Player Matchup

Lancelot
Lancelot
PandemuertoUwU
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
518W - 479L
1,584 Elo+
Party 1
Hun Batz
Hun Batz
SebasRivHi18
Hun Batz
Level 158
God Stats
3W - 3L
1,552 SR
Queue Stats
240W - 235L
1,565 Elo+
Party 1
Poseidon
Poseidon
Shigekisun
Poseidon
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
345W - 315L
1,580 Elo+
Party 1
Team Averages
Level 87
1,517 SR
1,576 Elo+

VS

Team Averages
Level 130
1,641 SR
1,558 Elo+
Cupid
Cupid
Borkus
Cupid
Level 157
God Stats
3W - 2L
1,739 SR
Queue Stats
103W - 95L
1,675 Elo+
Solo
Poseidon
Poseidon
JoeZest
Poseidon
Level 107
God Stats
10W - 8L
1,677 SR
Queue Stats
197W - 191L
1,497 Elo+
Solo
Surtr
Surtr
Srubyy
Surtr
Level 127
God Stats
1W - 0L
1,506 SR
Queue Stats
5W - 6L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
2 / 4 / 0
10,270
685
11,877
20,064
25,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
SebasRivHi18
Hun Batz
14
1 / 3 / 2
10,527
702
8,751
22,323
27,186
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Shigekisun
Poseidon
12
1 / 6 / 2
10,636
709
15,540
11,401
5,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Borkus
Cupid
15
3 / 1 / 6
11,878
792
14,472
10,742
5,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
JoeZest
Poseidon
14
3 / 2 / 7
11,661
777
13,922
11,337
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Surtr
Srubyy
Surtr
15
7 / 1 / 6
12,218
815
18,772
26,418
31,515
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
Borkus
Cupid
3
1
6
6
W
Poseidon
JoeZest
Poseidon
3
2
7
3.25
L
Lancelot
2
4
0
0.5
L
Hun Batz
SebasRivHi18
Hun Batz
1
3
2
0.67
L
Poseidon
Shigekisun
Poseidon
1
6
2
0.33
W
Surtr
Srubyy
Surtr
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,168
Damage
47,166
53,788
Taken
48,497
58,169
Mitigated
41,965
6,929
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Borkus
Cupid
14,472
9,200
167
4,395
10,742
5,665
1,860
2,507
8,235
0
44,485
W
Poseidon
JoeZest
Poseidon
13,922
1,672
0
1,042
11,337
4,785
613
1,707
9,630
80,431
0
L
Lancelot
11,877
2,116
454
885
20,064
25,715
0
5,447
14,617
0
42,389
L
Hun Batz
SebasRivHi18
Hun Batz
8,751
1,281
523
5,051
22,323
27,186
0
6,084
16,239
0
34,769
L
Poseidon
Shigekisun
Poseidon
15,540
2,771
0
16
11,401
5,268
0
3,843
7,558
50,214
0
W
Surtr
Srubyy
Surtr
18,772
7,331
0
7,207
26,418
31,515
375
11,971
14,447
1,565
34,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,433
Gold Earned
35,757
173
Minions Killed
176
0
Camps Cleared
0
817,406
Distance Traveled
796,093
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,878
792
50
3
0
240,652
0
W
Poseidon
11,661
777
97
6
0
278,225
3
L
Lancelot
10,270
685
59
4
0
299,018
0
L
Hun Batz
10,527
702
36
2
0
288,351
0
L
Poseidon
10,636
709
78
5
0
230,037
0
W
Surtr
12,218
815
29
2
0
277,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role