Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cooochiesnot
Chaac
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,479 Elo+
Party 4
Merlin
Merlin
Luigygamer9082
Merlin
Level 44
God Stats
2W - 10L
1,390 SR
Queue Stats
6W - 16L
1,262 Elo+
Solo
Ullr
Ullr
SorrowDriller
Ullr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,429 Elo+
Party 4
Nemesis
Nemesis
supremedps
Nemesis
Level 18
God Stats
2W - 5L
1,451 SR
Queue Stats
18W - 27L
1,477 Elo+
Party 1
Team Averages
Level 56
1,468 SR
1,429 Elo+

VS

Team Averages
Level 59
1,525 SR
1,527 Elo+
Nemesis
Nemesis
BigFeeed
Nemesis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 151L
1,511 Elo+
Party 3
Atlas
Atlas
GreasyEIm
Atlas
Level 69
God Stats
7W - 2L
1,498 SR
Queue Stats
66W - 42L
1,392 Elo+
Party 2
Merlin
Merlin
Linkss0L
Merlin
Level 17
God Stats
6W - 1L
1,625 SR
Queue Stats
71W - 52L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
Ogis1022
Sun Wukong
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 37L
1,426 Elo+
Party 2
Skadi
Skadi
torapu
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,882 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 1 / 1
6,916
461
3,417
9,089
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 3 / 0
7,714
514
7,737
14,208
13,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 0
8,148
543
2,594
4,378
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 0
6,764
451
3,486
9,195
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
supremedps
Nemesis
13
0 / 1 / 1
7,458
497
6,475
11,675
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigFeeed
Nemesis
15
2 / 0 / 3
8,629
575
6,104
10,777
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
GreasyEIm
Atlas
13
1 / 0 / 3
7,642
509
5,003
9,892
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Linkss0L
Merlin
15
3 / 0 / 3
8,955
597
4,765
4,937
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Ogis1022
Sun Wukong
13
1 / 1 / 2
7,801
520
7,049
12,143
8,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
torapu
Skadi
13
1 / 1 / 1
7,293
486
5,222
4,781
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
1
0.5
W
Nemesis
BigFeeed
Nemesis
2
0
3
3.5
L
1
3
0
0.33
W
Atlas
GreasyEIm
Atlas
1
0
3
2.5
W
Merlin
Linkss0L
Merlin
3
0
3
4.5
L
0
1
0
0
W
Sun Wukong
Ogis1022
Sun Wukong
1
1
2
2
L
1
2
0
0.5
L
Nemesis
supremedps
Nemesis
0
1
1
0.5
W
Skadi
torapu
Skadi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,709
Damage
28,143
48,545
Taken
42,530
31,406
Mitigated
25,944
11,243
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,417
94
566
3,960
9,089
7,697
0
2,384
6,705
24,058
0
W
Nemesis
BigFeeed
Nemesis
6,104
2,897
0
742
10,777
4,751
125
2,144
8,633
0
83,814
L
7,737
1,850
0
3,336
14,208
13,446
0
1,038
13,170
9,522
46,607
W
Atlas
GreasyEIm
Atlas
5,003
2,021
0
2,256
9,892
8,932
280
1,708
8,184
30,617
0
W
Merlin
Linkss0L
Merlin
4,765
508
0
922
4,937
1,955
0
1,027
3,910
65,972
0
L
2,594
129
52
643
4,378
1,725
598
1,715
2,663
68,832
0
W
Sun Wukong
Ogis1022
Sun Wukong
7,049
2,335
0
3,488
12,143
8,469
331
964
11,179
0
50,227
L
3,486
1,629
0
869
9,195
3,751
0
1,902
7,293
0
37,941
L
Nemesis
supremedps
Nemesis
6,475
3,670
0
1,817
11,675
4,787
0
2,729
8,946
0
74,214
W
Skadi
torapu
Skadi
5,222
2,199
0
643
4,781
1,837
625
1,495
3,286
0
52,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
40,320
430
Minions Killed
482
0
Camps Cleared
0
1,495,563
Distance Traveled
1,557,147
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,916
461
28
2
0
315,405
3
W
Nemesis
8,629
575
126
8
0
361,631
0
L
Chaac
7,714
514
82
5
0
281,460
0
W
Atlas
7,642
509
29
2
0
322,265
8
W
Merlin
8,955
597
137
9
0
319,771
6
L
Merlin
8,148
543
116
8
0
286,378
0
W
Sun Wukong
7,801
520
82
5
0
269,707
2
L
Ullr
6,764
451
89
6
0
260,709
0
L
Nemesis
7,458
497
115
8
0
351,611
1
W
Skadi
7,293
486
108
7
0
283,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role