Player Matchup

Heimdallr
Heimdallr
BabyGarcDooDoo
Heimdallr
Level 128
God Stats
13W - 18L
1,534 SR
Queue Stats
247W - 239L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
GoleEmmm
Ne Zha
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 26L
1,376 Elo+
Solo
Athena
Athena
Lininpinguin
Athena
Level 89
God Stats
8W - 3L
1,716 SR
Queue Stats
100W - 88L
1,522 Elo+
Party 2
Hera
Hera
TheReaLonk
Hera
Level 65
God Stats
18W - 12L
1,789 SR
Queue Stats
528W - 518L
1,545 Elo+
Solo
Chang'e
Chang'e
Zaltusinel
Chang'e
Level 67
God Stats
1W - 1L
1,419 SR
Queue Stats
27W - 23L
1,403 Elo+
Solo
Team Averages
Level 84
1,592 SR
1,475 Elo+

VS

Team Averages
Level 93
1,628 SR
1,513 Elo+
Bacchus
Bacchus
Brixnnn
Bacchus
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
196W - 178L
1,587 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RaijinRei
Morgan Le Fay
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 152L
1,546 Elo+
Party 1
Arachne
Arachne
Rod0rb
Arachne
Level 92
God Stats
4W - 4L
1,746 SR
Queue Stats
102W - 88L
1,417 Elo+
Party 1
Shiva
Shiva
escorpion14
Shiva
Level 124
God Stats
3W - 2L
1,563 SR
Queue Stats
45W - 48L
1,466 Elo+
Solo
Izanami
Izanami
xgadiano
Izanami
Level 12
God Stats
9W - 3L
1,831 SR
Queue Stats
191W - 170L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BabyGarcDooDoo
Heimdallr
15
3 / 4 / 0
9,515
529
11,752
14,974
7,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
GoleEmmm
Ne Zha
13
0 / 7 / 3
8,773
487
7,722
18,067
7,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
13
0 / 6 / 2
8,708
484
5,398
19,242
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 6 / 0
10,346
575
13,363
10,555
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Zaltusinel
Chang'e
17
2 / 2 / 0
10,449
581
10,771
14,964
9,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brixnnn
Bacchus
13
2 / 1 / 15
9,256
514
8,107
20,265
26,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
RaijinRei
Morgan Le Fay
17
8 / 2 / 5
10,804
600
10,028
11,948
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Rod0rb
Arachne
16
11 / 2 / 7
10,700
594
14,441
16,189
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

17
2 / 2 / 1
10,601
589
11,269
19,154
13,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xgadiano
Izanami
17
2 / 2 / 5
10,100
561
10,051
12,581
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
9
Kills
25
25
Deaths
9
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BabyGarcDooDoo
Heimdallr
3
4
0
0.75
W
Bacchus
Brixnnn
Bacchus
2
1
15
9.5
L
Ne Zha
GoleEmmm
Ne Zha
0
7
3
0.21
L
Athena
0
6
2
0.17
W
Morgan Le Fay
RaijinRei
Morgan Le Fay
8
2
5
5.25
W
Arachne
Rod0rb
Arachne
11
2
7
7.25
L
4
6
0
0.67
L
Chang'e
Zaltusinel
Chang'e
2
2
0
1
W
2
2
1
1.25
W
Izanami
xgadiano
Izanami
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,006
Damage
53,896
77,802
Taken
80,137
51,232
Mitigated
57,426
21,584
Healing
25,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BabyGarcDooDoo
Heimdallr
11,752
6,323
0
5,367
14,974
7,890
6,635
3,048
11,926
0
95,221
W
Bacchus
Brixnnn
Bacchus
8,107
2,022
0
4,298
20,265
26,485
132
5,477
14,788
25,246
0
L
Ne Zha
GoleEmmm
Ne Zha
7,722
1,658
0
2,454
18,067
7,801
0
4,632
13,435
0
66,097
L
Athena
5,398
1,346
233
3,128
19,242
21,779
740
5,964
13,278
23,201
0
W
Morgan Le Fay
RaijinRei
Morgan Le Fay
10,028
854
0
2,892
11,948
5,344
430
5,012
6,936
73,929
0
W
Arachne
Rod0rb
Arachne
14,441
10,788
0
5,130
16,189
7,018
0
6,121
10,068
0
66,694
L
13,363
3,193
0
749
10,555
3,924
0
4,367
6,188
82,674
0
L
Chang'e
Zaltusinel
Chang'e
10,771
1,007
120
9,533
14,964
9,838
0
124
14,840
87,265
0
W
11,269
1,798
170
8,358
19,154
13,329
0
9,728
9,426
0
101,921
W
Izanami
xgadiano
Izanami
10,051
7,861
0
4,975
12,581
5,250
650
3,481
9,100
0
111,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
51,461
577
Minions Killed
553
0
Camps Cleared
0
1,792,825
Distance Traveled
1,858,420
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,515
529
142
8
0
314,972
0
W
Bacchus
9,256
514
20
1
0
402,498
6
L
Ne Zha
8,773
487
101
6
0
352,334
0
L
Athena
8,708
484
28
2
0
381,494
3
W
Morgan Le Fay
10,804
600
116
6
0
361,536
0
W
Arachne
10,700
594
83
5
0
422,194
0
L
Hera
10,346
575
151
8
0
373,701
7
L
Chang'e
10,449
581
155
9
0
370,324
3
W
Shiva
10,601
589
161
9
0
363,255
4
W
Izanami
10,100
561
173
10
0
308,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role