Player Matchup

Arachne
Arachne
 
Arachne
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ninjasoviet
Tyr
Level 134
God Stats
2W - 1L
1,496 SR
Queue Stats
118W - 94L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
TheRagingBeep
Hou Yi
Level 88
God Stats
4W - 4L
1,313 SR
Queue Stats
62W - 66L
1,479 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
keiderrojas14
Ah Muzen Cab
Level 88
God Stats
2W - 0L
1,718 SR
Queue Stats
33W - 27L
1,677 Elo+
Solo
Team Averages
Level 101
1,505 SR
1,535 Elo+

VS

Team Averages
Level 84
1,622 SR
1,572 Elo+
Nu Wa
Nu Wa
Dr JungleWater
Nu Wa
Level 125
God Stats
0W - 1L
1,641 SR
Queue Stats
6W - 3L
1,686 Elo+
Party 2
Thanatos
Thanatos
MagooSeph
Thanatos
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 3L
1,686 Elo+
Party 2
Sylvanus
Sylvanus
StrigaKrow
Sylvanus
Level 118
God Stats
1W - 2L
1,531 SR
Queue Stats
129W - 125L
1,504 Elo+
Solo
Danzaburou
Danzaburou
poponuffles
Danzaburou
Level 107
God Stats
15W - 16L
1,500 SR
Queue Stats
144W - 145L
1,490 Elo+
Solo
Persephone
Persephone
zahid080
Persephone
Level 60
God Stats
1W - 1L
1,724 SR
Queue Stats
49W - 38L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 0 / 7
8,207
1,172
2,926
8,584
9,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
 
Achilles
13
1 / 0 / 5
7,301
1,043
6,558
7,275
7,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 5
7,399
1,057
9,325
8,951
8,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 0 / 2
8,432
1,205
5,062
3,531
1,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
keiderrojas14
Ah Muzen Cab
14
0 / 0 / 8
8,285
1,184
8,413
4,251
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

376

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,085
1,012
8,126
4,494
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
MagooSeph
Thanatos
11
0 / 0 / 0
6,351
907
0
0
0
Sylvanus
StrigaKrow
Sylvanus
12
0 / 1 / 0
6,783
969
4,920
9,518
7,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
poponuffles
Danzaburou
12
0 / 2 / 0
7,076
1,011
8,021
9,553
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
zahid080
Persephone
12
0 / 5 / 0
7,304
1,043
7,169
10,572
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
9
Kills
0
0
Deaths
9
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
7
4.5
W
Achilles
 
Achilles
1
0
5
3.5
L
0
1
0
0
L
Thanatos
MagooSeph
Thanatos
0
0
0
0
W
2
0
5
4.5
L
Sylvanus
StrigaKrow
Sylvanus
0
1
0
0
W
5
0
2
6
W
Ah Muzen Cab
keiderrojas14
Ah Muzen Cab
0
0
8
4
L
Danzaburou
poponuffles
Danzaburou
0
2
0
0
L
Persephone
zahid080
Persephone
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
28,236
32,592
Taken
34,137
28,932
Mitigated
19,160
4,203
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,926
2,154
0
1,284
8,584
9,671
0
4,223
4,361
0
8,597
W
Achilles
 
Achilles
6,558
45
0
1,235
7,275
7,285
0
5,333
1,942
0
11,667
L
8,126
4,039
0
0
4,494
1,984
0
0
4,494
26,195
0
L
Thanatos
MagooSeph
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
9,325
563
0
455
8,951
8,983
0
5,778
3,173
0
14,332
L
Sylvanus
StrigaKrow
Sylvanus
4,920
862
1,114
2,032
9,518
7,831
0
0
9,518
8,651
800
W
5,062
2,553
0
1,229
3,531
1,447
0
1,881
1,650
0
20,112
W
Ah Muzen Cab
keiderrojas14
Ah Muzen Cab
8,413
1,424
0
0
4,251
1,546
0
2,861
1,390
0
60,933
L
Danzaburou
poponuffles
Danzaburou
8,021
2,589
0
873
9,553
4,522
0
0
9,553
0
26,483
L
Persephone
zahid080
Persephone
7,169
840
0
370
10,572
4,823
0
0
10,563
22,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
34,599
195
Minions Killed
151
9
Camps Cleared
3
789,805
Distance Traveled
521,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,207
1,172
12
2
1
157,476
0
W
Achilles
7,301
1,043
9
1
0
159,818
0
L
Nu Wa
7,085
1,012
60
9
1
129,071
0
L
Thanatos
6,351
907
0
0
0
0
0
W
Tyr
7,399
1,057
9
1
1
176,034
0
L
Sylvanus
6,783
969
10
1
0
130,260
0
W
Hou Yi
8,432
1,205
43
6
4
143,056
0
W
Ah Muzen Cab
8,285
1,184
122
17
3
153,421
0
L
Danzaburou
7,076
1,011
33
5
1
126,443
0
L
Persephone
7,304
1,043
48
7
1
135,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role