Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ElGauchox
Tyr
Level 107
God Stats
2W - 0L
1,726 SR
Queue Stats
21W - 13L
1,606 Elo+
Solo
Sylvanus
Sylvanus
Kriegertod
Sylvanus
Level 109
God Stats
5W - 3L
1,772 SR
Queue Stats
91W - 100L
1,566 Elo+
Party 2
Ishtar
Ishtar
PACK
Ishtar
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
305W - 285L
1,545 Elo+
Solo
Thanatos
Thanatos
leviprand
Thanatos
Level 181
God Stats
36W - 43L
1,529 SR
Queue Stats
752W - 734L
1,533 Elo+
Solo
Team Averages
Level 140
1,605 SR
1,550 Elo+

VS

Team Averages
Level 140
1,501 SR
1,479 Elo+
Scylla
Scylla
Dashirus
Scylla
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 83L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
ILostMyLastNick
Ao Kuang
Level 158
God Stats
2W - 4L
1,342 SR
Queue Stats
156W - 191L
1,424 Elo+
Party 1
Bacchus
Bacchus
Kiulua
Bacchus
Level 157
God Stats
9W - 6L
1,612 SR
Queue Stats
161W - 129L
1,572 Elo+
Solo
Medusa
Medusa
TsujiruKifuja
Medusa
Level 156
God Stats
0W - 2L
1,314 SR
Queue Stats
132W - 169L
1,398 Elo+
Party 1
Mercury
Mercury
lxlGuaxiniMlxl
Mercury
Level 105
God Stats
1W - 1L
1,738 SR
Queue Stats
155W - 137L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 0 / 5
9,770
651
8,377
4,580
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 2
9,159
611
6,191
10,386
9,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Kriegertod
Sylvanus
11
2 / 1 / 4
7,690
513
2,458
7,823
5,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
PACK
Ishtar
16
4 / 1 / 6
9,543
636
15,561
11,204
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
leviprand
Thanatos
13
6 / 3 / 6
8,874
592
5,699
10,937
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dashirus
Scylla
14
1 / 5 / 1
7,926
528
3,306
7,770
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
10
0 / 4 / 1
6,539
436
2,273
13,591
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Kiulua
Bacchus
14
2 / 2 / 1
8,521
568
5,061
11,153
6,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 5 / 1
7,479
499
7,197
12,590
4,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 1
7,885
526
6,528
11,133
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
6
6
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
5
7.5
L
Scylla
Dashirus
Scylla
1
5
1
0.3
W
1
1
2
2
L
Ao Kuang
0
4
1
0.13
L
Bacchus
Kiulua
Bacchus
2
2
1
1.25
W
Sylvanus
Kriegertod
Sylvanus
2
1
4
4
W
Ishtar
PACK
Ishtar
4
1
6
7
L
1
5
1
0.3
W
Thanatos
leviprand
Thanatos
6
3
6
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,286
Damage
24,365
44,930
Taken
56,237
28,322
Mitigated
23,205
24,389
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,377
400
0
1,270
4,580
1,754
0
668
3,824
85,578
0
L
Scylla
Dashirus
Scylla
3,306
129
0
755
7,770
2,148
0
4,232
3,248
58,910
0
W
6,191
529
0
4,354
10,386
9,570
0
4,869
5,499
0
72,970
L
Ao Kuang
2,273
764
0
3,416
13,591
6,630
0
1,379
12,202
19,458
0
L
Bacchus
Kiulua
Bacchus
5,061
501
0
3,731
11,153
6,156
0
760
10,352
62,878
0
W
Sylvanus
Kriegertod
Sylvanus
2,458
755
2,635
2,777
7,823
5,807
0
1,809
5,952
15,874
0
W
Ishtar
PACK
Ishtar
15,561
8,602
0
4,734
11,204
5,684
391
796
10,408
0
89,447
L
7,197
2,375
0
2,507
12,590
4,665
0
876
11,706
0
59,462
W
Thanatos
leviprand
Thanatos
5,699
2,406
0
8,619
10,937
5,507
0
2,268
8,607
0
67,516
L
6,528
3,460
0
1,243
11,133
3,606
0
3,115
7,894
0
78,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
38,350
532
Minions Killed
494
0
Camps Cleared
0
1,582,103
Distance Traveled
1,605,806
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,770
651
161
11
0
345,811
4
L
Scylla
7,926
528
119
8
0
300,217
7
W
Tyr
9,159
611
122
8
0
306,367
5
L
Ao Kuang
6,539
436
37
2
0
300,570
4
L
Bacchus
8,521
568
113
8
0
329,036
5
W
Sylvanus
7,690
513
28
2
0
294,764
5
W
Ishtar
9,543
636
126
8
0
269,813
0
L
Medusa
7,479
499
97
6
0
290,829
2
W
Thanatos
8,874
592
95
6
0
365,348
4
L
Mercury
7,885
526
128
9
0
385,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role