Player Matchup

Cliodhna
Cliodhna
CKY Casey
Cliodhna
Level 109
God Stats
3W - 3L
1,474 SR
Queue Stats
30W - 36L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
Gorillazz OG
Kuzenbo
Level 157
God Stats
1W - 0L
1,302 SR
Queue Stats
106W - 100L
1,553 Elo+
Party 1
Medusa
Medusa
ONYX xTitanx
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
WatUpSilverFox
Zhong Kui
Level 132
God Stats
28W - 18L
1,576 SR
Queue Stats
64W - 56L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
fubaradoo
Sun Wukong
Level 147
God Stats
2W - 1L
1,237 SR
Queue Stats
90W - 94L
1,492 Elo+
Party 1
Team Averages
Level 130
1,418 SR
1,480 Elo+

VS

Team Averages
Level 172
1,540 SR
1,468 Elo+
Poseidon
Poseidon
 
Poseidon
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Matt Olsten
Horus
Level 127
God Stats
3W - 3L
1,703 SR
Queue Stats
112W - 119L
1,347 Elo+
Solo
Surtr
Surtr
Thr33_Staks
Surtr
Level 147
God Stats
15W - 14L
1,502 SR
Queue Stats
71W - 63L
1,538 Elo+
Party 2
Persephone
Persephone
martboy
Persephone
Level 165
God Stats
2W - 2L
1,497 SR
Queue Stats
105W - 109L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
mccamishhh
Nu Wa
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 80L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CKY Casey
Cliodhna
14
4 / 2 / 6
8,496
607
6,853
12,493
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Gorillazz OG
Kuzenbo
12
3 / 4 / 8
7,982
570
6,682
15,204
19,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
2 / 1 / 3
8,444
603
3,574
7,343
3,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
WatUpSilverFox
Zhong Kui
12
1 / 1 / 1
7,441
532
6,888
11,601
9,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
fubaradoo
Sun Wukong
16
8 / 0 / 2
10,045
718
7,494
12,665
9,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 3 / 2
6,446
460
4,818
6,942
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 6 / 3
7,547
539
6,694
12,899
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 3 / 1
7,654
547
6,752
11,697
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
martboy
Persephone
11
1 / 4 / 6
7,259
519
8,724
9,377
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
12
0 / 2 / 5
6,823
487
7,816
6,432
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
18
Kills
8
8
Deaths
18
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
2
0.33
W
Cliodhna
CKY Casey
Cliodhna
4
2
6
3.5
W
Kuzenbo
Gorillazz OG
Kuzenbo
3
4
8
1.75
L
2
6
3
0.58
W
Medusa
2
1
3
3.5
L
5
3
1
1.83
W
Zhong Kui
WatUpSilverFox
Zhong Kui
1
1
1
1.5
W
Sun Wukong
fubaradoo
Sun Wukong
8
0
2
9
L
Persephone
martboy
Persephone
1
4
6
1
L
Nu Wa
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
34,804
59,306
Taken
47,347
47,700
Mitigated
21,707
18,270
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,818
703
0
275
6,942
1,962
0
771
6,171
39,205
0
W
Cliodhna
CKY Casey
Cliodhna
6,853
1,108
0
1,936
12,493
5,444
314
3,418
9,014
0
71,586
W
Kuzenbo
Gorillazz OG
Kuzenbo
6,682
2,433
0
2,616
15,204
19,901
209
6,938
8,105
26,092
0
L
6,694
2,543
190
2,186
12,899
9,013
0
3,684
9,215
997
56,724
W
Medusa
3,574
1,107
0
4,533
7,343
3,306
2,565
4,152
3,175
0
67,689
L
6,752
2,811
0
3,161
11,697
5,636
8
1,358
10,339
467
51,322
W
Zhong Kui
WatUpSilverFox
Zhong Kui
6,888
160
0
4,589
11,601
9,052
133
5,279
6,264
68,573
0
W
Sun Wukong
fubaradoo
Sun Wukong
7,494
1,486
0
4,596
12,665
9,997
387
1,937
10,410
0
81,638
L
Persephone
martboy
Persephone
8,724
729
0
1,573
9,377
2,900
0
3,733
5,633
48,826
0
L
Nu Wa
7,816
2,344
0
1,311
6,432
2,196
0
4,017
2,415
47,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,408
Gold Earned
35,729
538
Minions Killed
410
0
Camps Cleared
0
1,432,121
Distance Traveled
1,399,043
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,446
460
86
6
0
311,485
0
W
Cliodhna
8,496
607
114
8
0
336,582
0
W
Kuzenbo
7,982
570
36
3
0
284,138
5
L
Horus
7,547
539
96
7
0
223,187
0
W
Medusa
8,444
603
115
8
0
272,100
0
L
Surtr
7,654
547
79
6
0
344,473
2
W
Zhong Kui
7,441
532
119
9
0
270,326
3
W
Sun Wukong
10,045
718
154
11
0
268,975
1
L
Persephone
7,259
519
72
5
0
270,694
0
L
Nu Wa
6,823
487
77
6
0
249,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role