Player Matchup

Cthulhu
Cthulhu
GayWeinerHammer
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Happy-hippie278
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Marrder
Anubis
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 47L
1,361 Elo+
Party 2
Team Averages
Level 31
1,500 SR
1,454 Elo+

VS

Team Averages
Level 50
1,441 SR
1,266 Elo+
Thanatos
Thanatos
FrosT01-02
Thanatos
Level 18
God Stats
1W - 0L
1,511 SR
Queue Stats
11W - 19L
1,021 Elo+
Party 1
Ix Chel
Ix Chel
Pluto on go
Ix Chel
Level 27
God Stats
8W - 13L
1,437 SR
Queue Stats
46W - 42L
1,305 Elo+
Party 1
Mulan
Mulan
URAMMG
Mulan
Level 106
God Stats
6W - 3L
1,376 SR
Queue Stats
76W - 63L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,713
701
3,465
14,350
13,442
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 9 / 4
8,149
741
3,172
11,290
4,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Marrder
Anubis
10
3 / 9 / 1
8,719
793
9,658
11,407
5,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FrosT01-02
Thanatos
11
5 / 3 / 12
9,888
899
6,170
7,062
2,154
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Pluto on go
Ix Chel
14
13 / 0 / 10
11,391
1,036
15,335
6,611
2,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
URAMMG
Mulan
13
7 / 2 / 18
11,062
1,006
11,227
12,176
9,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
4
Kills
25
25
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FrosT01-02
Thanatos
5
3
12
3.67
L
0
7
3
0.21
L
1
9
4
0.33
L
Anubis
Marrder
Anubis
3
9
1
0.39
W
Ix Chel
Pluto on go
Ix Chel
13
0
10
18
W
Mulan
URAMMG
Mulan
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,295
Damage
32,732
37,047
Taken
25,849
22,731
Mitigated
14,350
1,821
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FrosT01-02
Thanatos
6,170
1,794
0
2,718
7,062
2,154
1,371
5,208
1,854
0
13,605
L
3,465
378
64
0
14,350
13,442
0
8,362
5,988
13,888
128
L
3,172
2,939
0
46
11,290
4,131
0
3,487
7,803
0
15,299
L
Anubis
Marrder
Anubis
9,658
437
0
1,711
11,407
5,158
0
3,625
7,782
24,630
0
W
Ix Chel
Pluto on go
Ix Chel
15,335
2,814
1,545
1,541
6,611
2,699
675
3,258
3,353
48,294
0
W
Mulan
URAMMG
Mulan
11,227
3,289
0
884
12,176
9,497
859
4,736
7,440
0
39,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
32,341
67
Minions Killed
105
0
Camps Cleared
0
499,350
Distance Traveled
656,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,888
899
13
1
0
215,938
0
L
Cthulhu
7,713
701
18
2
0
196,535
0
L
Neith
8,149
741
19
2
0
151,905
0
L
Anubis
8,719
793
30
3
0
150,910
0
W
Ix Chel
11,391
1,036
53
5
0
220,573
0
W
Mulan
11,062
1,006
39
4
0
219,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role