Player Matchup

Ymir
Ymir
Beneran
Ymir
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 107L
1,422 Elo+
Solo
Thor
Thor
GAMERKRIS28
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,578 Elo+
Party 1
Chernobog
Chernobog
KING_OF_LIVING
Chernobog
Level 127
God Stats
0W - 1L
1,507 SR
Queue Stats
7W - 4L
1,607 Elo+
Party 1
Izanami
Izanami
Nuavak
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,481 Elo+
Party 1
Ravana
Ravana
chaseone0169
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,540 Elo+
Party 1
Team Averages
Level 91
1,501 SR
1,526 Elo+

VS

Team Averages
Level 115
1,331 SR
1,467 Elo+
Yu Huang
Yu Huang
Aventador317
Yu Huang
Level 146
God Stats
6W - 9L
1,253 SR
Queue Stats
267W - 294L
1,517 Elo+
Party 2
Medusa
Medusa
Duwoozey
Medusa
Level 109
God Stats
1W - 1L
1,173 SR
Queue Stats
106W - 105L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
EmilyACABBLM
Cu Chulainn
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,312 Elo+
Solo
Thoth
Thoth
GOD_D_USOPP02
Thoth
Level 63
God Stats
2W - 4L
1,265 SR
Queue Stats
195W - 210L
1,503 Elo+
Party 2
Nemesis
Nemesis
Yumi F0X
Nemesis
Level 129
God Stats
4W - 1L
1,462 SR
Queue Stats
438W - 449L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beneran
Ymir
20
5 / 7 / 6
13,133
773
12,374
27,057
38,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 9 / 10
10,544
620
7,470
20,987
10,560
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
KING_OF_LIVING
Chernobog
20
3 / 4 / 8
11,705
689
14,221
14,046
8,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Nuavak
Izanami
18
2 / 10 / 6
11,324
666
13,941
19,496
10,168
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
20
7 / 4 / 10
12,334
726
20,276
27,239
41,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aventador317
Yu Huang
20
9 / 4 / 12
12,884
758
30,196
12,668
6,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Duwoozey
Medusa
20
6 / 3 / 19
13,328
784
25,582
14,524
8,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
EmilyACABBLM
Cu Chulainn
19
11 / 6 / 16
12,663
745
18,738
28,889
42,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 4 / 13
11,526
678
16,640
11,693
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Yumi F0X
Nemesis
20
5 / 3 / 15
12,183
717
8,988
17,491
18,050
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
109
18
Kills
34
34
Deaths
20
40
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Aventador317
Yu Huang
9
4
12
3.75
L
Ymir
Beneran
Ymir
5
7
6
1.14
W
Medusa
Duwoozey
Medusa
6
3
19
5.17
W
Cu Chulainn
EmilyACABBLM
Cu Chulainn
11
6
16
3.17
L
1
9
10
0.67
W
3
4
13
2.38
L
Chernobog
KING_OF_LIVING
Chernobog
3
4
8
1.75
L
Izanami
Nuavak
Izanami
2
10
6
0.5
W
Nemesis
Yumi F0X
Nemesis
5
3
15
4.17
L
Ravana
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,282
Damage
100,144
108,825
Taken
85,265
109,420
Mitigated
79,732
19,760
Healing
24,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Aventador317
Yu Huang
30,196
1,704
1,263
2,318
12,668
6,438
1,543
2,969
9,699
49,733
0
L
Ymir
Beneran
Ymir
12,374
1,743
561
3,446
27,057
38,581
0
11,757
15,300
25,928
0
W
Medusa
Duwoozey
Medusa
25,582
11,848
2,298
2,850
14,524
8,296
4,293
2,851
11,673
0
59,286
W
Cu Chulainn
EmilyACABBLM
Cu Chulainn
18,738
1,582
232
5,236
28,889
42,023
631
2,416
26,473
6,027
26,282
L
7,470
925
380
2,911
20,987
10,560
861
10,574
10,413
0
12,301
W
16,640
229
910
1,244
11,693
4,925
784
3,120
8,573
30,472
0
L
Chernobog
KING_OF_LIVING
Chernobog
14,221
6,447
496
1,862
14,046
8,732
1,076
4,760
9,286
0
40,493
L
Izanami
Nuavak
Izanami
13,941
11,744
0
581
19,496
10,168
0
8,903
10,593
0
43,122
W
Nemesis
Yumi F0X
Nemesis
8,988
2,701
1,970
5,725
17,491
18,050
421
1,733
15,758
0
16,958
L
Ravana
20,276
3,364
2,803
6,720
27,239
41,379
71
14,112
13,127
741
24,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,040
Gold Earned
62,584
167
Minions Killed
195
0
Camps Cleared
0
1,440,745
Distance Traveled
1,570,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,884
758
34
2
0
320,780
0
L
Ymir
13,133
773
24
1
0
266,555
0
W
Medusa
13,328
784
76
4
0
319,696
0
W
Cu Chulainn
12,663
745
20
1
0
277,940
0
L
Thor
10,544
620
18
1
0
280,426
0
W
Thoth
11,526
678
48
3
0
310,928
0
L
Chernobog
11,705
689
53
3
0
299,951
0
L
Izanami
11,324
666
65
4
0
257,852
0
W
Nemesis
12,183
717
17
1
0
341,107
0
L
Ravana
12,334
726
7
0
0
335,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role