Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DRAFTYN
Awilix
Level 157
God Stats
0W - 1L
1,544 SR
Queue Stats
67W - 78L
1,468 Elo+
Solo
Aphrodite
Aphrodite
iiDevlz
Aphrodite
Level 64
God Stats
5W - 7L
1,475 SR
Queue Stats
13W - 24L
1,335 Elo+
Party 3
Vamana
Vamana
zremi
Vamana
Level 17
God Stats
8W - 5L
1,659 SR
Queue Stats
8W - 11L
1,455 Elo+
Party 3
Team Averages
Level 88
1,535 SR
1,452 Elo+

VS

Team Averages
Level 79
1,484 SR
1,472 Elo+
Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
CaroleBaskin
Olorun
Level 84
God Stats
25W - 38L
1,471 SR
Queue Stats
207W - 217L
1,467 Elo+
Party 1
Apollo
Apollo
Centenar
Apollo
Level 112
God Stats
5W - 6L
1,285 SR
Queue Stats
88W - 88L
1,399 Elo+
Party 1
Hera
Hera
Scarling
Hera
Level 63
God Stats
6W - 1L
1,663 SR
Queue Stats
26W - 21L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
3 / 1 / 0
3,587
717
1,790
1,995
598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
 
Hera
6
0 / 1 / 2
3,251
650
1,766
3,221
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
DRAFTYN
Awilix
1
0 / 0 / 0
2,418
484
0
0
0
Aphrodite
iiDevlz
Aphrodite
5
0 / 1 / 0
2,955
591
235
2,172
806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
zremi
Vamana
4
0 / 1 / 2
3,098
620
1,901
4,654
2,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
1 / 2 / 0
3,791
758
2,361
3,167
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
 
Odin
5
0 / 1 / 2
3,461
692
1,445
2,643
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
6
2 / 1 / 1
3,865
773
1,769
4,560
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Centenar
Apollo
5
1 / 1 / 1
3,625
725
850
2,539
610
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
6
0 / 0 / 0
3,734
747
1,186
1,789
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
1
0
3
L
Hera
 
Hera
0
1
2
1
W
Izanami
 
Izanami
1
2
0
0.5
W
Odin
 
Odin
0
1
2
1
W
Olorun
2
1
1
2.5
W
Apollo
Centenar
Apollo
1
1
1
1.5
L
Awilix
DRAFTYN
Awilix
0
0
0
0
W
Hera
0
0
0
0
L
Aphrodite
iiDevlz
Aphrodite
0
1
0
0
L
Vamana
zremi
Vamana
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,692
Damage
7,611
12,042
Taken
14,698
4,356
Mitigated
4,309
3,054
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,790
1,053
0
41
1,995
598
0
735
1,260
0
11,490
L
Hera
 
Hera
1,766
747
0
525
3,221
948
0
1,388
1,833
16,190
0
W
Izanami
 
Izanami
2,361
2,039
0
695
3,167
896
0
332
2,835
0
20,604
W
Odin
 
Odin
1,445
120
0
477
2,643
924
0
480
2,163
0
9,620
W
Olorun
1,769
361
120
1,800
4,560
1,311
270
0
4,560
18,477
0
W
Apollo
Centenar
Apollo
850
130
0
620
2,539
610
819
227
2,312
0
12,419
L
Awilix
DRAFTYN
Awilix
0
0
0
0
0
0
0
0
0
0
0
W
Hera
1,186
195
0
750
1,789
568
0
954
835
23,487
0
L
Aphrodite
iiDevlz
Aphrodite
235
40
198
684
2,172
806
0
832
1,340
7,651
1,129
L
Vamana
zremi
Vamana
1,901
964
0
1,606
4,654
2,004
0
0
4,654
0
10,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,309
Gold Earned
18,476
70
Minions Killed
139
0
Camps Cleared
0
370,470
Distance Traveled
457,687
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,587
717
16
3
0
87,061
0
L
Hera
3,251
650
27
5
0
91,694
0
W
Izanami
3,791
758
27
5
0
79,293
0
W
Odin
3,461
692
21
4
0
108,735
0
W
Olorun
3,865
773
40
8
0
86,833
0
W
Apollo
3,625
725
17
3
0
95,837
1
L
Awilix
2,418
484
0
0
0
0
0
W
Hera
3,734
747
34
7
0
86,989
0
L
Aphrodite
2,955
591
13
3
0
89,022
0
L
Vamana
3,098
620
14
3
0
102,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role