Player Matchup

Chaac
Chaac
ASHSTARR
Chaac
Level 75
God Stats
70W - 74L
1,528 SR
Queue Stats
70W - 74L
1,467 Elo+
Solo
Hou Yi
Hou Yi
SoIcyTaliban
Hou Yi
Level 102
God Stats
4W - 0L
1,714 SR
Queue Stats
34W - 19L
1,561 Elo+
Solo
Bacchus
Bacchus
jmoneyswag420
Bacchus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,169 Elo+
Party 2
Kukulkan
Kukulkan
mainrad09
Kukulkan
Level 109
God Stats
8W - 3L
1,649 SR
Queue Stats
155W - 168L
1,457 Elo+
Solo
Serqet
Serqet
thenosedd
Serqet
Level 159
God Stats
11W - 5L
1,608 SR
Queue Stats
222W - 211L
1,499 Elo+
Party 2
Team Averages
Level 92
1,600 SR
1,431 Elo+

VS

Team Averages
Level 108
1,508 SR
1,402 Elo+
Gilgamesh
Gilgamesh
Blast_Nightfury
Gilgamesh
Level 82
God Stats
2W - 6L
1,460 SR
Queue Stats
16W - 14L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Brntnf
Cthulhu
Level 109
God Stats
10W - 14L
1,258 SR
Queue Stats
368W - 378L
1,468 Elo+
Solo
Chang'e
Chang'e
Frknjace
Chang'e
Level 104
God Stats
31W - 23L
1,554 SR
Queue Stats
129W - 117L
1,454 Elo+
Solo
Neith
Neith
GoBu25
Neith
Level 99
God Stats
0W - 3L
1,589 SR
Queue Stats
125W - 121L
1,249 Elo+
Solo
Atlas
Atlas
mgarcia13579
Atlas
Level 146
God Stats
1W - 2L
1,680 SR
Queue Stats
15W - 14L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASHSTARR
Chaac
13
1 / 3 / 1
7,671
511
9,213
13,651
9,289
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
14
2 / 0 / 2
8,023
535
7,506
7,718
3,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
12
4 / 0 / 3
7,690
513
7,243
11,106
15,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
mainrad09
Kukulkan
12
2 / 1 / 6
6,918
461
7,488
9,646
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
thenosedd
Serqet
16
6 / 1 / 3
9,356
624
11,888
11,892
6,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blast_Nightfury
Gilgamesh
14
3 / 1 / 0
8,986
599
8,296
11,544
11,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cthulhu
Brntnf
Cthulhu
12
2 / 6 / 3
7,712
514
6,991
16,321
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Frknjace
Chang'e
13
0 / 5 / 1
7,894
526
8,310
14,717
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
GoBu25
Neith
10
0 / 2 / 0
6,566
438
4,403
9,631
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 2
6,882
459
6,858
16,124
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
5
5
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
ASHSTARR
Chaac
1
3
1
0.5
L
Gilgamesh
Blast_Nightfury
Gilgamesh
3
1
0
3
L
Cthulhu
Brntnf
Cthulhu
2
6
3
0.58
L
Chang'e
Frknjace
Chang'e
0
5
1
0.1
L
Neith
GoBu25
Neith
0
2
0
0
W
Hou Yi
2
0
2
3
W
Bacchus
4
0
3
5.5
W
Kukulkan
mainrad09
Kukulkan
2
1
6
5
L
0
2
2
0.5
W
Serqet
thenosedd
Serqet
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,338
Damage
34,858
54,013
Taken
68,337
38,685
Mitigated
42,325
16,521
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ASHSTARR
Chaac
9,213
4,732
0
3,353
13,651
9,289
0
940
12,711
0
60,407
L
Gilgamesh
Blast_Nightfury
Gilgamesh
8,296
2,644
0
1,985
11,544
11,570
157
903
10,641
0
62,466
L
Cthulhu
Brntnf
Cthulhu
6,991
836
84
2,432
16,321
8,235
474
2,273
14,048
44,674
0
L
Chang'e
Frknjace
Chang'e
8,310
863
671
4,207
14,717
5,561
471
4,570
9,289
66,673
0
L
Neith
GoBu25
Neith
4,403
1,163
0
2,155
9,631
3,594
0
1,987
7,644
0
46,501
W
Hou Yi
7,506
4,809
0
5,612
7,718
3,491
140
2,404
5,314
0
68,122
W
Bacchus
7,243
1,266
0
3,017
11,106
15,373
0
5,546
5,560
25,765
0
W
Kukulkan
mainrad09
Kukulkan
7,488
1,107
72
3,369
9,646
3,939
53
8,239
1,407
50,513
0
L
6,858
2,290
0
3,755
16,124
13,365
0
4,998
10,826
21,443
0
W
Serqet
thenosedd
Serqet
11,888
3,260
0
1,098
11,892
6,593
0
5,030
6,862
0
85,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,658
Gold Earned
38,040
429
Minions Killed
388
0
Camps Cleared
0
1,520,019
Distance Traveled
1,449,157
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,671
511
87
6
0
287,615
0
L
Gilgamesh
8,986
599
109
7
0
273,501
0
L
Cthulhu
7,712
514
73
5
0
297,324
0
L
Chang'e
7,894
526
103
7
0
289,661
3
L
Neith
6,566
438
71
5
0
274,612
0
W
Hou Yi
8,023
535
114
8
0
278,436
0
W
Bacchus
7,690
513
21
1
0
310,935
1
W
Kukulkan
6,918
461
78
5
0
288,328
2
L
Atlas
6,882
459
32
2
0
314,059
2
W
Serqet
9,356
624
129
9
0
354,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role