus
Zeus
Boarish Proxy
Zeus
Level 92
God Stats
2W - 2L
1,280 SR
Queue Stats
115W - 105L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
Raxe_Mist
Heimdallr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,391 Elo+
Party 1
Odin
Odin
kanashij
Odin
Level 74
God Stats
18W - 16L
1,502 SR
Queue Stats
380W - 369L
1,505 Elo+
Solo
Team Averages
Level 78
1,427 SR
1,464 Elo+

VS

Team Averages
Level 89
1,500 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bradical316
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,473 Elo+
Party 2
Hel
Hel
dakotabo23
Hel
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
easton150
Gilgamesh
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 7
13,830
814
22,348
8,639
3,577
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Raxe_Mist
Heimdallr
14
3 / 3 / 8
12,078
710
11,677
15,194
7,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
16
5 / 1 / 10
13,225
778
11,189
15,274
13,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bradical316
Ah Muzen Cab
16
3 / 4 / 2
12,411
730
9,382
16,551
7,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 3
10,815
636
8,479
14,947
8,333
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
easton150
Gilgamesh
12
3 / 5 / 0
11,158
656
10,049
21,437
19,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
6
6
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Ah Muzen Cab
Bradical316
Ah Muzen Cab
3
4
2
1
W
Heimdallr
Raxe_Mist
Heimdallr
3
3
8
2.33
L
0
7
3
0.21
L
Gilgamesh
easton150
Gilgamesh
3
5
0
0.6
W
Odin
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,214
Damage
27,910
39,107
Taken
52,935
23,830
Mitigated
35,951
9,250
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,348
1,301
690
3,747
8,639
3,577
1,368
720
7,919
70,843
0
L
Ah Muzen Cab
Bradical316
Ah Muzen Cab
9,382
3,148
0
1,040
16,551
7,695
0
7,704
8,847
0
50,716
W
Heimdallr
Raxe_Mist
Heimdallr
11,677
3,005
0
1,646
15,194
7,001
1,118
4,236
10,958
0
50,806
L
8,479
236
2,674
3,799
14,947
8,333
0
5,103
9,841
40,222
0
L
Gilgamesh
easton150
Gilgamesh
10,049
2,223
0
944
21,437
19,923
0
10,088
11,349
0
36,791
W
Odin
11,189
1,780
0
3,167
15,274
13,252
814
4,164
9,918
0
46,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,133
Gold Earned
34,384
204
Minions Killed
160
0
Camps Cleared
0
917,901
Distance Traveled
1,004,127
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,830
814
84
5
0
287,278
2
L
Ah Muzen Cab
12,411
730
60
4
0
305,489
0
W
Heimdallr
12,078
710
54
3
0
322,541
8
L
Hel
10,815
636
61
4
0
305,729
0
L
Gilgamesh
11,158
656
39
2
0
392,909
0
W
Odin
13,225
778
66
4
0
308,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role