Player Matchup

Kuzenbo
Kuzenbo
ArchersLegacy
Kuzenbo
Level 103
God Stats
0W - 2L
1,175 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
IKissMenALOT
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Kyrocon
Anubis
Level 108
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Izanami
Izanami
MrMeatyMatt
Izanami
Level 65
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
iNeedJuulPods
Thor
Level 104
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Team Averages
Level 102
1,471 SR
1,393 Elo+

VS

Team Averages
Level 122
1,529 SR
1,502 Elo+
Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ERICOLCA360
Janus
Level 92
God Stats
2W - 1L
1,768 SR
Queue Stats
44W - 50L
1,448 Elo+
Party 3
Osiris
Osiris
SaltyCyborg
Osiris
Level 159
God Stats
30W - 18L
1,588 SR
Queue Stats
182W - 154L
1,544 Elo+
Party 2
Khepri
Khepri
cârnâge
Khepri
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 62L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
isvh31
Jing Wei
Level 81
God Stats
1W - 1L
1,286 SR
Queue Stats
36W - 28L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
0 / 1 / 1
5,453
454
3,454
8,675
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
IKissMenALOT
Guan Yu
11
0 / 0 / 0
5,936
495
4,498
7,458
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Kyrocon
Anubis
12
1 / 1 / 0
6,693
558
3,356
5,392
2,644
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MrMeatyMatt
Izanami
9
1 / 2 / 0
5,466
456
4,442
7,032
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,367
447
3,594
10,327
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 2 / 4
7,071
589
3,925
9,128
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 0 / 0
7,178
598
2,291
3,956
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
13
1 / 0 / 0
7,469
622
5,936
10,654
10,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
cârnâge
Khepri
10
0 / 0 / 3
6,304
525
2,856
8,164
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
isvh31
Jing Wei
10
2 / 0 / 0
6,117
510
7,191
5,234
2,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
6
6
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
4
2
L
Kuzenbo
0
1
1
0.5
W
1
0
0
1
L
Guan Yu
IKissMenALOT
Guan Yu
0
0
0
0
L
Anubis
Kyrocon
Anubis
1
1
0
1
L
Izanami
MrMeatyMatt
Izanami
1
2
0
0.5
W
Osiris
1
0
0
1
W
Khepri
cârnâge
Khepri
0
0
3
1.5
L
0
2
0
0
W
Jing Wei
isvh31
Jing Wei
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
22,199
38,884
Taken
37,136
25,168
Mitigated
24,225
7,382
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,925
1,674
0
697
9,128
3,500
0
1,810
7,318
0
46,685
L
Kuzenbo
3,454
1,535
0
1,674
8,675
8,611
0
1,831
6,844
12,181
0
W
2,291
188
0
500
3,956
1,266
0
2,050
1,906
60,446
0
L
Guan Yu
IKissMenALOT
Guan Yu
4,498
1,044
34
1,213
7,458
7,628
0
0
7,458
0
40,390
L
Anubis
Kyrocon
Anubis
3,356
65
0
2,889
5,392
2,644
0
1,795
3,597
57,900
0
L
Izanami
MrMeatyMatt
Izanami
4,442
3,174
0
1,072
7,032
2,492
0
776
6,256
0
41,001
W
Osiris
5,936
3,018
0
6,151
10,654
10,237
0
0
9,978
0
53,398
W
Khepri
cârnâge
Khepri
2,856
299
164
2,490
8,164
6,855
28
1,643
6,521
25,149
0
L
3,594
1,346
0
500
10,327
3,793
0
745
9,582
0
38,234
W
Jing Wei
isvh31
Jing Wei
7,191
6,382
0
3,015
5,234
2,367
701
1,307
3,927
0
47,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,915
Gold Earned
34,139
315
Minions Killed
412
0
Camps Cleared
0
1,213,114
Distance Traveled
1,193,668
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,071
589
88
7
0
274,458
1
L
Kuzenbo
5,453
454
16
1
0
262,670
2
W
Janus
7,178
598
107
9
0
255,326
0
L
Guan Yu
5,936
495
71
6
0
242,695
0
L
Anubis
6,693
558
104
9
0
233,799
2
L
Izanami
5,466
456
65
5
0
219,231
3
W
Osiris
7,469
622
89
7
0
221,513
0
W
Khepri
6,304
525
27
2
0
225,957
1
L
Thor
5,367
447
59
5
0
254,719
0
W
Jing Wei
6,117
510
101
8
0
216,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role