Player Matchup

Scylla
Scylla
ValetharPrime
Scylla
Level 49
God Stats
3W - 1L
1,526 SR
Queue Stats
43W - 42L
1,390 Elo+
Party 1
Mulan
Mulan
halfofablackman
Mulan
Level 67
God Stats
31W - 16L
1,651 SR
Queue Stats
97W - 94L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
jerryramen
Guan Yu
Level 64
God Stats
150W - 101L
1,578 SR
Queue Stats
434W - 438L
1,419 Elo+
Party 1
Team Averages
Level 60
1,585 SR
1,413 Elo+

VS

Team Averages
Level 102
1,506 SR
1,464 Elo+
Persephone
Persephone
BON3 CO113CTOR5
Persephone
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
HeIIWhizkey
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,700 Elo+
Party 2
Ymir
Ymir
MC SNIPES 920
Ymir
Level 124
God Stats
1W - 3L
1,517 SR
Queue Stats
33W - 37L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 5
13,528
902
17,464
11,378
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 13
11,934
796
10,868
21,600
27,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
jerryramen
Guan Yu
15
4 / 3 / 13
11,981
799
9,736
21,186
19,653
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BON3 CO113CTOR5
Persephone
13
3 / 5 / 2
11,384
759
13,894
12,335
4,653
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HeIIWhizkey
Danzaburou
13
2 / 9 / 0
11,042
736
13,556
16,671
6,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 4
10,710
714
10,467
19,444
18,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
6
7
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
BON3 CO113CTOR5
Persephone
3
5
2
0.8
L
Danzaburou
HeIIWhizkey
Danzaburou
2
9
0
0.22
L
1
5
4
0.6
W
12
2
5
7.25
W
4
2
13
5.25
W
Guan Yu
jerryramen
Guan Yu
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
37,917
54,164
Taken
48,450
52,184
Mitigated
29,651
16,686
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BON3 CO113CTOR5
Persephone
13,894
1,916
298
1,315
12,335
4,653
575
3,905
8,375
45,448
0
L
Danzaburou
HeIIWhizkey
Danzaburou
13,556
7,224
0
1,669
16,671
6,025
443
6,750
9,921
0
35,460
L
10,467
3,288
0
250
19,444
18,973
0
7,056
12,388
31,430
0
W
17,464
1,305
0
222
11,378
4,930
2,176
5,272
6,106
64,041
0
W
10,868
1,166
1,520
4,665
21,600
27,601
336
9,970
11,630
0
32,261
W
Guan Yu
jerryramen
Guan Yu
9,736
1,306
4,267
6,012
21,186
19,653
760
9,472
11,714
0
28,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
33,136
153
Minions Killed
136
0
Camps Cleared
0
809,893
Distance Traveled
735,733
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,384
759
64
4
0
255,707
0
L
Danzaburou
11,042
736
51
3
0
228,122
0
L
Ymir
10,710
714
21
1
0
251,904
3
W
Scylla
13,528
902
94
6
0
245,671
0
W
Mulan
11,934
796
27
2
0
282,143
0
W
Guan Yu
11,981
799
32
2
0
282,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role