Player Matchup

Bacchus
Bacchus
Platinum IV
Dekatria_glr
Bacchus
Platinum IV
Level 84
God Stats
33W - 21L
1,698 SR
Queue Stats
62W - 54L
1,761 MMR
Party 1
Izanami
Izanami
Platinum IV
Kejorn
Izanami
Platinum IV
Level 99
God Stats
6W - 7L
1,780 SR
Queue Stats
58W - 50L
1,788 MMR
Party 1
Ix Chel
Ix Chel
Platinum IV
Metra101
Ix Chel
Platinum IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,761 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 89
1,659 SR
1,770 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,622 SR
1,662 MMR
Yemoja
Yemoja
Platinum II
Symbionte BR
Yemoja
Platinum II
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 71L
1,695 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
jmchubbs
Baron Samedi
Gold V
Level 106
God Stats
2W - 1L
1,749 SR
Queue Stats
16W - 17L
1,600 MMR
Solo
Cupid
Cupid
Platinum III
xllARISTillx
Cupid
Platinum III
Level 147
God Stats
105W - 98L
1,617 SR
Queue Stats
359W - 394L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dekatria_glr
Bacchus
14
1 / 4 / 9
11,018
689
6,829
18,722
31,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Kejorn
Izanami
15
8 / 8 / 2
13,281
830
17,988
16,655
8,047
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Metra101
Ix Chel
13
2 / 5 / 7
11,497
719
11,346
12,679
6,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaAphroditeHou YiAh Muzen CabHachiman

VS

Bans
AtlasScyllaMedusaBaba YagaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 4 / 14
12,167
760
10,370
19,696
25,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
jmchubbs
Baron Samedi
17
8 / 2 / 9
13,472
842
14,605
10,874
6,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 5 / 8
12,688
793
15,318
15,560
7,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
11
Kills
16
17
Deaths
11
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dekatria_glr
Bacchus
1
4
9
1.38
L
Izanami
Kejorn
Izanami
8
8
2
1.13
L
Ix Chel
Metra101
Ix Chel
2
5
7
1.1
W
Yemoja
2
4
14
2.25
W
Baron Samedi
jmchubbs
Baron Samedi
8
2
9
6.25
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,163
Damage
40,293
48,056
Taken
46,130
45,237
Mitigated
40,127
3,939
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dekatria_glr
Bacchus
6,829
343
0
855
18,722
31,065
60
7,577
11,145
19,449
0
L
Izanami
Kejorn
Izanami
17,988
11,450
0
672
16,655
8,047
1,428
9,269
7,386
0
71,333
L
Ix Chel
Metra101
Ix Chel
11,346
1,125
1,119
1,293
12,679
6,125
448
8,223
4,456
38,387
0
W
Yemoja
10,370
1,063
939
2,492
19,696
25,948
424
7,156
12,540
26,940
0
W
Baron Samedi
jmchubbs
Baron Samedi
14,605
994
808
2,914
10,874
6,754
225
5,645
5,229
61,366
0
W
15,318
8,828
319
5,059
15,560
7,425
2,615
5,847
9,713
0
70,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,796
Gold Earned
38,327
162
Minions Killed
188
0
Camps Cleared
0
798,862
Distance Traveled
766,247
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,018
689
16
1
0
307,290
4
L
Izanami
13,281
830
100
6
0
214,309
0
L
Ix Chel
11,497
719
46
3
0
277,263
4
W
Yemoja
12,167
760
17
1
0
264,864
6
W
Baron Samedi
13,472
842
98
6
0
268,645
0
W
Cupid
12,688
793
73
5
0
232,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role