Player Matchup

Ix Chel
Ix Chel
InfernoSolxtx
Ix Chel
Level 48
God Stats
34W - 25L
1,578 SR
Queue Stats
247W - 158L
1,640 Elo+
Party 2
Bacchus
Bacchus
Yellowflash6692
Bacchus
Level 40
God Stats
13W - 9L
1,461 SR
Queue Stats
204W - 118L
1,647 Elo+
Party 2
Horus
Horus
Z0MBIE2003
Horus
Level 68
God Stats
3W - 3L
1,525 SR
Queue Stats
219W - 215L
1,483 Elo+
Solo
Team Averages
Level 52
1,521 SR
1,590 Elo+

VS

Team Averages
Level 84
1,691 SR
1,570 Elo+
Izanami
Izanami
DocD303
Izanami
Level 48
God Stats
3W - 3L
1,747 SR
Queue Stats
38W - 48L
1,423 Elo+
Solo
Khepri
Khepri
Higuythehigh781
Khepri
Level 78
God Stats
14W - 7L
1,602 SR
Queue Stats
190W - 170L
1,618 Elo+
Party 1
Anubis
Anubis
Pumbo
Anubis
Level 127
God Stats
1W - 1L
1,724 SR
Queue Stats
29W - 27L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
6 / 1 / 4
11,500
885
16,076
9,808
4,503
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 2 / 9
9,523
733
7,160
13,846
16,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
12
3 / 4 / 6
9,804
754
3,838
14,766
9,876
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DocD303
Izanami
11
0 / 4 / 5
8,951
689
4,946
9,010
2,940
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 1 / 2
9,862
759
5,707
10,097
4,425
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Pumbo
Anubis
13
2 / 5 / 5
9,912
762
13,956
11,207
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
10
Kills
7
7
Deaths
10
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
DocD303
Izanami
0
4
5
0.63
L
5
1
2
6
W
Ix Chel
6
1
4
8
L
Anubis
Pumbo
Anubis
2
5
5
0.9
W
1
2
9
2.75
W
Horus
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,074
Damage
24,609
38,420
Taken
30,314
30,787
Mitigated
12,272
10,858
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DocD303
Izanami
4,946
2,617
0
0
9,010
2,940
0
6,833
2,177
0
32,690
L
5,707
304
0
1,434
10,097
4,425
494
8,586
1,511
16,835
0
W
Ix Chel
16,076
2,508
1,469
3,606
9,808
4,503
368
6,695
3,113
79,405
0
L
Anubis
Pumbo
Anubis
13,956
654
0
2,004
11,207
4,907
885
8,499
2,708
53,325
0
W
7,160
489
0
741
13,846
16,408
0
6,270
7,576
15,224
0
W
Horus
3,838
1,893
2,208
2,834
14,766
9,876
158
7,333
7,433
0
11,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
28,725
140
Minions Killed
142
0
Camps Cleared
0
658,795
Distance Traveled
633,373
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,951
689
53
4
0
200,581
1
L
Khepri
9,862
759
25
2
0
239,390
0
W
Ix Chel
11,500
885
111
9
0
229,160
0
L
Anubis
9,912
762
64
5
0
193,402
0
W
Bacchus
9,523
733
17
1
0
217,801
0
W
Horus
9,804
754
12
1
0
211,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role