Player Matchup

Anubis
Anubis
AmauryMosh
Anubis
Level 126
God Stats
27W - 23L
1,660 SR
Queue Stats
162W - 176L
1,548 Elo+
Party 3
Nemesis
Nemesis
Desmondius
Nemesis
Level 99
God Stats
3W - 8L
1,266 SR
Queue Stats
172W - 168L
1,478 Elo+
Solo
Merlin
Merlin
Lexshoot
Merlin
Level 146
God Stats
3W - 6L
1,307 SR
Queue Stats
223W - 224L
1,533 Elo+
Party 3
Apollo
Apollo
Orhegon
Apollo
Level 131
God Stats
5W - 3L
1,640 SR
Queue Stats
223W - 216L
1,559 Elo+
Party 3
Xing Tian
Xing Tian
VectorReborn
Xing Tian
Level 139
God Stats
4W - 1L
1,531 SR
Queue Stats
252W - 247L
1,573 Elo+
Party 3
Team Averages
Level 128
1,481 SR
1,538 Elo+

VS

Team Averages
Level 77
1,483 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
CallMeHemp
Thor
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 222L
1,622 Elo+
Solo
Sol
Sol
HerbyOnRed
Sol
Level 26
God Stats
2W - 3L
1,513 SR
Queue Stats
7W - 15L
1,343 Elo+
Party 1
Raijin
Raijin
sailbot
Raijin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,372 Elo+
Party 1
Cliodhna
Cliodhna
shiningpaladin
Cliodhna
Level 111
God Stats
5W - 9L
1,401 SR
Queue Stats
584W - 540L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmauryMosh
Anubis
13
3 / 5 / 2
7,776
648
7,531
10,485
2,914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Desmondius
Nemesis
13
6 / 0 / 2
7,845
654
4,674
6,758
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Lexshoot
Merlin
13
3 / 0 / 1
7,634
636
8,814
4,024
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Orhegon
Apollo
13
2 / 0 / 6
7,750
646
7,081
6,754
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
VectorReborn
Xing Tian
10
4 / 1 / 6
6,499
542
4,859
10,619
7,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 5 / 1
7,482
624
7,103
12,205
4,327
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
5,427
452
2,259
11,354
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
6,665
555
6,622
7,181
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
sailbot
Raijin
10
0 / 2 / 0
5,547
462
3,583
7,664
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
10
2 / 3 / 1
6,472
539
4,920
11,142
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
6
6
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
1
0.9
W
Anubis
AmauryMosh
Anubis
3
5
2
0.8
L
0
5
0
0
W
Nemesis
Desmondius
Nemesis
6
0
2
7
L
0
3
1
0.17
W
Merlin
Lexshoot
Merlin
3
0
1
3.5
W
Apollo
Orhegon
Apollo
2
0
6
5
W
Xing Tian
VectorReborn
Xing Tian
4
1
6
7
L
Raijin
sailbot
Raijin
0
2
0
0
L
Cliodhna
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,959
Damage
24,487
38,640
Taken
49,546
16,967
Mitigated
19,582
11,015
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,103
224
0
3,601
12,205
4,327
546
7,281
4,924
49,190
0
W
Anubis
AmauryMosh
Anubis
7,531
165
0
3,572
10,485
2,914
759
7,103
3,382
50,660
0
L
2,259
426
0
2,590
11,354
6,902
0
5,215
6,139
0
17,981
W
Nemesis
Desmondius
Nemesis
4,674
1,839
0
1,229
6,758
2,305
0
859
5,899
0
53,207
L
6,622
3,836
0
1,959
7,181
2,144
1,080
1,220
5,961
50,229
0
W
Merlin
Lexshoot
Merlin
8,814
84
0
497
4,024
1,554
36
1,912
2,112
58,285
0
W
Apollo
Orhegon
Apollo
7,081
5,268
0
2,743
6,754
2,550
1,255
3,677
3,077
0
62,282
W
Xing Tian
VectorReborn
Xing Tian
4,859
903
0
2,974
10,619
7,644
0
3,757
6,862
19,007
0
L
Raijin
sailbot
Raijin
3,583
331
0
500
7,664
2,521
0
4,400
3,264
32,585
0
L
Cliodhna
4,920
1,008
0
4,242
11,142
3,688
0
3,088
8,054
0
35,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,504
Gold Earned
31,593
384
Minions Killed
294
0
Camps Cleared
0
1,254,713
Distance Traveled
1,135,711
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,482
624
81
7
0
191,455
0
W
Anubis
7,776
648
89
7
0
203,156
0
L
Thor
5,427
452
22
2
0
241,117
0
W
Nemesis
7,845
654
75
6
0
286,819
0
L
Sol
6,665
555
76
6
0
219,988
0
W
Merlin
7,634
636
87
7
0
264,640
0
W
Apollo
7,750
646
106
9
0
243,483
0
W
Xing Tian
6,499
542
27
2
0
256,615
2
L
Raijin
5,547
462
56
5
0
220,391
0
L
Cliodhna
6,472
539
59
5
0
262,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role