Player Matchup

Ah Puch
Ah Puch
Jeepin6839
Ah Puch
Level 109
God Stats
14W - 9L
1,619 SR
Queue Stats
81W - 94L
1,451 Elo+
Party 2
Ganesha
Ganesha
Namrow
Ganesha
Level 151
God Stats
1W - 3L
1,259 SR
Queue Stats
60W - 55L
1,462 Elo+
Party 2
Medusa
Medusa
TheBushTurtle69
Medusa
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 39L
1,421 Elo+
Party 2
Team Averages
Level 130
1,459 SR
1,445 Elo+

VS

Team Averages
Level 105
1,527 SR
1,582 Elo+
Sobek
Sobek
BlackParrott
Sobek
Level 38
God Stats
6W - 3L
1,441 SR
Queue Stats
20W - 19L
1,522 Elo+
Solo
Hachiman
Hachiman
Y0URTOOCLOSEMAN
Hachiman
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 63L
1,601 Elo+
Party 1
Nox
Nox
iSoH27
Nox
Level 149
God Stats
3W - 3L
1,639 SR
Queue Stats
72W - 57L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jeepin6839
Ah Puch
13
2 / 4 / 2
10,815
721
9,169
11,466
5,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
Namrow
Ganesha
13
0 / 4 / 4
9,994
666
4,866
17,179
15,139
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 7 / 1
11,370
758
7,667
13,464
6,288
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
11,040
736
4,220
11,521
14,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
15
9 / 3 / 5
12,791
853
23,952
11,640
4,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
iSoH27
Nox
16
5 / 1 / 8
12,196
813
9,860
7,727
3,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
15
15
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
Ah Puch
Jeepin6839
Ah Puch
2
4
2
0.75
L
Ganesha
Namrow
Ganesha
0
4
4
0.5
L
3
7
1
0.5
W
Hachiman
9
3
5
3.83
W
Nox
iSoH27
Nox
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,702
Damage
38,032
42,109
Taken
30,888
26,623
Mitigated
23,277
2,346
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,220
224
0
1,995
11,521
14,638
150
5,018
6,413
14,344
0
L
Ah Puch
Jeepin6839
Ah Puch
9,169
0
0
323
11,466
5,196
0
4,278
7,188
44,750
0
L
Ganesha
Namrow
Ganesha
4,866
339
0
990
17,179
15,139
0
6,029
11,150
28,409
0
L
7,667
3,960
0
1,033
13,464
6,288
0
4,022
9,442
0
37,980
W
Hachiman
23,952
13,638
0
2,712
11,640
4,931
1,937
5,176
6,416
0
67,924
W
Nox
iSoH27
Nox
9,860
640
0
946
7,727
3,708
905
3,970
3,747
73,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
36,027
158
Minions Killed
184
0
Camps Cleared
0
764,328
Distance Traveled
845,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,040
736
15
1
0
298,485
0
L
Ah Puch
10,815
721
88
6
0
255,663
0
L
Ganesha
9,994
666
9
1
0
256,554
0
L
Medusa
11,370
758
61
4
0
252,111
0
W
Hachiman
12,791
853
64
4
0
272,462
0
W
Nox
12,196
813
105
7
0
275,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role