Player Matchup

Scylla
Scylla
BMONBORGIA
Scylla
Level 155
God Stats
6W - 10L
1,128 SR
Queue Stats
292W - 302L
1,438 Elo+
Solo
Hachiman
Hachiman
BrickGoodwell
Hachiman
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 51L
1,543 Elo+
Party 1
Geb
Geb
Lowkeygarbage
Geb
Level 60
God Stats
1W - 0L
1,760 SR
Queue Stats
179W - 190L
1,402 Elo+
Solo
Ares
Ares
SirReggieBear
Ares
Level 63
God Stats
7W - 4L
1,710 SR
Queue Stats
439W - 445L
1,512 Elo+
Solo
Achilles
Achilles
Skyknight14
Achilles
Level 66
God Stats
2W - 0L
1,649 SR
Queue Stats
64W - 30L
1,712 Elo+
Party 1
Team Averages
Level 91
1,549 SR
1,521 Elo+

VS

Team Averages
Level 115
1,421 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Blxzzrd1837
Rama
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,482 Elo+
Solo
Anhur
Anhur
Heilung666
Anhur
Level 67
God Stats
3W - 2L
1,214 SR
Queue Stats
211W - 228L
1,451 Elo+
Solo
Ne Zha
Ne Zha
Werewolf Samura
Ne Zha
Level 180
God Stats
17W - 18L
1,393 SR
Queue Stats
739W - 727L
1,461 Elo+
Solo
Hachiman
Hachiman
dmorrison1997
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BMONBORGIA
Scylla
15
8 / 1 / 11
9,185
1,148
9,380
6,066
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
BrickGoodwell
Hachiman
15
11 / 1 / 16
9,230
1,154
14,839
6,521
3,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 15
7,769
971
7,697
9,385
5,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 2 / 21
7,929
991
4,477
11,567
16,607
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
Skyknight14
Achilles
14
7 / 2 / 12
8,629
1,079
7,727
8,831
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 7 / 5
5,884
736
2,399
8,859
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 5 / 3
7,190
899
3,933
9,374
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
11
1 / 6 / 4
6,578
822
3,184
9,031
3,578
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 6 / 4
7,145
893
7,431
9,458
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
dmorrison1997
Hachiman
11
1 / 6 / 5
6,537
817
6,748
10,510
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
30
Kills
8
9
Deaths
30
75
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
5
0.36
W
Scylla
BMONBORGIA
Scylla
8
1
11
13.5
L
3
5
3
0.9
W
Hachiman
BrickGoodwell
Hachiman
11
1
16
19
L
Anhur
1
6
4
0.5
W
2
3
15
3.17
W
2
2
21
6.25
W
Achilles
Skyknight14
Achilles
7
2
12
6.5
L
3
6
4
0.83
L
Hachiman
dmorrison1997
Hachiman
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,120
Damage
23,695
42,370
Taken
47,232
42,936
Mitigated
20,153
9,241
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,399
263
196
1,009
8,859
3,489
0
3,501
5,235
3,858
0
W
Scylla
BMONBORGIA
Scylla
9,380
321
1,224
1,661
6,066
3,124
2,121
289
5,777
24,652
0
L
3,933
3,240
158
1,256
9,374
4,226
0
4,139
5,193
0
10,650
W
Hachiman
BrickGoodwell
Hachiman
14,839
11,503
734
1,618
6,521
3,329
2,090
371
6,150
0
27,655
L
Anhur
3,184
1,840
367
250
9,031
3,578
0
4,614
4,248
0
9,076
W
7,697
1,228
370
802
9,385
5,886
724
966
8,419
13,675
0
W
4,477
192
1,143
1,092
11,567
16,607
1,163
254
11,313
9,307
0
W
Achilles
Skyknight14
Achilles
7,727
599
0
597
8,831
13,990
1,254
519
8,312
0
12,040
L
7,431
1,070
0
314
9,458
4,559
0
4,960
4,359
0
12,192
L
Hachiman
dmorrison1997
Hachiman
6,748
4,610
258
1,174
10,510
4,301
0
4,340
6,081
0
12,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
33,334
85
Minions Killed
43
0
Camps Cleared
0
778,799
Distance Traveled
625,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,884
736
3
0
0
134,725
0
W
Scylla
9,185
1,148
42
5
0
149,233
0
L
Rama
7,190
899
6
1
0
132,786
0
W
Hachiman
9,230
1,154
16
2
0
155,233
0
L
Anhur
6,578
822
18
2
0
106,841
0
W
Geb
7,769
971
16
2
0
147,929
0
W
Ares
7,929
991
4
1
0
158,376
0
W
Achilles
8,629
1,079
7
1
0
168,028
0
L
Ne Zha
7,145
893
4
1
0
130,660
0
L
Hachiman
6,537
817
12
2
0
120,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role