Player Matchup

Loki
Loki
CrankyAJM
Loki
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
Mithicc
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,369 Elo+
Party 2
Izanami
Izanami
Talnoy79
Izanami
Level 128
God Stats
6W - 10L
1,281 SR
Queue Stats
411W - 394L
1,394 Elo+
Solo
Ah Puch
Ah Puch
UND3ADKING89
Ah Puch
Level 84
God Stats
10W - 10L
1,410 SR
Queue Stats
55W - 64L
1,370 Elo+
Party 2
Bacchus
Bacchus
acornsss
Bacchus
Level 5
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 2L
1,359 Elo+
Party 2
Team Averages
Level 74
1,478 SR
1,379 Elo+

VS

Team Averages
Level 126
1,534 SR
1,458 Elo+
Hades
Hades
Gabyurioste
Hades
Level 107
God Stats
70W - 40L
1,493 SR
Queue Stats
164W - 173L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jains12
Morgan Le Fay
Level 121
God Stats
5W - 2L
1,809 SR
Queue Stats
252W - 235L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
LEO_8785
Kumbhakarna
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 18L
1,385 Elo+
Party 1
Awilix
Awilix
QueenChaos112
Awilix
Level 154
God Stats
1W - 0L
1,292 SR
Queue Stats
70W - 53L
1,474 Elo+
Party 1
Charybdis
Charybdis
XlRQx
Charybdis
Level 124
God Stats
6W - 4L
1,576 SR
Queue Stats
129W - 114L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 1 / 2
7,634
477
5,239
11,931
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Mithicc
Sun Wukong
11
2 / 3 / 1
7,029
439
4,951
14,246
10,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Talnoy79
Izanami
5
0 / 2 / 0
5,344
334
2,203
4,168
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
UND3ADKING89
Ah Puch
13
0 / 3 / 0
7,677
480
7,041
10,389
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
acornsss
Bacchus
10
0 / 2 / 1
6,669
417
1,717
7,566
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,744
547
7,820
9,856
4,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Jains12
Morgan Le Fay
14
2 / 0 / 1
8,579
536
9,601
6,724
2,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
LEO_8785
Kumbhakarna
11
1 / 0 / 5
8,324
520
3,285
10,931
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 2 / 4
9,059
566
7,064
10,833
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
XlRQx
Charybdis
15
2 / 1 / 2
9,304
582
4,056
10,863
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
11
11
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
2
1
2
3
W
2
2
3
1.75
W
Morgan Le Fay
Jains12
Morgan Le Fay
2
0
1
2.5
W
Kumbhakarna
LEO_8785
Kumbhakarna
1
0
5
3.5
L
Sun Wukong
Mithicc
Sun Wukong
2
3
1
0.83
W
4
2
4
3
L
Izanami
Talnoy79
Izanami
0
2
0
0
L
Ah Puch
UND3ADKING89
Ah Puch
0
3
0
0
W
Charybdis
XlRQx
Charybdis
2
1
2
3
L
Bacchus
acornsss
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,151
Damage
31,826
48,300
Taken
49,207
25,954
Mitigated
25,107
8,828
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,239
1,097
0
2,939
11,931
4,579
0
3,550
8,381
0
55,627
W
7,820
473
150
2,937
9,856
4,972
606
971
8,885
55,579
0
W
Morgan Le Fay
Jains12
Morgan Le Fay
9,601
120
75
1,450
6,724
2,991
300
3,406
3,318
58,253
0
W
Kumbhakarna
LEO_8785
Kumbhakarna
3,285
518
0
1,719
10,931
9,185
245
2,222
8,709
18,891
0
L
Sun Wukong
Mithicc
Sun Wukong
4,951
772
0
766
14,246
10,161
0
7,426
6,820
0
42,491
W
7,064
2,943
0
1,406
10,833
4,102
385
2,318
8,515
0
56,184
L
Izanami
Talnoy79
Izanami
2,203
1,508
0
810
4,168
1,135
0
728
3,440
0
18,782
L
Ah Puch
UND3ADKING89
Ah Puch
7,041
135
0
2,907
10,389
4,147
84
5,625
4,764
63,517
0
W
Charybdis
XlRQx
Charybdis
4,056
2,111
0
5,147
10,863
3,857
6,659
786
10,077
0
84,320
L
Bacchus
acornsss
Bacchus
1,717
76
0
1,406
7,566
5,932
0
3,377
4,189
6,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
44,010
283
Minions Killed
437
0
Camps Cleared
0
1,327,573
Distance Traveled
1,512,983
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,634
477
81
5
0
347,493
6
W
Hades
8,744
547
82
5
0
292,765
3
W
Morgan Le Fay
8,579
536
119
7
0
324,399
2
W
Kumbhakarna
8,324
520
28
2
0
321,320
1
L
Sun Wukong
7,029
439
65
4
0
285,431
2
W
Awilix
9,059
566
85
5
0
360,148
3
L
Izanami
5,344
334
25
2
0
119,953
0
L
Ah Puch
7,677
480
110
7
0
278,765
0
W
Charybdis
9,304
582
123
8
0
214,351
0
L
Bacchus
6,669
417
2
0
0
295,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role