Player Matchup

Cernunnos
Cernunnos
B-2334
Cernunnos
Level 83
God Stats
42W - 37L
1,579 SR
Queue Stats
151W - 144L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
Chasinyourmom
Baron Samedi
Level 50
God Stats
56W - 39L
1,550 SR
Queue Stats
187W - 168L
1,473 Elo+
Party 1
Hercules
Hercules
xcronicjx
Hercules
Level 95
God Stats
7W - 6L
1,608 SR
Queue Stats
199W - 182L
1,465 Elo+
Party 1
Team Averages
Level 76
1,579 SR
1,462 Elo+

VS

Team Averages
Level 65
1,599 SR
1,461 Elo+
Cerberus
Cerberus
C4FEconL3CHE
Cerberus
Level 69
God Stats
6W - 3L
1,561 SR
Queue Stats
71W - 66L
1,492 Elo+
Party 2
He Bo
He Bo
ClubbedLotus744
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 114L
1,381 Elo+
Solo
Bakasura
Bakasura
b12ootchieften
Bakasura
Level 86
God Stats
9W - 5L
1,736 SR
Queue Stats
61W - 58L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B-2334
Cernunnos
12
2 / 3 / 10
10,128
779
8,685
12,373
7,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Chasinyourmom
Baron Samedi
13
5 / 1 / 7
10,989
845
12,475
7,554
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
xcronicjx
Hercules
13
7 / 3 / 6
11,146
857
16,428
25,577
13,322
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C4FEconL3CHE
Cerberus
12
1 / 1 / 5
9,262
712
9,279
16,382
16,810
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 9 / 5
9,195
707
10,586
12,990
4,814
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
14
5 / 4 / 1
10,566
813
15,199
16,679
9,750
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
7
7
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
B-2334
Cernunnos
2
3
10
2.33
L
Cerberus
C4FEconL3CHE
Cerberus
1
1
5
3.5
W
Baron Samedi
Chasinyourmom
Baron Samedi
5
1
7
8.5
L
1
9
5
0.39
L
Bakasura
5
4
1
1.38
W
Hercules
xcronicjx
Hercules
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,588
Damage
35,064
45,504
Taken
46,051
24,499
Mitigated
31,374
20,050
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
B-2334
Cernunnos
8,685
3,688
0
2,044
12,373
7,601
896
3,499
8,206
0
26,349
L
Cerberus
C4FEconL3CHE
Cerberus
9,279
677
0
5,545
16,382
16,810
0
6,110
10,272
23,257
0
W
Baron Samedi
Chasinyourmom
Baron Samedi
12,475
1,415
1,428
1,996
7,554
3,576
1,054
4,876
2,483
51,696
0
L
10,586
873
0
0
12,990
4,814
0
3,114
9,876
24,869
0
L
Bakasura
15,199
10,913
0
2,781
16,679
9,750
0
3,603
13,076
0
51,597
W
Hercules
xcronicjx
Hercules
16,428
7,873
390
14,192
25,577
13,322
721
11,993
12,952
0
34,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,263
Gold Earned
29,023
119
Minions Killed
131
0
Camps Cleared
0
695,963
Distance Traveled
716,884
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,128
779
32
2
0
217,157
0
L
Cerberus
9,262
712
36
3
0
231,553
2
W
Baron Samedi
10,989
845
54
4
0
219,705
0
L
He Bo
9,195
707
22
2
0
221,528
0
L
Bakasura
10,566
813
73
6
0
263,803
2
W
Hercules
11,146
857
33
3
0
259,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role