Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HocusBrocusFocus
Ah Muzen Cab
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 114L
1,383 Elo+
Party 2
Fenrir
Fenrir
Lizusek
Fenrir
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 107L
1,439 Elo+
Solo
Arachne
Arachne
SMITE-Divine
Arachne
Level 157
God Stats
5W - 9L
1,486 SR
Queue Stats
431W - 442L
1,402 Elo+
Party 2
Chiron
Chiron
apotenqul
Chiron
Level 150
God Stats
4W - 12L
1,394 SR
Queue Stats
522W - 534L
1,512 Elo+
Solo
Horus
Horus
pecifixzEU
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 70L
1,271 Elo+
Solo
Team Averages
Level 117
1,476 SR
1,401 Elo+

VS

Team Averages
Level 87
1,500 SR
1,515 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MissHotFuzz
Cerberus
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 151L
1,268 Elo+
Solo
Chiron
Chiron
ToTylkoSmurf
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
gabitosuper
Sun Wukong
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HocusBrocusFocus
Ah Muzen Cab
10
1 / 2 / 1
5,714
816
2,903
4,632
1,785
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Lizusek
Fenrir
10
2 / 3 / 1
6,236
891
2,040
5,518
2,342
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
SMITE-Divine
Arachne
9
0 / 4 / 1
5,215
745
3,671
7,599
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
apotenqul
Chiron
12
0 / 1 / 1
5,720
817
8,148
3,271
1,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
10
0 / 3 / 1
5,491
784
381
6,319
2,865
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 1 / 2
7,557
1,080
9,191
8,997
9,316
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Guan Yu
 
Guan Yu
11
1 / 0 / 8
6,352
907
1,782
3,353
4,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
MissHotFuzz
Cerberus
11
1 / 1 / 6
6,785
969
2,618
9,238
5,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
12
3 / 1 / 6
7,220
1,031
7,999
3,689
1,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
gabitosuper
Sun Wukong
11
1 / 1 / 6
6,444
921
3,731
5,638
3,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
13
13
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
2
8
W
Guan Yu
 
Guan Yu
1
0
8
5
L
Ah Muzen Cab
HocusBrocusFocus
Ah Muzen Cab
1
2
1
0.75
L
Fenrir
Lizusek
Fenrir
2
3
1
0.83
W
Cerberus
MissHotFuzz
Cerberus
1
1
6
4
L
Arachne
SMITE-Divine
Arachne
0
4
1
0.13
W
Chiron
3
1
6
6
L
Chiron
apotenqul
Chiron
0
1
1
0.5
W
Sun Wukong
gabitosuper
Sun Wukong
1
1
6
4
L
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,143
Damage
25,321
27,339
Taken
30,915
12,580
Mitigated
23,681
6,116
Healing
15,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,191
1,218
72
3,485
8,997
9,316
0
0
8,997
0
19,757
W
Guan Yu
 
Guan Yu
1,782
70
937
784
3,353
4,100
0
0
3,353
0
4,537
L
Ah Muzen Cab
HocusBrocusFocus
Ah Muzen Cab
2,903
566
154
391
4,632
1,785
0
296
4,336
0
10,027
L
Fenrir
Lizusek
Fenrir
2,040
604
0
478
5,518
2,342
0
825
4,693
0
3,509
W
Cerberus
MissHotFuzz
Cerberus
2,618
136
2,654
4,329
9,238
5,035
0
0
9,238
10,024
0
L
Arachne
SMITE-Divine
Arachne
3,671
2,798
0
1,482
7,599
4,274
0
562
7,037
0
5,219
W
Chiron
7,999
2,624
609
833
3,689
1,389
1,148
0
3,689
0
15,416
L
Chiron
apotenqul
Chiron
8,148
759
763
867
3,271
1,314
0
84
3,187
0
19,720
W
Sun Wukong
gabitosuper
Sun Wukong
3,731
249
227
1,804
5,638
3,841
615
0
5,638
0
8,578
L
Horus
381
237
960
1,021
6,319
2,865
0
851
5,468
0
1,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
34,358
49
Minions Killed
94
0
Camps Cleared
0
594,991
Distance Traveled
719,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,557
1,080
26
4
0
152,808
0
W
Guan Yu
6,352
907
8
1
0
169,063
0
L
Ah Muzen Cab
5,714
816
17
2
0
88,832
0
L
Fenrir
6,236
891
5
1
0
115,491
0
W
Cerberus
6,785
969
27
4
0
129,778
0
L
Arachne
5,215
745
3
0
0
113,536
0
W
Chiron
7,220
1,031
21
3
0
130,066
0
L
Chiron
5,720
817
20
3
0
143,453
0
W
Sun Wukong
6,444
921
12
2
0
138,103
0
L
Horus
5,491
784
4
1
0
133,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role