Player Matchup

Izanami
Izanami
AheagoQueens
Izanami
Level 25
God Stats
0W - 2L
1,450 SR
Queue Stats
7W - 7L
1,526 Elo+
Party 2
Horus
Horus
BryanH342
Horus
Level 85
God Stats
4W - 3L
1,595 SR
Queue Stats
135W - 120L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
KeenToTheScene
Kukulkan
Level 38
God Stats
3W - 3L
1,760 SR
Queue Stats
8W - 15L
1,378 Elo+
Party 2
Vamana
Vamana
LittleBlackBoi
Vamana
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,391 Elo+
Party 2
Thor
Thor
MrButtersword
Thor
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 97L
1,575 Elo+
Party 1
Team Averages
Level 54
1,561 SR
1,487 Elo+

VS

Team Averages
Level 107
1,337 SR
1,476 Elo+
Hercules
Hercules
Balvn
Hercules
Level 127
God Stats
3W - 1L
1,342 SR
Queue Stats
267W - 259L
1,535 Elo+
Solo
Camazotz
Camazotz
Mamalema
Camazotz
Level 64
God Stats
2W - 1L
1,635 SR
Queue Stats
154W - 111L
1,538 Elo+
Solo
Martichoras
Martichoras
TabP
Martichoras
Level 129
God Stats
3W - 1L
1,247 SR
Queue Stats
7W - 10L
1,384 Elo+
Party 3
Baron Samedi
Baron Samedi
lStarliteSmilel
Baron Samedi
Level 149
God Stats
1W - 0L
1,224 SR
Queue Stats
8W - 13L
1,364 Elo+
Party 3
Scylla
Scylla
rico96979999
Scylla
Level 67
God Stats
2W - 1L
1,237 SR
Queue Stats
160W - 146L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AheagoQueens
Izanami
10
0 / 6 / 3
6,939
408
6,013
14,800
5,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
BryanH342
Horus
10
0 / 6 / 1
7,028
413
2,852
13,659
12,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
13
2 / 2 / 1
8,291
488
6,223
5,762
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 3 / 0
8,541
502
6,824
16,383
17,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
3 / 3 / 0
8,697
512
7,439
13,718
6,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Balvn
Hercules
13
2 / 0 / 10
9,013
530
6,918
11,284
11,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
Mamalema
Camazotz
16
4 / 1 / 7
9,943
585
6,823
13,348
6,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Martichoras
TabP
Martichoras
15
10 / 3 / 6
9,996
588
15,879
12,803
6,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
lStarliteSmilel
Baron Samedi
16
3 / 1 / 3
9,600
565
11,368
10,090
5,408
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
17
1 / 2 / 4
10,350
609
7,989
7,912
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
20
20
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
AheagoQueens
Izanami
0
6
3
0.25
W
Hercules
Balvn
Hercules
2
0
10
7
L
Horus
BryanH342
Horus
0
6
1
0.08
L
Kukulkan
2
2
1
1.25
L
1
3
0
0.33
W
Camazotz
Mamalema
Camazotz
4
1
7
7.5
L
3
3
0
1
W
Martichoras
TabP
Martichoras
10
3
6
4.33
W
Baron Samedi
lStarliteSmilel
Baron Samedi
3
1
3
4.5
W
Scylla
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,351
Damage
48,977
64,322
Taken
55,437
44,024
Mitigated
32,574
11,014
Healing
22,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AheagoQueens
Izanami
6,013
4,055
0
2,029
14,800
5,349
0
1,544
13,256
0
39,844
W
Hercules
Balvn
Hercules
6,918
1,942
1,989
4,409
11,284
11,324
189
1,449
9,835
63
22,528
L
Horus
BryanH342
Horus
2,852
1,388
1,093
2,311
13,659
12,665
0
3,559
10,100
0
19,202
L
Kukulkan
6,223
522
48
775
5,762
2,398
211
2,958
2,804
54,812
0
L
6,824
3,839
0
3,836
16,383
17,195
378
9,394
6,989
0
65,324
W
Camazotz
Mamalema
Camazotz
6,823
2,055
0
6,029
13,348
6,466
658
836
12,512
0
94,663
L
7,439
1,086
0
922
13,718
6,417
0
1,965
11,753
0
74,367
W
Martichoras
TabP
Martichoras
15,879
6,088
0
3,059
12,803
6,196
2,497
711
12,092
0
75,307
W
Baron Samedi
lStarliteSmilel
Baron Samedi
11,368
2,777
221
5,690
10,090
5,408
606
0
10,090
78,486
0
W
Scylla
7,989
1,297
0
1,505
7,912
3,180
2,064
3,227
4,685
95,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,496
Gold Earned
48,902
420
Minions Killed
590
0
Camps Cleared
0
1,650,418
Distance Traveled
1,615,322
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,939
408
58
3
0
314,092
2
W
Hercules
9,013
530
36
2
0
329,232
1
L
Horus
7,028
413
21
1
0
355,976
0
L
Kukulkan
8,291
488
107
6
0
328,611
2
L
Vamana
8,541
502
108
6
0
273,881
1
W
Camazotz
9,943
585
141
8
0
373,937
0
L
Thor
8,697
512
126
7
0
377,858
0
W
Martichoras
9,996
588
105
6
0
290,121
0
W
Baron Samedi
9,600
565
134
8
0
285,769
6
W
Scylla
10,350
609
174
10
0
336,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role