Player Matchup

Izanami
Izanami
HerbyOnRed
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,239 Elo+
Party 2
Amaterasu
Amaterasu
MsPhoenix420
Amaterasu
Level 175
God Stats
5W - 1L
1,937 SR
Queue Stats
504W - 499L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShroomsTrip
Morgan Le Fay
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 58L
1,474 Elo+
Solo
Awilix
Awilix
phoenixninja13
Awilix
Level 164
God Stats
18W - 9L
1,664 SR
Queue Stats
513W - 510L
1,519 Elo+
Party 1
Ares
Ares
sailbot
Ares
Level 55
God Stats
1W - 1L
1,304 SR
Queue Stats
8W - 15L
1,286 Elo+
Party 2
Team Averages
Level 93
1,581 SR
1,408 Elo+

VS

Team Averages
Level 111
1,534 SR
1,461 Elo+
Atlas
Atlas
Alecio13
Atlas
Level 124
God Stats
0W - 1L
1,530 SR
Queue Stats
6W - 6L
1,559 Elo+
Party 3
Neith
Neith
Bronzure
Neith
Level 138
God Stats
154W - 130L
1,569 SR
Queue Stats
598W - 575L
1,465 Elo+
Solo
Discordia
Discordia
ELBOSU
Discordia
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Joesamonster
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Mulan
Mulan
ftgx
Mulan
Level 141
God Stats
3W - 1L
1,572 SR
Queue Stats
3W - 4L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HerbyOnRed
Izanami
12
0 / 0 / 0
6,975
498
1,411
6,103
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
MsPhoenix420
Amaterasu
12
0 / 4 / 3
6,870
491
3,304
14,090
13,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ShroomsTrip
Morgan Le Fay
15
7 / 1 / 3
9,221
659
12,600
8,861
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 0 / 1
8,933
638
8,743
9,362
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
sailbot
Ares
11
1 / 1 / 5
7,248
518
5,452
6,428
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alecio13
Atlas
10
0 / 1 / 1
6,510
465
3,336
10,870
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Bronzure
Neith
10
2 / 5 / 0
6,456
461
3,684
10,886
3,346
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
ELBOSU
Discordia
11
1 / 6 / 0
6,417
458
4,632
10,016
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Joesamonster
Ah Muzen Cab
13
0 / 0 / 0
7,228
516
3,549
4,577
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ftgx
Mulan
13
3 / 3 / 1
8,059
576
10,493
11,631
9,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
6
6
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
Alecio13
Atlas
0
1
1
0.5
L
Neith
Bronzure
Neith
2
5
0
0.4
L
Discordia
ELBOSU
Discordia
1
6
0
0.17
W
Izanami
HerbyOnRed
Izanami
0
0
0
0
L
Ah Muzen Cab
Joesamonster
Ah Muzen Cab
0
0
0
0
W
Amaterasu
MsPhoenix420
Amaterasu
0
4
3
0.38
W
Morgan Le Fay
ShroomsTrip
Morgan Le Fay
7
1
3
8.5
L
Mulan
ftgx
Mulan
3
3
1
1.17
W
7
0
1
7.5
W
Ares
sailbot
Ares
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,510
Damage
25,694
44,844
Taken
47,980
29,174
Mitigated
26,489
8,570
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Alecio13
Atlas
3,336
1,297
0
1,163
10,870
8,539
0
4,727
6,143
25,291
0
L
Neith
Bronzure
Neith
3,684
1,280
0
3,209
10,886
3,346
0
3,508
7,378
0
37,127
L
Discordia
ELBOSU
Discordia
4,632
104
0
0
10,016
2,964
0
7,308
2,708
41,892
0
W
Izanami
HerbyOnRed
Izanami
1,411
1,048
0
1,576
6,103
2,283
0
727
5,376
0
63,779
L
Ah Muzen Cab
Joesamonster
Ah Muzen Cab
3,549
777
0
500
4,577
1,760
0
1,397
3,180
0
63,657
W
Amaterasu
MsPhoenix420
Amaterasu
3,304
1,405
0
2,985
14,090
13,471
539
0
14,090
0
36,483
W
Morgan Le Fay
ShroomsTrip
Morgan Le Fay
12,600
1,393
0
1,437
8,861
4,019
540
4,914
3,947
73,918
0
L
Mulan
ftgx
Mulan
10,493
2,507
0
1,175
11,631
9,880
0
1,112
10,519
0
60,045
W
8,743
4,253
0
538
9,362
4,338
1,121
997
8,365
0
79,284
W
Ares
sailbot
Ares
5,452
435
0
2,034
6,428
5,063
0
1,330
5,098
14,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,247
Gold Earned
34,670
414
Minions Killed
364
0
Camps Cleared
0
1,451,392
Distance Traveled
1,290,989
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,510
465
35
3
0
296,357
0
L
Neith
6,456
461
56
4
0
199,262
0
L
Discordia
6,417
458
74
5
0
286,791
0
W
Izanami
6,975
498
117
8
0
250,670
0
L
Ah Muzen Cab
7,228
516
108
8
0
271,994
0
W
Amaterasu
6,870
491
48
3
0
243,678
0
W
Morgan Le Fay
9,221
659
107
8
0
295,226
4
L
Mulan
8,059
576
91
7
0
236,585
0
W
Awilix
8,933
638
122
9
0
340,489
0
W
Ares
7,248
518
20
1
0
321,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role