Player Matchup

Hera
Hera
BASEDGELATO408
Hera
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,548 Elo+
Party 1
Chaac
Chaac
BASEDWOCK510
Chaac
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 15L
1,556 Elo+
Party 1
Athena
Athena
CryBabyLuffy
Athena
Level 24
God Stats
12W - 5L
1,744 SR
Queue Stats
12W - 9L
1,544 Elo+
Party 1
Izanami
Izanami
NiceSack
Izanami
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 123L
1,424 Elo+
Solo
Thanatos
Thanatos
WeCantHide
Thanatos
Level 44
God Stats
4W - 0L
1,884 SR
Queue Stats
18W - 11L
1,658 Elo+
Solo
Team Averages
Level 72
1,626 SR
1,546 Elo+

VS

Team Averages
Level 129
1,558 SR
1,507 Elo+
Nemesis
Nemesis
DRILL-INSTRUTOR
Nemesis
Level 109
God Stats
0W - 1L
1,353 SR
Queue Stats
131W - 98L
1,498 Elo+
Solo
Sol
Sol
Figs0017
Sol
Level 149
God Stats
0W - 1L
1,837 SR
Queue Stats
194W - 175L
1,534 Elo+
Solo
Aphrodite
Aphrodite
Mazkota19_jd
Aphrodite
Level 142
God Stats
105W - 85L
1,553 SR
Queue Stats
402W - 395L
1,466 Elo+
Solo
Horus
Horus
NepoLlirg402
Horus
Level 109
God Stats
25W - 29L
1,551 SR
Queue Stats
195W - 190L
1,511 Elo+
Solo
Martichoras
Martichoras
jacw212
Martichoras
Level 137
God Stats
10W - 10L
1,497 SR
Queue Stats
411W - 381L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 8
8,075
577
8,311
5,782
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 8
9,294
664
11,356
17,525
19,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
10
1 / 2 / 8
7,053
504
4,167
14,052
7,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
NiceSack
Izanami
11
2 / 2 / 3
7,123
509
7,971
10,285
4,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
WeCantHide
Thanatos
15
12 / 1 / 9
9,480
677
14,895
11,442
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
6,984
499
6,140
16,223
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 2 / 0
8,063
576
13,695
10,057
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Mazkota19_jd
Aphrodite
11
0 / 5 / 6
6,418
458
4,232
11,282
8,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 1
7,249
518
7,165
12,921
10,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Martichoras
jacw212
Martichoras
11
0 / 8 / 1
6,618
473
4,060
13,418
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
27
Kills
9
9
Deaths
27
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
7
1
8
11
W
Athena
1
2
8
2.5
L
1
9
4
0.33
L
6
2
0
3
L
Aphrodite
Mazkota19_jd
Aphrodite
0
5
6
0.6
L
2
3
1
0.83
W
Izanami
NiceSack
Izanami
2
2
3
1.75
W
Thanatos
WeCantHide
Thanatos
12
1
9
16.5
L
Martichoras
jacw212
Martichoras
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,700
Damage
35,292
59,086
Taken
63,901
38,191
Mitigated
34,588
23,930
Healing
15,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,311
2,180
0
750
5,782
2,120
116
1,136
4,646
49,746
0
W
11,356
2,087
0
5,404
17,525
19,436
572
1,224
16,301
296
64,649
W
Athena
4,167
1,734
2,216
2,972
14,052
7,920
0
9,459
4,593
13,388
0
L
6,140
2,887
0
564
16,223
6,263
509
3,303
12,920
0
49,795
L
13,695
6,048
0
2,368
10,057
3,874
1,796
1,541
8,516
60,426
0
L
Aphrodite
Mazkota19_jd
Aphrodite
4,232
861
2,220
3,988
11,282
8,155
223
2,073
9,209
28,020
0
L
7,165
3,433
80
5,524
12,921
10,859
0
1,258
11,663
0
44,796
W
Izanami
NiceSack
Izanami
7,971
5,108
0
2,905
10,285
4,185
1,120
5,902
4,383
0
59,976
W
Thanatos
WeCantHide
Thanatos
14,895
6,564
0
9,683
11,442
4,530
652
1,072
10,370
0
69,759
L
Martichoras
jacw212
Martichoras
4,060
1,405
0
1,189
13,418
5,437
1,026
4,370
9,048
0
44,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
35,332
371
Minions Killed
353
0
Camps Cleared
0
1,376,702
Distance Traveled
1,269,261
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,075
577
75
5
0
251,481
2
W
Chaac
9,294
664
96
7
0
236,099
0
W
Athena
7,053
504
12
1
0
292,565
4
L
Nemesis
6,984
499
68
5
0
300,082
1
L
Sol
8,063
576
101
7
0
258,283
4
L
Aphrodite
6,418
458
39
3
0
228,569
3
L
Horus
7,249
518
69
5
0
261,597
2
W
Izanami
7,123
509
99
7
0
254,789
0
W
Thanatos
9,480
677
89
6
0
341,768
4
L
Martichoras
6,618
473
76
5
0
220,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role