Player Matchup

Vamana
Vamana
JesseLogic
Vamana
Level 122
God Stats
1W - 1L
1,751 SR
Queue Stats
36W - 22L
1,629 Elo+
Party 1
Hachiman
Hachiman
WumboJumboDong
Hachiman
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Chang'e
Chang'e
Xanthibbex
Chang'e
Level 123
God Stats
1W - 1L
1,613 SR
Queue Stats
28W - 17L
1,615 Elo+
Party 1
Loki
Loki
Xhirow
Loki
Level 158
God Stats
0W - 1L
1,548 SR
Queue Stats
26W - 18L
1,600 Elo+
Party 1
Discordia
Discordia
iDubstepPandas
Discordia
Level 73
God Stats
0W - 1L
1,248 SR
Queue Stats
15W - 14L
1,532 Elo+
Party 1
Team Averages
Level 107
1,532 SR
1,575 Elo+

VS

Team Averages
Level 127
1,637 SR
1,628 Elo+
Poseidon
Poseidon
Ameriu
Poseidon
Level 129
God Stats
1W - 0L
1,756 SR
Queue Stats
14W - 5L
1,828 Elo+
Party 2
Hachiman
Hachiman
Chocobo
Hachiman
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 106L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Delayahu
Nu Wa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 78L
1,643 Elo+
Party 2
Horus
Horus
UnicycleSamurai
Horus
Level 147
God Stats
4W - 4L
1,715 SR
Queue Stats
277W - 273L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
huakii
Zhong Kui
Level 68
God Stats
3W - 0L
1,715 SR
Queue Stats
137W - 81L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JesseLogic
Vamana
9
0 / 4 / 2
6,386
581
1,533
6,955
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
15
1 / 5 / 5
8,349
759
5,979
11,937
5,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Xanthibbex
Chang'e
18
5 / 4 / 3
9,915
901
9,661
15,421
7,627
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Xhirow
Loki
14
1 / 3 / 3
8,165
742
6,493
13,984
16,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
iDubstepPandas
Discordia
13
1 / 5 / 6
7,624
693
6,299
9,433
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ameriu
Poseidon
17
9 / 1 / 9
10,160
924
14,402
7,304
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Chocobo
Hachiman
16
7 / 2 / 10
9,740
885
12,425
9,552
4,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Delayahu
Nu Wa
16
4 / 1 / 15
9,412
856
14,622
7,408
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 12
8,715
792
3,030
13,193
15,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
huakii
Zhong Kui
14
1 / 2 / 14
8,391
763
7,690
8,979
7,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
8
Kills
21
21
Deaths
8
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Ameriu
Poseidon
9
1
9
13.5
W
Hachiman
Chocobo
Hachiman
7
2
10
6
W
Nu Wa
Delayahu
Nu Wa
4
1
15
11.5
L
Vamana
JesseLogic
Vamana
0
4
2
0.25
W
0
2
12
3
L
Hachiman
1
5
5
0.7
L
Chang'e
Xanthibbex
Chang'e
5
4
3
1.63
L
Loki
Xhirow
Loki
1
3
3
0.83
W
Zhong Kui
huakii
Zhong Kui
1
2
14
4
L
Discordia
iDubstepPandas
Discordia
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
52,169
57,730
Taken
46,436
37,167
Mitigated
35,423
17,661
Healing
24,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Ameriu
Poseidon
14,402
2,729
1,875
1,982
7,304
4,060
1,670
3,877
3,427
41,470
0
W
Hachiman
Chocobo
Hachiman
12,425
4,642
940
2,800
9,552
4,897
2,704
2,860
6,653
0
30,289
W
Nu Wa
Delayahu
Nu Wa
14,622
3,639
1,576
1,598
7,408
3,738
2,072
1,786
5,622
27,519
0
L
Vamana
JesseLogic
Vamana
1,533
701
104
243
6,955
4,652
0
4,393
2,562
0
5,181
W
3,030
1,557
6,863
5,548
13,193
15,134
304
4,196
8,882
0
5,064
L
Hachiman
5,979
1,982
390
1,750
11,937
5,314
0
8,012
3,925
0
21,245
L
Chang'e
Xanthibbex
Chang'e
9,661
522
3,870
5,586
15,421
7,627
699
8,665
6,756
28,213
0
L
Loki
Xhirow
Loki
6,493
375
1,177
3,362
13,984
16,169
362
8,286
5,698
0
20,971
W
Zhong Kui
huakii
Zhong Kui
7,690
820
219
1,567
8,979
7,594
1,869
3,241
5,656
10,373
0
L
Discordia
iDubstepPandas
Discordia
6,299
99
216
963
9,433
3,405
250
7,358
2,075
15,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
46,418
129
Minions Killed
119
0
Camps Cleared
0
835,784
Distance Traveled
1,047,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,160
924
51
5
0
194,447
0
W
Hachiman
9,740
885
40
4
0
194,737
0
W
Nu Wa
9,412
856
18
2
0
213,025
0
L
Vamana
6,386
581
14
1
0
81,176
0
W
Horus
8,715
792
3
0
0
226,248
0
L
Hachiman
8,349
759
32
3
0
189,531
0
L
Chang'e
9,915
901
36
3
0
183,129
0
L
Loki
8,165
742
25
2
0
221,713
0
W
Zhong Kui
8,391
763
7
1
0
219,098
0
L
Discordia
7,624
693
22
2
0
160,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role