Player Matchup

Neith
Neith
MystixXx
Neith
Level 124
God Stats
1W - 1L
1,377 SR
Queue Stats
18W - 39L
1,312 Elo+
Party 2
Ymir
Ymir
RaichuX2008
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Rama
Rama
bladetheswift
Rama
Level 85
God Stats
4W - 1L
1,814 SR
Queue Stats
212W - 260L
1,427 Elo+
Solo
Mulan
Mulan
deerslayer110
Mulan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,552 Elo+
Party 2
Janus
Janus
kaoltodd
Janus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 99
1,538 SR
1,458 Elo+

VS

Team Averages
Level 117
1,576 SR
1,470 Elo+
Maui
Maui
LordHelvig
Maui
Level 174
God Stats
0W - 2L
1,645 SR
Queue Stats
144W - 153L
1,488 Elo+
Party 3
Sol
Sol
danielrckstr
Sol
Level 125
God Stats
1W - 2L
1,420 SR
Queue Stats
46W - 65L
1,441 Elo+
Solo
Medusa
Medusa
minter1220
Medusa
Level 68
God Stats
13W - 9L
1,481 SR
Queue Stats
334W - 349L
1,462 Elo+
Party 1
Janus
Janus
x TERMIN4TRIX x
Janus
Level 118
God Stats
3W - 2L
1,619 SR
Queue Stats
156W - 167L
1,497 Elo+
Party 3
Thanatos
Thanatos
xBiGxSean17
Thanatos
Level 100
God Stats
2W - 3L
1,715 SR
Queue Stats
384W - 381L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MystixXx
Neith
17
3 / 2 / 18
9,404
855
16,955
11,109
4,802
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 13
8,728
793
3,633
9,614
6,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 5 / 14
8,947
813
7,009
12,229
4,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 16
9,328
848
12,744
14,201
12,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
kaoltodd
Janus
17
10 / 3 / 9
10,357
942
14,094
7,992
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 11
8,302
755
6,533
16,381
20,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
2 / 2 / 8
8,971
816
15,817
9,708
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
minter1220
Medusa
13
0 / 7 / 5
7,583
689
7,136
12,921
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 7 / 6
8,564
779
10,596
11,018
5,947
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xBiGxSean17
Thanatos
16
9 / 4 / 3
9,752
887
9,521
11,944
6,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
48
25
Kills
15
15
Deaths
25
70
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
W
Neith
MystixXx
Neith
3
2
18
6
W
4
2
13
5.25
W
3
5
14
2
L
2
2
8
3
W
5
3
16
4.33
W
Janus
kaoltodd
Janus
10
3
9
4.83
L
Medusa
minter1220
Medusa
0
7
5
0.36
L
2
7
6
0.71
L
Thanatos
xBiGxSean17
Thanatos
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,435
Damage
49,603
55,145
Taken
61,972
31,601
Mitigated
43,531
14,362
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,533
1,555
1,845
1,734
16,381
20,286
0
5,521
10,860
10,633
0
W
Neith
MystixXx
Neith
16,955
8,231
1,687
4,051
11,109
4,802
649
5,656
5,453
0
33,485
W
3,633
793
604
358
9,614
6,027
0
7,303
2,311
10,370
0
W
7,009
3,956
1,063
1,488
12,229
4,979
335
8,282
3,947
0
18,902
L
15,817
2,662
1,047
2,634
9,708
4,631
0
2,215
7,493
35,981
0
W
12,744
944
2,000
2,122
14,201
12,425
360
7,511
6,690
0
16,477
W
Janus
kaoltodd
Janus
14,094
1,517
712
277
7,992
3,368
393
4,194
3,798
22,523
0
L
Medusa
minter1220
Medusa
7,136
2,505
83
899
12,921
6,205
650
2,494
10,427
0
12,332
L
10,596
1,133
115
196
11,018
5,947
0
4,348
6,670
24,541
0
L
Thanatos
xBiGxSean17
Thanatos
9,521
1,721
1,130
4,623
11,944
6,462
125
3,149
8,795
0
13,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
43,172
117
Minions Killed
113
0
Camps Cleared
0
952,250
Distance Traveled
890,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,302
755
5
0
0
161,823
0
W
Neith
9,404
855
40
4
0
179,350
0
W
Ymir
8,728
793
19
2
0
168,980
0
W
Rama
8,947
813
25
2
0
177,426
0
L
Sol
8,971
816
41
4
0
197,132
0
W
Mulan
9,328
848
10
1
0
223,958
0
W
Janus
10,357
942
23
2
0
202,536
0
L
Medusa
7,583
689
16
1
0
164,220
0
L
Janus
8,564
779
47
4
0
161,686
0
L
Thanatos
9,752
887
4
0
0
205,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role