Player Matchup

Arachne
Arachne
BabyGruntDaddy
Arachne
Level 108
God Stats
9W - 3L
1,651 SR
Queue Stats
18W - 22L
1,372 Elo+
Party 2
Atlas
Atlas
CrimzonNutcase
Atlas
Level 128
God Stats
4W - 1L
1,579 SR
Queue Stats
19W - 26L
1,351 Elo+
Party 2
Nu Wa
Nu Wa
SqueakyYeti77
Nu Wa
Level 128
God Stats
32W - 26L
1,549 SR
Queue Stats
75W - 98L
1,379 Elo+
Party 3
Cernunnos
Cernunnos
bandit_tanker
Cernunnos
Level 127
God Stats
27W - 33L
1,519 SR
Queue Stats
71W - 89L
1,380 Elo+
Party 3
Gilgamesh
Gilgamesh
immasrevenge
Gilgamesh
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 15L
1,267 Elo+
Party 2
Team Averages
Level 120
1,560 SR
1,350 Elo+

VS

Team Averages
Level 65
1,418 SR
1,237 Elo+
Vamana
Vamana
RadiationBBY
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
918 Elo+
Party 1
Nox
Nox
Taechii_
Nox
Level 117
God Stats
16W - 29L
1,447 SR
Queue Stats
524W - 514L
1,476 Elo+
Solo
Anubis
Anubis
flyingfrnchturtl
Anubis
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 42L
1,358 Elo+
Solo
Kuzenbo
Kuzenbo
noobstorm187
Kuzenbo
Level 128
God Stats
0W - 3L
1,345 SR
Queue Stats
26W - 40L
1,379 Elo+
Solo
Arachne
Arachne
someporkhunt87
Arachne
Level 12
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 6L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,067
807
5,647
8,731
3,830
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 8
7,520
752
6,843
9,072
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 1 / 6
8,266
827
12,134
3,875
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
bandit_tanker
Cernunnos
15
4 / 1 / 9
8,210
821
7,609
5,712
2,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
immasrevenge
Gilgamesh
13
3 / 0 / 11
7,688
769
4,233
8,834
6,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 8 / 4
6,549
655
3,612
15,241
10,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 2
7,010
701
5,007
8,040
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 1
7,219
722
8,345
8,954
4,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
noobstorm187
Kuzenbo
12
1 / 0 / 2
6,628
663
4,702
6,046
7,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 1
6,996
700
1,707
11,073
6,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
20
Kills
4
4
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
3
1
8
7
L
Vamana
0
8
4
0.25
W
3
1
6
6
L
1
2
2
1
W
Cernunnos
bandit_tanker
Cernunnos
4
1
9
8.5
L
1
5
1
0.3
W
Gilgamesh
immasrevenge
Gilgamesh
3
0
11
8.5
L
Kuzenbo
noobstorm187
Kuzenbo
1
0
2
2
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,466
Damage
23,373
36,224
Taken
49,354
20,252
Mitigated
30,988
9,182
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,647
4,028
79
2,022
8,731
3,830
71
2,617
6,114
0
23,004
W
6,843
1,681
395
4,442
9,072
5,558
0
5,625
3,447
16,753
0
L
Vamana
3,612
1,640
0
1,166
15,241
10,278
701
4,178
11,007
0
12,134
W
12,134
4,399
0
162
3,875
1,698
1,943
893
2,982
43,797
0
L
5,007
451
134
1,994
8,040
3,401
0
4,142
3,860
29,507
0
W
Cernunnos
bandit_tanker
Cernunnos
7,609
3,898
0
1,366
5,712
2,499
645
3,617
2,095
0
33,467
L
8,345
180
0
1,786
8,954
4,040
0
4,605
4,059
26,920
0
W
Gilgamesh
immasrevenge
Gilgamesh
4,233
695
0
716
8,834
6,667
0
5,302
3,532
0
10,768
L
Kuzenbo
noobstorm187
Kuzenbo
4,702
2,393
0
6
6,046
7,138
112
3,400
2,497
15,593
0
L
1,707
1,061
0
764
11,073
6,131
428
2,652
8,291
0
16,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
34,402
235
Minions Killed
175
0
Camps Cleared
0
1,051,538
Distance Traveled
1,000,486
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,067
807
34
3
0
236,829
1
W
Atlas
7,520
752
21
2
0
207,916
0
L
Vamana
6,549
655
11
1
0
203,247
0
W
Nu Wa
8,266
827
88
9
0
183,787
0
L
Nox
7,010
701
68
7
0
188,651
4
W
Cernunnos
8,210
821
70
7
0
202,425
0
L
Anubis
7,219
722
51
5
0
164,815
2
W
Gilgamesh
7,688
769
22
2
0
220,581
0
L
Kuzenbo
6,628
663
14
1
0
233,293
1
L
Arachne
6,996
700
31
3
0
210,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role