Player Matchup

Ares
Ares
 
Ares
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Corps123
Ra
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 157L
1,473 Elo+
Solo
Mercury
Mercury
DannTheDino
Mercury
Level 154
God Stats
19W - 4L
1,908 SR
Queue Stats
224W - 192L
1,569 Elo+
Party 3
Hachiman
Hachiman
MajinDonut
Hachiman
Level 140
God Stats
1W - 2L
1,502 SR
Queue Stats
148W - 144L
1,544 Elo+
Party 4
Ah Puch
Ah Puch
OldenStank
Ah Puch
Level 155
God Stats
18W - 13L
1,682 SR
Queue Stats
170W - 155L
1,578 Elo+
Party 3
Team Averages
Level 130
1,618 SR
1,533 Elo+

VS

Team Averages
Level 103
1,681 SR
1,565 Elo+
Cupid
Cupid
JhanSama
Cupid
Level 56
God Stats
1W - 1L
1,830 SR
Queue Stats
11W - 12L
1,582 Elo+
Party 1
Scylla
Scylla
MEXRetribution
Scylla
Level 96
God Stats
0W - 1L
1,480 SR
Queue Stats
3W - 7L
1,564 Elo+
Party 1
Susano
Susano
UmbraAngelus
Susano
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
Xantheron
Sylvanus
Level 116
God Stats
19W - 4L
1,894 SR
Queue Stats
108W - 94L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
izanagio
Baron Samedi
Level 126
God Stats
23W - 13L
1,702 SR
Queue Stats
136W - 125L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 6 / 6
8,297
437
3,432
17,137
15,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 8
9,956
524
11,679
14,075
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
DannTheDino
Mercury
20
15 / 1 / 3
13,027
686
12,911
17,061
8,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
MajinDonut
Hachiman
17
3 / 2 / 4
10,421
548
16,229
14,313
6,059
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
OldenStank
Ah Puch
16
2 / 3 / 6
9,811
516
12,587
19,432
16,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JhanSama
Cupid
17
6 / 3 / 1
10,324
543
12,143
15,034
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 6 / 6
9,447
497
12,574
11,743
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
15
2 / 6 / 4
9,275
488
9,916
18,321
7,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Xantheron
Sylvanus
12
3 / 1 / 4
7,901
416
6,366
14,994
14,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
izanagio
Baron Samedi
15
4 / 6 / 3
9,464
498
10,314
16,483
9,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
22
Kills
16
16
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
6
6
0.5
W
2
4
8
1.5
W
Mercury
DannTheDino
Mercury
15
1
3
16.5
L
Cupid
JhanSama
Cupid
6
3
1
2.17
L
1
6
6
0.67
W
Hachiman
MajinDonut
Hachiman
3
2
4
2.5
W
Ah Puch
OldenStank
Ah Puch
2
3
6
1.67
L
Susano
2
6
4
0.67
L
Sylvanus
Xantheron
Sylvanus
3
1
4
5
L
Baron Samedi
izanagio
Baron Samedi
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,838
Damage
51,313
82,018
Taken
76,575
51,729
Mitigated
41,701
30,477
Healing
22,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,432
206
297
2,840
17,137
15,132
231
5,126
11,811
12,987
0
W
11,679
1,015
1,439
5,266
14,075
6,184
397
7,455
6,258
67,647
607
W
Mercury
DannTheDino
Mercury
12,911
5,970
0
2,322
17,061
8,262
2,606
4,807
11,990
0
134,547
L
Cupid
JhanSama
Cupid
12,143
5,973
309
7,395
15,034
5,698
160
3,095
11,817
0
81,686
L
12,574
1,445
0
2,046
11,743
4,525
0
4,561
6,702
67,555
0
W
Hachiman
MajinDonut
Hachiman
16,229
12,036
0
7,086
14,313
6,059
444
2,909
11,312
0
94,768
W
Ah Puch
OldenStank
Ah Puch
12,587
408
0
11,227
19,432
16,092
403
7,160
11,626
65,225
0
L
Susano
9,916
2,785
0
2,263
18,321
7,861
0
2,430
15,566
0
85,612
L
Sylvanus
Xantheron
Sylvanus
6,366
1,299
925
4,710
14,994
14,185
0
5,941
8,490
24,107
6,074
L
Baron Samedi
izanagio
Baron Samedi
10,314
709
36
4,452
16,483
9,432
183
9,131
6,302
53,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,512
Gold Earned
46,411
575
Minions Killed
547
0
Camps Cleared
0
1,956,566
Distance Traveled
1,841,207
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,297
437
16
1
0
381,033
5
W
Ra
9,956
524
145
8
0
381,850
6
W
Mercury
13,027
686
184
10
0
499,812
0
L
Cupid
10,324
543
132
7
0
384,091
0
L
Scylla
9,447
497
113
6
0
346,019
3
W
Hachiman
10,421
548
141
7
0
370,537
7
W
Ah Puch
9,811
516
89
5
0
323,334
1
L
Susano
9,275
488
114
6
0
422,551
3
L
Sylvanus
7,901
416
48
3
0
347,372
2
L
Baron Samedi
9,464
498
140
7
0
341,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role