Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SirCoombert
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Willdo_06
Nu Wa
Level 81
God Stats
17W - 14L
1,350 SR
Queue Stats
175W - 164L
1,385 Elo+
Party 2
Bakasura
Bakasura
gman371
Bakasura
Level 49
God Stats
3W - 6L
1,425 SR
Queue Stats
4W - 7L
1,339 Elo+
Party 3
Team Averages
Level 40
1,455 SR
1,445 Elo+

VS

Team Averages
Level 40
1,508 SR
1,401 Elo+
Ymir
Ymir
 
Ymir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
LowFatAlmondMLK
Skadi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 26L
1,275 Elo+
Party 4
Sun Wukong
Sun Wukong
Pocus10000
Sun Wukong
Level 37
God Stats
3W - 4L
1,538 SR
Queue Stats
11W - 12L
1,454 Elo+
Solo
Agni
Agni
WaynesDangler
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Loki
Loki
mattjoe200312
Loki
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 35L
1,275 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 1 / 0
5,396
540
4,602
8,433
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cerberus
 
Cerberus
7
0 / 4 / 2
5,184
518
2,681
9,383
5,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
SirCoombert
Izanami
6
1 / 5 / 0
4,521
452
2,054
5,781
1,771
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Willdo_06
Nu Wa
8
0 / 5 / 0
4,869
487
4,921
7,750
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
gman371
Bakasura
10
1 / 2 / 0
5,508
551
4,137
8,885
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 0 / 5
6,372
637
4,302
7,575
4,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
4 / 2 / 3
5,963
596
6,526
4,840
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Pocus10000
Sun Wukong
10
1 / 1 / 0
5,498
550
5,350
7,558
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

11
6 / 0 / 4
6,337
634
7,040
5,019
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 6
5,891
589
4,401
6,061
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
17
17
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
L
Cerberus
 
Cerberus
0
4
2
0.25
W
Ymir
 
Ymir
4
0
5
6.5
W
4
2
3
2.75
W
Sun Wukong
Pocus10000
Sun Wukong
1
1
0
1
L
Izanami
SirCoombert
Izanami
1
5
0
0.2
W
6
0
4
8
L
Nu Wa
Willdo_06
Nu Wa
0
5
0
0
L
Bakasura
gman371
Bakasura
1
2
0
0.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,395
Damage
27,619
40,232
Taken
31,053
18,043
Mitigated
12,324
8,711
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,602
1,037
0
2,963
8,433
4,613
0
612
7,821
0
33,090
L
Cerberus
 
Cerberus
2,681
544
753
1,989
9,383
5,845
0
2,079
7,304
16,184
0
W
Ymir
 
Ymir
4,302
1,228
1,449
2,350
7,575
4,221
0
2,307
4,993
22,987
0
W
6,526
4,367
0
300
4,840
1,460
372
2,132
2,688
0
29,778
W
Sun Wukong
Pocus10000
Sun Wukong
5,350
1,444
0
2,464
7,558
3,187
0
257
6,787
0
33,085
L
Izanami
SirCoombert
Izanami
2,054
1,324
0
0
5,781
1,771
0
524
5,257
0
18,786
W
7,040
812
0
1,000
5,019
1,591
0
1,658
3,247
50,298
0
L
Nu Wa
Willdo_06
Nu Wa
4,921
769
0
1,032
7,750
2,537
0
4,380
3,370
32,985
0
L
Bakasura
gman371
Bakasura
4,137
3,074
0
1,974
8,885
3,277
0
3,747
5,138
0
34,967
W
4,401
1,388
0
2,828
6,061
1,865
0
1,248
4,699
0
31,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
30,061
254
Minions Killed
263
0
Camps Cleared
0
965,555
Distance Traveled
1,018,608
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,396
540
48
5
0
211,086
0
L
Cerberus
5,184
518
44
4
0
192,653
0
W
Ymir
6,372
637
25
3
0
192,976
1
W
Skadi
5,963
596
44
4
0
179,561
0
W
Sun Wukong
5,498
550
57
6
0
185,277
3
L
Izanami
4,521
452
24
2
0
144,735
0
W
Agni
6,337
634
79
8
0
224,876
0
L
Nu Wa
4,869
487
61
6
0
181,685
4
L
Bakasura
5,508
551
77
8
0
235,396
0
W
Loki
5,891
589
58
6
0
235,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role