Player Matchup

Hercules
Hercules
Hairlipp
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
KingJoely
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Lazers 4 Win
Anubis
Level 154
God Stats
8W - 8L
1,637 SR
Queue Stats
253W - 269L
1,518 Elo+
Party 2
Team Averages
Level 77
1,546 SR
1,506 Elo+

VS

Team Averages
Level 98
1,544 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
DT704743
Cu Chulainn
Level 97
God Stats
15W - 11L
1,525 SR
Queue Stats
24W - 20L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
DegradedGrim
Baron Samedi
Level 75
God Stats
13W - 11L
1,550 SR
Queue Stats
102W - 99L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
Vrett077
Ne Zha
Level 121
God Stats
26W - 22L
1,558 SR
Queue Stats
161W - 158L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hairlipp
Hercules
10
0 / 5 / 0
6,820
682
3,215
8,198
7,086
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
KingJoely
Nemesis
10
0 / 4 / 0
6,882
688
1,428
8,951
3,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
9
0 / 4 / 0
6,770
677
7,348
6,933
3,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DT704743
Cu Chulainn
12
8 / 0 / 5
9,245
925
6,435
11,695
9,762
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
DegradedGrim
Baron Samedi
11
1 / 0 / 12
8,102
810
7,066
5,804
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Vrett077
Ne Zha
11
4 / 0 / 8
8,430
843
7,757
4,445
1,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DT704743
Cu Chulainn
8
0
5
10.5
W
Baron Samedi
DegradedGrim
Baron Samedi
1
0
12
7
L
Hercules
Hairlipp
Hercules
0
5
0
0
L
Nemesis
KingJoely
Nemesis
0
4
0
0
L
Anubis
0
4
0
0
W
Ne Zha
Vrett077
Ne Zha
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,991
Damage
21,258
24,082
Taken
21,944
13,222
Mitigated
14,143
2,446
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DT704743
Cu Chulainn
6,435
573
85
3,060
11,695
9,762
240
4,169
7,526
0
27,418
W
Baron Samedi
DegradedGrim
Baron Samedi
7,066
513
593
823
5,804
2,664
736
2,883
2,921
24,094
0
L
Hercules
Hairlipp
Hercules
3,215
216
0
803
8,198
7,086
0
3,572
4,626
0
17,270
L
Nemesis
KingJoely
Nemesis
1,428
522
0
525
8,951
3,065
0
2,151
6,800
0
11,690
L
Anubis
7,348
0
180
938
6,933
3,071
0
1,520
5,413
42,174
0
W
Ne Zha
Vrett077
Ne Zha
7,757
495
0
964
4,445
1,717
1,113
1,080
3,365
0
33,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,472
Gold Earned
25,777
108
Minions Killed
109
0
Camps Cleared
0
528,185
Distance Traveled
588,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,245
925
40
4
0
204,733
0
W
Baron Samedi
8,102
810
32
3
0
183,807
0
L
Hercules
6,820
682
14
1
0
187,112
0
L
Nemesis
6,882
688
30
3
0
186,359
0
L
Anubis
6,770
677
64
6
0
154,714
0
W
Ne Zha
8,430
843
37
4
0
199,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role