Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
GW_Nephrite12
Guan Yu
Level 127
God Stats
2W - 1L
1,129 SR
Queue Stats
197W - 181L
1,502 Elo+
Solo
Ullr
Ullr
JAS0N13V00RHEES
Ullr
Level 96
God Stats
2W - 2L
1,485 SR
Queue Stats
3W - 3L
1,472 Elo+
Party 4
Cthulhu
Cthulhu
JohnnyHoestar
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,472 Elo+
Party 4
Anubis
Anubis
Large Yikes
Anubis
Level 124
God Stats
18W - 9L
1,819 SR
Queue Stats
173W - 162L
1,537 Elo+
Party 3
Team Averages
Level 100
1,487 SR
1,497 Elo+

VS

Team Averages
Level 88
1,593 SR
1,517 Elo+
Jormungandr
Jormungandr
Bak3dGOOBA
Jormungandr
Level 104
God Stats
13W - 10L
1,553 SR
Queue Stats
225W - 195L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
BanditTricks385
Sun Wukong
Level 128
God Stats
3W - 1L
1,871 SR
Queue Stats
92W - 83L
1,546 Elo+
Solo
Ishtar
Ishtar
PsychoxDuck
Ishtar
Level 99
God Stats
15W - 14L
1,540 SR
Queue Stats
257W - 221L
1,552 Elo+
Party 2
Thoth
Thoth
WSUDREW12
Thoth
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,460 Elo+
Party 1
Kali
Kali
lolyankin
Kali
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 10L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 1
6,930
693
4,349
9,617
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
11
0 / 0 / 2
6,129
613
4,058
8,585
8,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 0 / 1
5,045
505
3,026
4,740
1,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
9
1 / 0 / 0
5,517
552
2,424
8,204
5,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
3 / 0 / 1
6,726
673
7,742
7,259
3,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bak3dGOOBA
Jormungandr
9
0 / 3 / 0
5,744
574
4,050
10,271
8,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
BanditTricks385
Sun Wukong
11
0 / 1 / 0
6,187
619
5,475
8,453
3,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
10
0 / 0 / 0
5,419
542
4,729
3,493
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thoth
WSUDREW12
Thoth
8
0 / 5 / 2
4,690
469
3,093
8,533
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
2
0 / 0 / 0
3,786
379
260
1,452
314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
0
2
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
1
2.25
L
Jormungandr
Bak3dGOOBA
Jormungandr
0
3
0
0
L
Sun Wukong
BanditTricks385
Sun Wukong
0
1
0
0
W
Guan Yu
0
0
2
1
W
0
0
1
0.5
W
Cthulhu
1
0
0
1
W
Anubis
3
0
1
3.5
L
Ishtar
0
0
0
0
L
Thoth
WSUDREW12
Thoth
0
5
2
0.2
L
Kali
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,599
Damage
17,607
38,405
Taken
32,202
22,704
Mitigated
15,874
13,156
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,349
1,973
0
479
9,617
4,047
0
752
8,865
0
53,810
L
Jormungandr
Bak3dGOOBA
Jormungandr
4,050
1,157
0
2,659
10,271
8,416
0
3,447
6,779
33,137
0
L
Sun Wukong
BanditTricks385
Sun Wukong
5,475
1,292
0
2,598
8,453
3,697
0
0
7,778
0
53,767
W
Guan Yu
4,058
430
102
4,364
8,585
8,429
0
537
8,048
0
41,101
W
3,026
1,187
0
147
4,740
1,706
583
1,382
3,358
0
33,008
W
Cthulhu
2,424
301
1,247
1,488
8,204
5,280
0
1,227
6,977
16,383
0
W
Anubis
7,742
275
0
5,329
7,259
3,242
285
3,245
4,014
53,908
0
L
Ishtar
4,729
3,082
0
1,209
3,493
1,496
0
908
2,585
0
42,128
L
Thoth
WSUDREW12
Thoth
3,093
118
0
1,390
8,533
1,951
0
5,530
3,003
25,712
0
L
Kali
260
198
0
365
1,452
314
0
281
1,171
0
2,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,347
Gold Earned
25,826
326
Minions Killed
263
0
Camps Cleared
0
1,053,301
Distance Traveled
821,414
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,930
693
83
8
0
232,179
0
L
Jormungandr
5,744
574
46
5
0
188,520
2
L
Sun Wukong
6,187
619
97
10
0
217,936
1
W
Guan Yu
6,129
613
68
7
0
197,933
0
W
Ullr
5,045
505
49
5
0
196,292
2
W
Cthulhu
5,517
552
33
3
0
228,325
0
W
Anubis
6,726
673
93
9
0
198,572
0
L
Ishtar
5,419
542
78
8
0
191,342
1
L
Thoth
4,690
469
36
4
0
190,468
0
L
Kali
3,786
379
6
1
0
33,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role