Player Matchup

Thoth
Thoth
AnthonyMFF
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,259 Elo+
Solo
Pele
Pele
Cyonfax
Pele
Level 96
God Stats
9W - 13L
1,132 SR
Queue Stats
228W - 220L
1,469 Elo+
Party 3
Raijin
Raijin
Dinohino
Raijin
Level 32
God Stats
5W - 2L
1,717 SR
Queue Stats
279W - 331L
1,369 Elo+
Solo
Ganesha
Ganesha
Dirtyvillan
Ganesha
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 214L
1,457 Elo+
Solo
Susano
Susano
liquidsociety
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 199L
1,467 Elo+
Party 3
Team Averages
Level 86
1,470 SR
1,404 Elo+

VS

Team Averages
Level 93
1,426 SR
1,438 Elo+
Achilles
Achilles
Dbz-san22
Achilles
Level 128
God Stats
1W - 3L
1,204 SR
Queue Stats
265W - 267L
1,400 Elo+
Party 2
Hera
Hera
Glock19shoota
Hera
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,436 Elo+
Solo
Maui
Maui
KarurosuHabieru
Maui
Level 109
God Stats
1W - 0L
1,309 SR
Queue Stats
23W - 25L
1,451 Elo+
Party 1
Hachiman
Hachiman
SayehVain
Hachiman
Level 59
God Stats
3W - 3L
1,615 SR
Queue Stats
205W - 207L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
Vx-Yaxerio-xV
Zhong Kui
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
8
1 / 2 / 1
5,267
1,053
1,818
2,516
907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Cyonfax
Pele
10
2 / 2 / 2
5,804
1,161
6,596
4,344
2,121
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Dinohino
Raijin
9
2 / 3 / 3
5,589
1,118
2,257
4,277
2,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Dirtyvillan
Ganesha
11
0 / 2 / 6
5,858
1,172
2,216
6,123
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 4 / 3
5,524
1,105
4,130
5,823
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dbz-san22
Achilles
11
4 / 2 / 6
6,319
1,264
4,201
6,758
7,949
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 1 / 7
6,892
1,378
6,581
3,820
1,389
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 0 / 11
7,172
1,434
1,323
4,452
2,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
SayehVain
Hachiman
8
1 / 2 / 7
5,597
1,119
2,746
3,363
1,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Vx-Yaxerio-xV
Zhong Kui
10
4 / 3 / 4
6,422
1,284
5,896
5,621
3,174
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
7
Kills
13
13
Deaths
8
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
2
1
0.75
L
Pele
Cyonfax
Pele
2
2
2
1.5
W
Achilles
Dbz-san22
Achilles
4
2
6
3.5
L
Raijin
Dinohino
Raijin
2
3
3
1.17
L
Ganesha
Dirtyvillan
Ganesha
0
2
6
1.5
W
4
1
7
7.5
W
0
0
11
5.5
W
Hachiman
SayehVain
Hachiman
1
2
7
2.25
W
Zhong Kui
Vx-Yaxerio-xV
Zhong Kui
4
3
4
2
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,017
Damage
20,747
23,083
Taken
24,014
14,438
Mitigated
16,297
3,748
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
1,818
198
254
352
2,516
907
0
1,748
768
6,003
0
L
Pele
Cyonfax
Pele
6,596
1,178
223
934
4,344
2,121
0
2,011
2,333
0
14,897
W
Achilles
Dbz-san22
Achilles
4,201
612
197
1,631
6,758
7,949
0
2,187
4,571
0
8,358
L
Raijin
Dinohino
Raijin
2,257
246
267
431
4,277
2,351
0
2,322
1,955
4,308
0
L
Ganesha
Dirtyvillan
Ganesha
2,216
265
152
946
6,123
6,495
0
3,519
2,604
3,114
0
W
6,581
1,820
469
1,223
3,820
1,389
528
1,096
2,724
14,063
0
W
1,323
561
1,202
1,984
4,452
2,686
122
796
3,656
8,329
0
W
Hachiman
SayehVain
Hachiman
2,746
2,220
399
498
3,363
1,099
0
977
2,386
0
5,380
W
Zhong Kui
Vx-Yaxerio-xV
Zhong Kui
5,896
423
134
1,131
5,621
3,174
504
1,235
4,386
9,087
0
L
4,130
491
0
189
5,823
2,564
0
4,200
1,623
0
7,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
32,402
47
Minions Killed
50
0
Camps Cleared
0
459,344
Distance Traveled
483,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,267
1,053
14
3
0
67,860
0
L
Pele
5,804
1,161
16
3
0
108,039
0
W
Achilles
6,319
1,264
6
1
0
92,043
0
L
Raijin
5,589
1,118
7
1
0
80,390
0
L
Ganesha
5,858
1,172
0
0
0
103,365
0
W
Hera
6,892
1,378
14
3
0
103,763
0
W
Maui
7,172
1,434
14
3
0
111,069
0
W
Hachiman
5,597
1,119
3
1
0
67,534
0
W
Zhong Kui
6,422
1,284
13
3
0
108,747
0
L
Susano
5,524
1,105
10
2
0
99,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role