Player Matchup

Aphrodite
Aphrodite
A-B-3538
Aphrodite
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Zeus
Zeus
Dead-Numb
Zeus
Level 127
God Stats
1W - 3L
1,339 SR
Queue Stats
85W - 77L
1,538 Elo+
Party 1
Mulan
Mulan
Kacekano
Mulan
Level 109
God Stats
20W - 22L
1,272 SR
Queue Stats
67W - 54L
1,500 Elo+
Party 1
Fenrir
Fenrir
PaoloRizzo98
Fenrir
Level 131
God Stats
4W - 6L
1,373 SR
Queue Stats
17W - 16L
1,368 Elo+
Solo
Hou Yi
Hou Yi
WackRepellent
Hou Yi
Level 142
God Stats
15W - 5L
1,748 SR
Queue Stats
148W - 168L
1,465 Elo+
Solo
Team Averages
Level 121
1,446 SR
1,474 Elo+

VS

Team Averages
Level 108
1,629 SR
1,479 Elo+
He Bo
He Bo
BMF_DEVIL-MAYCRY
He Bo
Level 81
God Stats
1W - 1L
1,791 SR
Queue Stats
30W - 16L
1,521 Elo+
Solo
Maui
Maui
HighHunter956
Maui
Level 128
God Stats
0W - 6L
1,239 SR
Queue Stats
108W - 125L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
MONGEE23
Sun Wukong
Level 128
God Stats
11W - 5L
1,741 SR
Queue Stats
429W - 399L
1,503 Elo+
Solo
Hercules
Hercules
NUGGETK22
Hercules
Level 79
God Stats
7W - 3L
1,665 SR
Queue Stats
178W - 155L
1,463 Elo+
Solo
Ishtar
Ishtar
donncope
Ishtar
Level 125
God Stats
1W - 3L
1,711 SR
Queue Stats
54W - 62L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A-B-3538
Aphrodite
12
4 / 0 / 5
7,758
517
4,940
8,292
3,328
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
13
5 / 3 / 7
8,686
579
17,063
9,644
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Kacekano
Mulan
12
0 / 2 / 4
7,562
504
10,461
15,823
17,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
14
7 / 2 / 5
8,919
595
9,399
13,139
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 2
7,688
513
2,959
9,129
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,330
489
7,659
11,182
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 4 / 2
6,533
436
2,142
11,060
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
MONGEE23
Sun Wukong
13
3 / 3 / 0
8,150
543
11,674
18,515
15,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
NUGGETK22
Hercules
11
3 / 4 / 3
7,511
501
6,418
14,682
11,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
donncope
Ishtar
13
0 / 3 / 1
7,329
489
4,350
12,081
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
9
9
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
A-B-3538
Aphrodite
4
0
5
6.5
L
2
6
2
0.5
W
Zeus
5
3
7
2.83
L
1
4
2
0.5
W
Mulan
Kacekano
Mulan
0
2
4
1
L
Sun Wukong
MONGEE23
Sun Wukong
3
3
0
1
L
Hercules
NUGGETK22
Hercules
3
4
3
1.13
W
Fenrir
7
2
5
4.75
W
4
2
2
2.5
L
Ishtar
donncope
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,822
Damage
32,243
56,027
Taken
67,520
33,097
Mitigated
42,024
23,664
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
A-B-3538
Aphrodite
4,940
620
3,617
6,287
8,292
3,328
352
1,338
6,954
36,998
0
L
7,659
289
0
540
11,182
3,575
0
4,656
6,189
42,565
0
W
Zeus
17,063
1,826
58
1,218
9,644
3,672
630
3,411
6,233
59,503
0
L
2,142
595
486
1,278
11,060
7,593
0
5,179
5,590
19,933
0
W
Mulan
Kacekano
Mulan
10,461
2,294
0
5,814
15,823
17,090
89
1,075
14,748
0
56,861
L
Sun Wukong
MONGEE23
Sun Wukong
11,674
3,004
0
5,671
18,515
15,064
0
2,114
15,371
0
67,402
L
Hercules
NUGGETK22
Hercules
6,418
2,927
238
3,509
14,682
11,609
0
5,376
8,815
0
35,344
W
Fenrir
9,399
2,298
0
4,605
13,139
5,883
1,439
2,586
10,553
0
56,665
W
2,959
1,156
0
2,065
9,129
3,124
626
1,391
7,738
0
41,673
L
Ishtar
donncope
Ishtar
4,350
2,189
0
3,815
12,081
4,183
827
3,672
8,348
0
57,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
36,853
380
Minions Killed
332
0
Camps Cleared
0
1,415,561
Distance Traveled
1,398,484
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,758
517
57
4
0
290,038
5
L
He Bo
7,330
489
63
4
0
284,071
3
W
Zeus
8,686
579
89
6
0
282,521
3
L
Maui
6,533
436
21
1
0
247,070
0
W
Mulan
7,562
504
81
5
0
253,549
0
L
Sun Wukong
8,150
543
81
5
0
272,689
1
L
Hercules
7,511
501
71
5
0
330,787
0
W
Fenrir
8,919
595
91
6
0
344,746
0
W
Hou Yi
7,688
513
62
4
0
244,707
1
L
Ishtar
7,329
489
96
6
0
263,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role