Player Matchup

Poseidon
Poseidon
BaccaNotNice
Poseidon
Level 34
God Stats
2W - 6L
1,575 SR
Queue Stats
27W - 36L
1,421 Elo+
Solo
Odin
Odin
FireAegis
Odin
Level 37
God Stats
0W - 1L
1,700 SR
Queue Stats
55W - 45L
1,482 Elo+
Solo
Bacchus
Bacchus
LooseButthole69
Bacchus
Level 60
God Stats
8W - 9L
1,404 SR
Queue Stats
88W - 95L
1,453 Elo+
Party 2
Nemesis
Nemesis
NeedMoreMetro
Nemesis
Level 67
God Stats
21W - 25L
1,535 SR
Queue Stats
256W - 263L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
ThaNumberThree
Danzaburou
Level 69
God Stats
17W - 23L
1,385 SR
Queue Stats
145W - 146L
1,456 Elo+
Party 2
Team Averages
Level 53
1,520 SR
1,460 Elo+

VS

Team Averages
Level 79
1,396 SR
1,402 Elo+
Susano
Susano
Diablo201
Susano
Level 101
God Stats
8W - 5L
1,350 SR
Queue Stats
126W - 113L
1,507 Elo+
Solo
Sol
Sol
HerbyOnRed
Sol
Level 26
God Stats
2W - 3L
1,202 SR
Queue Stats
7W - 15L
1,275 Elo+
Party 1
Ix Chel
Ix Chel
Pproductions
Ix Chel
Level 83
God Stats
3W - 0L
1,794 SR
Queue Stats
93W - 80L
1,508 Elo+
Solo
Serqet
Serqet
Tashinatsu
Serqet
Level 128
God Stats
2W - 11L
1,134 SR
Queue Stats
311W - 287L
1,406 Elo+
Solo
Sylvanus
Sylvanus
sailbot
Sylvanus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BaccaNotNice
Poseidon
3
0 / 3 / 1
4,288
357
1,043
3,540
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
2 / 4 / 1
6,242
520
6,042
11,754
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,782
482
750
7,890
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
11
2 / 2 / 1
6,312
526
4,165
8,826
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
ThaNumberThree
Danzaburou
9
0 / 2 / 0
5,533
461
3,530
6,752
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Diablo201
Susano
13
2 / 1 / 3
7,464
622
5,211
10,296
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 1
7,032
586
5,620
3,804
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
Pproductions
Ix Chel
13
3 / 2 / 3
8,071
673
6,768
6,194
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Tashinatsu
Serqet
11
3 / 2 / 1
7,449
621
5,367
7,676
5,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
sailbot
Sylvanus
12
1 / 0 / 3
6,372
531
2,745
5,832
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BaccaNotNice
Poseidon
0
3
1
0.17
W
Susano
Diablo201
Susano
2
1
3
3.5
L
Odin
2
4
1
0.63
W
3
0
1
3.5
L
0
2
0
0
L
Nemesis
2
2
1
1.25
W
Ix Chel
Pproductions
Ix Chel
3
2
3
2.25
W
Serqet
Tashinatsu
Serqet
3
2
1
1.75
L
Danzaburou
ThaNumberThree
Danzaburou
0
2
0
0
W
Sylvanus
sailbot
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,530
Damage
25,711
38,762
Taken
33,802
21,427
Mitigated
17,720
8,012
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BaccaNotNice
Poseidon
1,043
294
0
760
3,540
816
0
1,600
1,940
8,396
0
W
Susano
Diablo201
Susano
5,211
2,052
0
750
10,296
4,169
560
853
9,313
0
56,723
L
Odin
6,042
922
0
2,422
11,754
8,251
117
1,657
9,709
5,059
25,525
W
5,620
2,407
0
2,324
3,804
1,409
712
179
3,625
47,725
0
L
750
36
0
2,420
7,890
6,915
0
5,702
2,188
19,184
0
L
Nemesis
4,165
1,772
0
764
8,826
3,057
0
1,625
6,955
0
36,900
W
Ix Chel
Pproductions
Ix Chel
6,768
1,393
378
991
6,194
2,248
2,342
1,118
4,974
54,966
0
W
Serqet
Tashinatsu
Serqet
5,367
1,173
0
1,737
7,676
5,350
1,280
659
6,421
0
40,244
L
Danzaburou
ThaNumberThree
Danzaburou
3,530
803
0
1,646
6,752
2,388
584
4,219
2,533
0
41,756
W
Sylvanus
sailbot
Sylvanus
2,745
1,659
248
1,426
5,832
4,544
0
287
5,459
23,050
8,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,157
Gold Earned
36,388
226
Minions Killed
391
0
Camps Cleared
0
1,062,471
Distance Traveled
1,161,776
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,288
357
12
1
0
71,304
0
W
Susano
7,464
622
97
8
0
272,739
0
L
Odin
6,242
520
46
4
0
263,153
0
W
Sol
7,032
586
85
7
0
215,381
0
L
Bacchus
5,782
482
28
2
0
230,308
1
L
Nemesis
6,312
526
55
5
0
278,678
0
W
Ix Chel
8,071
673
93
8
0
222,200
0
W
Serqet
7,449
621
69
6
0
231,707
0
L
Danzaburou
5,533
461
85
7
0
219,028
0
W
Sylvanus
6,372
531
47
4
0
219,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role