Player Matchup

Aphrodite
Aphrodite
GreyWolfieBirkin
Aphrodite
Level 203
God Stats
68W - 42L
1,708 SR
Queue Stats
137W - 131L
1,500 Elo+
Solo
Merlin
Merlin
SweatySpahgetti
Merlin
Level 146
God Stats
23W - 19L
1,653 SR
Queue Stats
746W - 710L
1,577 Elo+
Solo
Cerberus
Cerberus
Ultimate_Dougie
Cerberus
Level 157
God Stats
4W - 1L
1,575 SR
Queue Stats
346W - 220L
1,595 Elo+
Solo
Bastet
Bastet
demonlordd420
Bastet
Level 129
God Stats
14W - 12L
1,627 SR
Queue Stats
109W - 119L
1,421 Elo+
Solo
Cernunnos
Cernunnos
xxillEdward
Cernunnos
Level 66
God Stats
5W - 3L
1,562 SR
Queue Stats
99W - 112L
1,475 Elo+
Solo
Team Averages
Level 140
1,625 SR
1,514 Elo+

VS

Team Averages
Level 78
1,545 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dr_Viniih
Shiva
Level 84
God Stats
1W - 3L
1,698 SR
Queue Stats
35W - 30L
1,581 Elo+
Solo
Geb
Geb
Heddyizzo
Geb
Level 46
God Stats
19W - 12L
1,501 SR
Queue Stats
616W - 624L
1,522 Elo+
Solo
Agni
Agni
MsReal3
Agni
Level 117
God Stats
161W - 185L
1,532 SR
Queue Stats
466W - 504L
1,445 Elo+
Solo
Jing Wei
Jing Wei
Mugiwala-ya
Jing Wei
Level 40
God Stats
5W - 9L
1,496 SR
Queue Stats
148W - 191L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
4 / 1 / 5
8,682
1,240
10,010
6,314
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 6
8,418
1,203
10,125
3,645
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
13
1 / 0 / 6
8,342
1,192
6,886
11,751
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 5
7,651
1,093
6,690
2,815
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
xxillEdward
Cernunnos
13
2 / 1 / 4
8,250
1,179
4,551
6,492
3,079
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

345

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 1 / 2
7,689
1,098
8,408
5,179
2,037
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Dr_Viniih
Shiva
13
1 / 2 / 1
7,625
1,089
6,176
9,648
7,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 2 / 1
7,782
1,112
4,064
9,191
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
MsReal3
Agni
12
1 / 2 / 0
7,492
1,070
6,118
8,635
3,569
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Mugiwala-ya
Jing Wei
12
0 / 4 / 1
7,208
1,030
3,339
9,639
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
11
Kills
2
2
Deaths
11
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
2
1
L
Shiva
Dr_Viniih
Shiva
1
2
1
0.75
W
Aphrodite
4
1
5
6.5
L
0
2
1
0.25
L
Agni
MsReal3
Agni
1
2
0
0.5
L
Jing Wei
Mugiwala-ya
Jing Wei
0
4
1
0.13
W
3
0
6
6
W
Cerberus
1
0
6
4
W
1
0
5
3.5
W
Cernunnos
xxillEdward
Cernunnos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
28,105
31,017
Taken
42,292
19,993
Mitigated
24,879
11,767
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,408
2,594
0
1,032
5,179
2,037
0
3,740
1,439
21,944
0
L
Shiva
Dr_Viniih
Shiva
6,176
297
0
180
9,648
7,053
0
6,734
2,914
0
19,437
W
Aphrodite
10,010
446
3,928
4,475
6,314
4,013
0
4,314
2,000
20,758
0
L
4,064
195
0
1,296
9,191
9,106
0
3,293
5,898
12,089
0
L
Agni
MsReal3
Agni
6,118
444
264
185
8,635
3,569
0
6,304
2,331
16,991
0
L
Jing Wei
Mugiwala-ya
Jing Wei
3,339
2,090
0
1,251
9,639
3,114
0
6,178
3,461
0
12,539
W
10,125
602
0
0
3,645
1,599
0
1,871
1,774
30,050
0
W
Cerberus
6,886
118
0
2,398
11,751
10,097
0
7,002
4,749
13,446
772
W
6,690
1,854
0
410
2,815
1,205
0
1,770
1,045
0
13,631
W
Cernunnos
xxillEdward
Cernunnos
4,551
963
76
480
6,492
3,079
0
3,633
2,859
0
19,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
37,796
145
Minions Killed
147
7
Camps Cleared
5
771,621
Distance Traveled
669,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,689
1,098
51
7
2
122,521
0
L
Shiva
7,625
1,089
36
5
0
157,936
0
W
Aphrodite
8,682
1,240
27
4
0
155,914
0
L
Geb
7,782
1,112
8
1
1
113,245
0
L
Agni
7,492
1,070
25
4
0
144,218
0
L
Jing Wei
7,208
1,030
27
4
2
131,771
0
W
Merlin
8,418
1,203
47
7
4
147,087
0
W
Cerberus
8,342
1,192
17
2
0
153,118
0
W
Bastet
7,651
1,093
11
2
1
170,924
0
W
Cernunnos
8,250
1,179
43
6
2
144,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role