Player Matchup

Cernunnos
Cernunnos
Gorthol6
Cernunnos
Level 107
God Stats
5W - 7L
1,288 SR
Queue Stats
73W - 59L
1,461 Elo+
Solo
Athena
Athena
JesseLogic
Athena
Level 122
God Stats
2W - 0L
1,753 SR
Queue Stats
17W - 12L
1,573 Elo+
Party 2
Pele
Pele
Xanthibbex
Pele
Level 123
God Stats
1W - 0L
1,158 SR
Queue Stats
26W - 15L
1,593 Elo+
Party 2
Hades
Hades
Xhirow
Hades
Level 158
God Stats
8W - 5L
1,626 SR
Queue Stats
41W - 37L
1,624 Elo+
Party 2
Aphrodite
Aphrodite
iDubstepPandas
Aphrodite
Level 73
God Stats
6W - 1L
1,939 SR
Queue Stats
10W - 7L
1,554 Elo+
Party 2
Team Averages
Level 117
1,553 SR
1,561 Elo+

VS

Team Averages
Level 125
1,542 SR
1,460 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DragonAngel185
Mulan
Level 143
God Stats
6W - 9L
1,552 SR
Queue Stats
45W - 56L
1,524 Elo+
Party 1
Xing Tian
Xing Tian
Dredgen1612
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 68L
1,599 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MeatGrinder1113
Kumbhakarna
Level 127
God Stats
0W - 1L
1,622 SR
Queue Stats
2W - 16L
1,165 Elo+
Party 1
Medusa
Medusa
Mercillesss
Medusa
Level 123
God Stats
1W - 5L
1,536 SR
Queue Stats
33W - 39L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gorthol6
Cernunnos
16
2 / 2 / 8
8,694
725
8,946
6,976
3,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
JesseLogic
Athena
15
0 / 0 / 10
8,883
740
5,004
10,881
10,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 1 / 4
9,489
791
10,163
9,969
4,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Xhirow
Hades
17
6 / 1 / 6
9,423
785
17,100
14,119
9,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
iDubstepPandas
Aphrodite
15
1 / 0 / 6
8,977
748
3,248
5,902
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 3 / 2
8,780
732
8,253
9,166
3,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 1
7,867
656
6,134
13,970
12,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Dredgen1612
Xing Tian
14
1 / 3 / 2
7,702
642
5,125
11,744
10,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
MeatGrinder1113
Kumbhakarna
14
0 / 0 / 1
8,351
696
6,285
13,186
16,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
15
2 / 4 / 1
8,538
712
10,450
10,024
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
15
Kills
4
4
Deaths
15
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
2
0.67
L
0
5
1
0.1
L
Xing Tian
Dredgen1612
Xing Tian
1
3
2
0.67
W
Cernunnos
Gorthol6
Cernunnos
2
2
8
3
W
Athena
JesseLogic
Athena
0
0
10
5
L
Kumbhakarna
MeatGrinder1113
Kumbhakarna
0
0
1
0.5
L
Medusa
2
4
1
0.63
W
6
1
4
8
W
Hades
Xhirow
Hades
6
1
6
9
W
Aphrodite
iDubstepPandas
Aphrodite
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,461
Damage
36,247
47,847
Taken
58,090
32,446
Mitigated
47,424
22,548
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,253
210
0
766
9,166
3,533
0
4,106
5,060
35,329
0
L
6,134
1,211
0
1,066
13,970
12,339
158
6,171
7,799
0
26,436
L
Xing Tian
Dredgen1612
Xing Tian
5,125
317
0
1,207
11,744
10,677
0
5,137
6,607
9,139
0
W
Cernunnos
Gorthol6
Cernunnos
8,946
3,915
0
1,484
6,976
3,293
1,773
3,419
3,388
0
31,235
W
Athena
JesseLogic
Athena
5,004
1,103
1,762
2,647
10,881
10,552
21
3,915
6,707
20,499
0
L
Kumbhakarna
MeatGrinder1113
Kumbhakarna
6,285
321
0
3,985
13,186
16,137
0
4,977
8,209
26,807
371
L
Medusa
10,450
3,800
0
496
10,024
4,738
1,575
4,961
5,063
0
35,286
W
10,163
1,260
0
1,693
9,969
4,536
96
3,870
5,972
0
33,194
W
Hades
Xhirow
Hades
17,100
2,335
643
5,164
14,119
9,880
372
4,423
9,626
57,473
0
W
Aphrodite
iDubstepPandas
Aphrodite
3,248
668
4,645
4,510
5,902
4,185
202
2,951
2,862
9,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,466
Gold Earned
41,238
253
Minions Killed
233
0
Camps Cleared
0
1,214,004
Distance Traveled
1,142,283
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,780
732
53
4
0
228,377
0
L
Mulan
7,867
656
53
4
0
227,025
0
L
Xing Tian
7,702
642
10
1
0
208,072
0
W
Cernunnos
8,694
725
52
4
0
228,962
0
W
Athena
8,883
740
42
4
0
233,089
0
L
Kumbhakarna
8,351
696
40
3
0
253,088
0
L
Medusa
8,538
712
77
6
0
225,721
0
W
Pele
9,489
791
64
5
0
255,768
0
W
Hades
9,423
785
85
7
0
260,837
1
W
Aphrodite
8,977
748
10
1
0
235,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role