Player Matchup

Merlin
Merlin
Celestial Smurf
Merlin
Level 147
God Stats
9W - 5L
1,724 SR
Queue Stats
488W - 478L
1,551 Elo+
Party 2
Tiamat
Tiamat
JEEBEEdeebee
Tiamat
Level 211
God Stats
2W - 6L
1,352 SR
Queue Stats
219W - 234L
1,557 Elo+
Party 2
Apollo
Apollo
SnL PeRfEcTi0n
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 2
Artio
Artio
YawnWhoCares
Artio
Level 126
God Stats
2W - 2L
1,335 SR
Queue Stats
204W - 208L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
xShadyHadesx
Ne Zha
Level 259
God Stats
7W - 3L
1,593 SR
Queue Stats
283W - 321L
1,538 Elo+
Party 2
Team Averages
Level 180
1,501 SR
1,524 Elo+

VS

Team Averages
Level 130
1,511 SR
1,569 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bobeoni
Artemis
Level 121
God Stats
2W - 0L
1,639 SR
Queue Stats
17W - 17L
1,485 Elo+
Solo
Nu Wa
Nu Wa
JustGrif
Nu Wa
Level 127
God Stats
1W - 1L
1,425 SR
Queue Stats
183W - 160L
1,531 Elo+
Solo
Fenrir
Fenrir
No8le6
Fenrir
Level 124
God Stats
2W - 0L
1,491 SR
Queue Stats
54W - 39L
1,556 Elo+
Solo
Eset
Eset
TBEDeej
Eset
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 63L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 6
10,166
782
13,547
12,178
4,203
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
14
2 / 5 / 3
8,589
661
8,854
16,554
13,199
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 8 / 4
9,656
743
7,858
17,599
7,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 7 / 4
8,880
683
3,998
23,851
28,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ne Zha
17
3 / 6 / 5
9,654
743
8,966
23,220
20,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
3 / 2 / 20
10,299
792
12,818
8,996
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Bobeoni
Artemis
18
8 / 2 / 16
10,878
837
18,858
12,162
5,952
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
JustGrif
Nu Wa
16
3 / 3 / 19
9,746
750
16,343
8,194
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
No8le6
Fenrir
18
7 / 3 / 13
10,878
837
12,093
13,438
10,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
TBEDeej
Eset
18
8 / 4 / 17
10,768
828
20,993
11,018
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
114
12
Kills
29
29
Deaths
14
22
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
20
6.5
W
Artemis
Bobeoni
Artemis
8
2
16
8
L
2
3
6
1.67
L
Tiamat
2
5
3
0.7
W
Nu Wa
JustGrif
Nu Wa
3
3
19
4.17
W
Fenrir
No8le6
Fenrir
7
3
13
4.5
L
3
8
4
0.63
W
Eset
TBEDeej
Eset
8
4
17
4.13
L
2
7
4
0.57
L
Ne Zha
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,223
Damage
81,105
93,402
Taken
53,808
74,012
Mitigated
29,560
24,987
Healing
17,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,818
2,554
1,454
2,195
8,996
4,335
760
4,379
4,617
27,129
0
W
Artemis
Bobeoni
Artemis
18,858
10,510
1,063
4,050
12,162
5,952
3,307
6,282
5,880
0
37,062
L
13,547
218
1,298
3,387
12,178
4,203
430
8,807
3,308
37,840
0
L
Tiamat
8,854
1,091
618
3,049
16,554
13,199
156
9,504
6,978
18,060
0
W
Nu Wa
JustGrif
Nu Wa
16,343
4,320
1,302
463
8,194
3,653
1,754
4,550
3,644
29,153
0
W
Fenrir
No8le6
Fenrir
12,093
3,719
159
3,279
13,438
10,217
0
6,631
6,807
0
17,642
L
7,858
3,720
1,583
2,725
17,599
7,258
1,437
9,819
7,731
0
29,465
W
Eset
TBEDeej
Eset
20,993
2,430
1,537
2,434
11,018
5,403
542
4,557
6,461
31,472
0
L
3,998
327
2,319
3,136
23,851
28,737
45
11,446
12,253
5,392
0
L
Ne Zha
8,966
625
1,228
5,644
23,220
20,615
32
10,167
12,978
0
22,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,945
Gold Earned
52,569
146
Minions Killed
159
0
Camps Cleared
0
1,077,206
Distance Traveled
1,204,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,299
792
54
4
0
241,969
0
W
Artemis
10,878
837
38
3
0
252,090
0
L
Merlin
10,166
782
59
5
0
208,716
0
L
Tiamat
8,589
661
20
2
0
211,029
0
W
Nu Wa
9,746
750
25
2
0
219,152
0
W
Fenrir
10,878
837
20
2
0
266,327
0
L
Apollo
9,656
743
49
4
0
210,203
0
W
Eset
10,768
828
22
2
0
224,914
0
L
Artio
8,880
683
3
0
0
219,223
0
L
Ne Zha
9,654
743
15
1
0
228,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role